Re: AWMBI - Discussion
Oh yea, I feel a "we win... but there's a tentacle god born anyway, and we all get very nearly raped on our way out" vs "we lose, get raped... the tentacle god gets born, kills the woman we were fighting, and very nearly rapes us on our way out" coming on....
And Jenn will probably sign up regardless of appropriateness once she gets back... today she wasn't quite ready to try to do something important, but once she gets a little bit of a feel for the situation I'll probably have a harder time justifying to myself *failing* to do storyline and only storyline missions then the other way around. She isn't the most... altruistic... person in the world. She'd help a random survivor if she ran into one, or a friend, but she's not going to go out of her way to round up death cultists or whatever.
(Yea, if Jenn hadn't asked for help in the inn, Ritter would be in the sewers by now
)
Also I had a question for RJ about the dangers night-time: is it "you get abducted into a breeding den in a cutscene" type thing, or is it a "there are things about that your characters just won't beat" or "there are so many things about you won't be able to breathe for all the penis"... and in particular would it be feasible for someone to try a multi-day scouting mission, holing up in a building or something with at least one partner to take watches with?