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Aegis Thousand Year War - DMM Online Game


Re: Aegis Thousand Year War - DMM Online Game

@DS_Marine:
Depends on your position. (snip)

Thanks for the detailed info!
Just one more question...
The info in your signature...
Decius of Lies (30/2) (偽りのデシウス):
Magic Crystal III (), Beer (x2), S Bandit Mortimer (), 3-Star Plat: Bandit Rorone (); Completion: Bandit Conrad
I did these maps a lot of times and can't get the completion bonus. Is there a special objetive/mechanic for it? Also why rorone is not listed in the in-game drop list? I just got one of her... I was happy beacuse I though I would be awarded completion but no...
Also, is leda such a good unit that justifies the 90/12 map??? or why that map is so expensive??
Ok that was more than 1 question sorry -_-..
 
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Re: Aegis Thousand Year War - DMM Online Game

tried blind running the men only mission thinking it'd be easy again but fuck that place I don't have an army of magical men to kill all those stupid heavy armor's nor would I waste my time for 1 sacred crystal. Also tried 50/6 now but I'm wondering if its drop rate is really worth dumping crystals into spamming mainly for the platinum fairies/armor. I dont think I really need momiji since I have shizuka but I do kind of like the idea of her being like a super bandit.

what do you guys think Ive done the mission about 3-4 times now and Im having problems keeping the boss from blasting someone besides the tank. probably dont have the dps to kill it before it starts walking either
 
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Re: Aegis Thousand Year War - DMM Online Game

Plats aren't listed in the drops because they aren't required for completion.

No real trick to it. Drop boosters can help your odds, but they're low percentage drops regardless. Just have to keep at it until you get lucky.

Thieves like Leda boost all non-unit drops but make enemies harder.
 
Re: Aegis Thousand Year War - DMM Online Game

I am going to keep it short (relatively), affection bonus make or break a unit. Especially after the introduction of 'range' affection which opened up a new world in terms of range bonus. Nanaly benefited a huge amount for that one single change.

The most specific one is Mischa, which need a garbage hp recover skill to remain 'silver rarity' when most of us admit she's the best valkyrie below platinum. (Carry before AW of course) That's simply because Mischa have a great attack up affection versus alternatives. (HP and HP and more HP ...)

This is even after hp buff, which pretty much doubled the amount, and remember Riria's HP/def affection swapped to HP/atk affection just because certain affection combination are preferred.
Put it this way, Mischa being the extreme case, attack: 417 + 96
96 = 23% increase in attack power. Attack up I SLv5 gives 40% increase for a short time.

In another extreme case, why is Aisha so broken?
Attack 331 + 144
144 = 43.5%. Almost half. And this is applied before Skill, Prince Buff, AW Passive, etc.

Healers are one class I would like to have good stats
Some class/role cares about raw stats more than other, healer is one of them. Ace is another. Then there's effective HP for raw tanks. (All Golem's fault) On the other hand, soldier is a pretty bad example since reinforcement III (and family) is why they are most valued.

Until of course, when you are forced to use them for early game and stats matters. (AW Orb map with AW Thief, try it sometimes. Liz rapes stuff in that difficulty)

Now in the general case, stats and skill and ability all determine how good an unit is - for a specific class. Stats and skill more so than ability of course. But the basic idea is:

Class determines basic role
Skill determines how the unit plays and alternative role
Stats determines how 'good' the unit is at its role
Ability improves upon the 'how good'

I agree with exkale, just buffing confidence should make a major change in terms of male unit performance. The platinum males, the bandits, and other already 'well-performing' units just get that much better.

The useless or less used silver and gold? Won't make much of a difference. Again, stats determine how 'good' the unit is.
Useless -> Less used, less used -> viable is quite different compared to good -> great, great -> terrific (ok exkale, pseudo-blacks is a bit over imo >> )
 
Re: Aegis Thousand Year War - DMM Online Game

ok exkale, pseudo-blacks is a bit over imo >>

Haha. I know, I know. :p

They do have the current limitation of having decent skills that won't affect the difficulty of the game immensely. Platinum+ is a more proper level than pseudo-Black. The Platinum males will probably have better stats than their Platinum counterparts, but they don't have an ability or a skill that makes them 'Black' or make them significantly better than most of their Platinum counterparts. They help the player, but they don't help break the game.

Marius, for one, still has to compete with Patra and Eterna for utility. Raw stats won't make him exceptionally better than those two, but it will make him decent alternative if someone has him and none of the others. I will still find him to be a good alternative in the event I need him for that extra +15 range (healing from 275 range if there is a map with very few ranged positions). At least he should become a better healer than before.

Jelius is just a tank. No offensive capabilities. Other than raising his effective HP, it changes nothing about him significantly. It should allow him to tank the completed Mithril Golem raw if he has some additional passive buffs but that's it. This is the reason why I'm hoping the changes will 100% match the female bonuses.

Jerome is the one that should benefit the most and it makes me want to have him even more (please Aigis, give him to me via 2k summons). Really good early game stats, +2 sortie, and (auto-)reinforcement III? Yes, please. One of the enemies I still worry about are armored enemies, skeleton riders, and kamaitachi. Jerome should be able to handle them with ease without needing a skill. For harder hitting enemies, I will always have Liz to take care of things.
 
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Re: Aegis Thousand Year War - DMM Online Game

Last map, Glorious Sherry is Glorious.

Before Skill:
217627fd1a.jpg

After Skill:
9b09ad0c25.jpg


AHAHAHAHAHA XD
cb17d9a5c6.jpg


Sherry's so bloody broken in a boss-rush situation like this that it's funny. 11k+ Magical damage.
 
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Re: Aegis Thousand Year War - DMM Online Game

Upcoming Spoilers:
-Story Mission and Daily Mission Drop 1.5x, AW Orb 2x, and Skill AW Fairy Drop 1.5x Campaign Begins (Jan 7th~14th).
+For Millennium War Aegis, Millennium War Aegis R, and Millennium War Aegis A (iOS).


Kind of wish they did this after an item trial. We only have 2 weeks, and 3 days until next month after this drop-up event, so if they decide to have a farm-type event after this, then it'll make spending SC efficiently for a stamp card upgrade less viable if they do an item trial afterwards. I've reached the point that the only thing I would want to farm heavily are the Thursday and Monday daily maps.
 
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Re: Aegis Thousand Year War - DMM Online Game

Upcoming Maintenance on January 7th Between 10:00~15:00:
Contents:
-Emergency Mission "Gold Rush" Ends.
-Revival Mission "Lord of the Dead's Daughter" Ends.
-Subjugation Mission "Senikki Yagyou" Ends.
-Story Mission and Daily Mission Drop 1.5x, AW Orb 2x, and Skill AW Fairy Drop 1.5x Campaign Begins (Jan 7th~14th).
+For Millennium War Aegis, Millennium War Aegis R, and Millennium War Aegis A (iOS).
Other:
-Premium Summoning Chance-up Units Changed.
-Revival Premium Summoning Extended.

Really wish they would stop dragging their feet and finally do Skill AW for witches and ninjas...

n2IlkM5.jpg

News Flash: Aegis Chan-san seizes Prince's fortune through coercion!

Prince:
"I spent money every month, yet having no Inari-chan to show for it was unforgivable."
 
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Re: Aegis Thousand Year War - DMM Online Game

Yolo roll after some guy in IRC rolled Deine got me Saria. Pretty happy. :p

Really wish they would stop dragging their feet and finally do Skill AW for witches and ninjas...

+ Mages for me, but this.
 
Re: Aegis Thousand Year War - DMM Online Game

Yeah, fuck Gold Rushes... Run Moldevort's map at least 30 times now, but Pales refuses to drop.
 
Re: Aegis Thousand Year War - DMM Online Game

Yeah, fuck Gold Rushes... Run Moldevort's map at least 30 times now, but Pales refuses to drop.

you running out of time :(
Pales drop from the top iron golem...

after checking my stampt card i actualy spend 16SC already before i knew it -.-
But strangely enuff my SC stock still 68...
I guess i gotta thanks that 9 gold rush map + 6 memento map = 15 free SC (might need to start doing the 2nd part of 4 star chalenge, cuz will spend tons of SC on 1.5x drop rate (specialy restocking AW orb))

as for gold rush i manage to get Bernice (Fail CR) / dorothy / Moldevort / Leda / Mel / Roberto (took me alot of time to 3* this map with bronze unit and aw prince +1 silver Non-CC15 healer, well ok 1 plat non-CC40 Jerome, but he still useless)...
my case is no luck on the witch :(

Quick edit: last run before i'm going to sleep finaly got the S.witch from 1st map :D
 
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Re: Aegis Thousand Year War - DMM Online Game

"Two rolls, one for each gacha, won't hurt."

jZAhuyg.png

...

Cornelia! Yes! I love her new sprite so it makes me want to raise her. I was honestly hoping for Kikyou, Matsuri, or the new magic swordsman more, but I'll take Cornelia.

It pains me that I'm unable to raise her at the moment, but at least she is a candidate for the next Happy/Joy fairy.
 
Re: Aegis Thousand Year War - DMM Online Game

Cornelia! Yes! I love her new sprite so it makes me want to raise her. I was honestly hoping for Kikyou, Matsuri, or the new magic swordsman more, but I'll take Cornelia.

It pains me that I'm unable to raise her at the moment, but at least she is a candidate for the next Happy/Joy fairy.
exkale, please lend me your gacha luck when I roll for BDR.
*Pretty please on top of that*

*rolls maid for no apparent reason*
orz my BDR luck, it's all your fault exkale.
 
Re: Aegis Thousand Year War - DMM Online Game

I think I've drained all my luck so I won't be getting any more for a long time unless I use a lot of SC. It probably helped that I rolled a lot of tickets in another game and got nothing out of it before trying twice on Aigis. You can try with the remaining luck I have!

At least you got the maid. I want her for my Black Mage and she is partially the reason why I was okay with rolling on the main gacha. Also because I want her for the paralysis effect from her skill.

I'm tempted to sell Minerva now and get the Dark Knight so I can try to make an Armored Unit line-up. It's a weird gimmick and probably not viable because of the high cost, but I want to do it for fun at least once.
 
Re: Aegis Thousand Year War - DMM Online Game

At least you got the maid. I want her for my Black Mage and she is partially the reason why I was okay with rolling on the main gacha. Also because I want her for the paralysis effect from her skill.
She's unlikely to be the maid I will raise, despite having Odette (~40 sec barrier), Eterna (~85% attack) and Sorano (14 cost Sorano).
I need a cavalry based maid for Kurisa & BDR after all.

In terms of having maid for Black Mage ... how pointless can you be? The skill duration is already ridiculously broken 150 seconds as it is, there's no point adding more duration... or do you really need a 195 second skill ... actually, for a long map, 3 and a quarter minute sounds awesome. You are excused. Go roll a boat~
 
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Re: Aegis Thousand Year War - DMM Online Game

OMG, what a New Year's gift from the goddess with 15 SC:
bf50b2dca9.jpg

326fa83727.jpg
 
Re: Aegis Thousand Year War - DMM Online Game

STOP IT! STOP IT YOU'RE TEMPTING MEEEE
 
Re: Aegis Thousand Year War - DMM Online Game

"Two rolls, one for each gacha, won't hurt."

jZAhuyg.png

...

Cornelia! Yes! I love her new sprite so it makes me want to raise her. I was honestly hoping for Kikyou, Matsuri, or the new magic swordsman more, but I'll take Cornelia.

It pains me that I'm unable to raise her at the moment, but at least she is a candidate for the next Happy/Joy fairy.

Congrats, I deploy mine a lot. Pretty much indestructible with her AW skill.

Edit: Also, congrats to silverhunt, too. :p


Though I honestly wanted Saria than either of the blacks this time banner. I'll just be happy with her. :p
 
Re: Aegis Thousand Year War - DMM Online Game

Upcoming Spoilers:
-Revival Premium Summoning Chance-up Units Changed.



Disclaimer: Data for extreme and god-tier maps is based on aggregate data that may be lower or higher than the actual value. This is based on 200~300 trips, which isn't enough to completely iron out any possible peaks or valleys. For example, there's some contention over the plat armour drop on the extreme-tier map that it's 15% (same as the high-tier map), which doesn't make sense, since that would mean the high-tier map would be a better map to farm plat armours...

Monday:
Golden Armour Beginner-tier (黄金の鎧 初級) (15/2; 1500g):
Gold (40x3), Plat (3)
STA: 0.41*3/2=0.615; 0.04/2=0.02
CHA: 0.41*3/15=0.082; 0.04/15=0.0026

Golden Armour Mid-tier (黄金の鎧 中級) (24/2; 2000g):
Gold (40x4), Plat (x5)
STA: 0.41*4/2=0.82; 0.06/2=0.03
CHA: 0.41*4/24=0.0683; 0.06/24=0.0025

Golden Armour High-tier (黄金の鎧 上級) (60/3; 3000g):
Gold (60x6), Plat (15)
STA: 0.61*6/3=1.22; 0.16/3=0.0533; CHA: 0.61*6/60=0.061; 0.16/60=0.0026

2 Trips (120/6): (3000*2*1.5)+(1.22*6*6000)=43,920; (0.0533*6)=0.3198
20 Trips (1334/60; SC: 2; Left: 134/0): (3000*20*1.5)+(1.22*60*6000)=529,200; (0.0533*60)=3.198

Golden Armour Extreme-tier (黄金の鎧 極級) (80/3; 10,000g) (760 Trips):
Gold (60x6), Plat (20)
STA: 0.61*6/3=1.22; 0.21/3=0.07; CHA: 0.61*6/80=0.04575; 0.21/80=0.002625

2 Trips (160/6): (10000*2*1.5)+(1.22*6*6000)=73,920; (0.07*6)=0.42
16 Trips (1334/60; SC: 2; Left: 54/12): (10000*16*1.5)+(1.22*48*6000)=591,360; (0.07*48)=3.36

Golden Armour God-tier (黄金の鎧 神級) (80/6; 15,000g) (86 Trips):
Gold (60x5), Plat (20x2)
STA: 0.61*5/6=0.508; 0.21*2/6=0.07; CHA: 0.61*5/80=0.038125; 0.21*2/80=0.00525

1 Trip (80/6): (15000*1.5)+(0.508*6*6000)=40,788; (0.07*6)=0.42
11 Trips (907/78; SC: 2; Left: 27/12): (15000*11*1.5)+(0.508*66*6000)=448,668; (0.07*66)=4.62

Tuesday:
Spirit Rescue Beginner-tier (聖霊救出 初級) (15/2):
Silver (50): 0.51/2=0.255; 0.51/15=0.034
Gold (25): 0.26/2=0.13; 0.26/15=0.0173
Plat (10): 0.11/2=0.055; 0.11/15=0.0073
Black (5): 0.06/2=0.03; 0.06/15=0.004
Rainbow (1): 0.02/2=0.01; 0.04/2=0.02; 0.05/2=0.025 (Normal; Seria; AW Seria)

Spirit Rescue Mid-tier (聖霊救出 中級) (30/3):
Silver (70): 0.71/3=0.236; 0.71/30=0.0236
Gold (40): 0.41/3=0.136; 0.41/30=0.0136
Plat (20): 0.21/3=0.07; 0.21/30=0.007
Black (10): 0.11/3=0.036; 0.11/30=0.0036
Rainbow (2): 0.03/3=0.01; 0.05/3=0.0167; 0.06/3=0.02 (Normal; Seria; AW Seria)

Spirit Rescue High-tier (聖霊救出 上級) (60/6):
Gold (100): 1/6=0.16; 1/60=0.016
Plat (25x2): 0.26*2/6=0.086; 0.26*2/60=0.0086
Black (12x2): 0.13*2/6=0.043; 0.13*2/60=0.0043
Rainbow (2x2): 0.03*2/6=0.01; 0.05*2/6=0.0167; 0.06*2/6=0.02 (Normal; Seria; AW Seria)

Spirit Rescue Extreme-tier (聖霊救出 極級) (80/6) (200+ Trips):
Plat (30x2): 0.31*2/6=0.103; 0.31*2/80=0.00775
Black (20x3): 0.21*3/6=0.105; 0.21*3/80=0.007875
Rainbow (3x2): 0.04*2/6=0.013; 0.04*2/80=0.001 (Sta/Cha)

Spirit Rescue God-tier (聖霊救出 神級) (80/8) (200+ Trips):
Plat (40x2): 0.41*2/8=0.1025; 0.41*2/80=0.01025
Black (30x3): 0.31*3/8=0.1162; 0.31*3/80=0.011625
Rainbow (5x2): 0.06*2/8=0.015; 0.06*2/80=0.0015 (Sta/Cha)

Note: Rainbow Fairy drop rates on the last two maps are so low that it's difficult to confirm their drop rate with a 200 trip sample.

Wednesday (1.5x):
Gifts from the Sky Beginner-tier (空からの贈物 初級) (15/2):
Bouquet (100x2), Crystal (75), Ruby (7.5), Diamond (3)
(1.3*1*2+2.5*0.76+3.5*0.085+4.5*0.04)/2=2.48875

Gifts from the Sky Mid-tier (空からの贈物 中級) (40/2):
Bouquet (100x2), Crystal (90), Ruby (30), Diamond (15)
(1.3*1*2+2.5*0.91+3.5*0.31+4.5*0.16)/2=3.34

Gifts from the Sky High-tier (空からの贈物 上級) (60/3):
Bouquet (100x3), Crystal (90x2), Ruby (45), Diamond (30)
(1.3*1*3+2.5*0.91*2+3.5*0.46+4.5*0.31)/3=3.81833

Gifts from the Sky Extreme-tier (空からの贈物 極級) (80/3):
Crystal (100x4), Ruby (60x2), Diamond (37.5)
(2.5*1*4+3.5*0.61*2+4.5*0.385)/3=5.33416

Gifts from the Sky God-tier (空からの贈物 神級) (80/4):
Ruby (96x4), Diamond (60x3)
(3.5*0.97*4+4.5*0.61*3)/4=5.45375

Note: Confidence item drops for 'Drinking Party for Men Only' (男だけの祝杯) have the same rates as 'Gifts from the Sky'.

Thursday and Friday (1.5x):
New Magic Crystal Guardians Beginner-tier (新魔水晶の守護者 初級) (15/4):
Magic Crystal (100x6)
1*1*6/4=1.5

New Magic Crystal Guardians Mid-tier (新魔水晶の守護者 中級) (30/6):
Magic Crystal II (82.5x6)
2*0.835*6/6=1.67

New Magic Crystal Guardians High-tier (新魔水晶の守護者 上級) (45/8):
Magic Crystal III (82.5x6)
3*0.835*6/8=1.87875

New Magic Crystal Guardians Extreme-tier (新魔水晶の守護者 極級) (60/8):
Magic Crystal III (77x7)
3*0.78*7/8=2.0475

New Magic Crystal Guardians God-tier (新魔水晶の守護者 神級) (70/8):
Magic Crystal III (96x7)
3*0.97*7/8=2.54625
 
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