A quick and dirty on battle system
- The bar up top is something like a field advantage meter for both you and the enemies, I'll just call it "FA". Your FA value increases the power of your cards (top left number of your card, henceforth called "CP"), enemy FA value increase the vulnerability of your cards (bottom right value of your card represented by hearts), the more hearts the less you can proc resist, roll lower on grapple check, enemies will crit more and you take more MP damage.
- There're 3 types of cards. BREAK cards is damage focused and scales with CP, CRACK cards focus on increasing your FA scaling with CP, ARMOR card focuses on MP recharge and decrease enemy FA scaling again with CP. CRACK and ARMOR still do damage but just not scaling damage like BREAK. I believe BREAK can do AoE row damage but not sure of the exact conditions, probably higher chance based on high CP + combo.
- If you're trying to lose keep your FA as low as possible and use BREAK cards which doesn't affect FA too much. CRACK cards will scale your cards to be more and more powerful, ARMOR will make it harder for enemies to H you.
- Using 3 cards of the same character give them a bonus attack.
- When your FA is high you can do super moves which also RESETS your FA to 0 so it's a great tool to reset your FA for losing, its basically a ton of damage at a very high cost. Lavender hair's (left character) super does dmg to target and splashes all adjacent enemies. Grey hair does column damage based on description but I can only see single target damage the 1 time I used it. Shorty/purple hair does row damage and debuff enemy def.
- 30mp move last for 1 turn, Lavender increases card CP and gives herself a buff I'm not sure of yet, Grey gives team small atk buff and applies row AoE to her BREAK attack, Shorty applies biological weakness to her attack (weakness attack against biological enemies?) and also row AoE to her BREAK attack. You'd probably want to check if you have a break card of the corresponding character before you use their move for the row AoE dmg.
- Each character has 5 cards forming the total pool of 15 cards, Grey has 1 armor 2 crack 2 break, Lavender has 1 break 2&2 others, Shorty has 3 break 1&1 others, basically Lavender can recharge her MP much easier and is the lewd defender, Grey is focused more on balanced FA, Shorty is attack focused.