Re: AWMBI - Discussion
The goddess is an NPC boss, Aya is a Player Character. That's a pretty important difference. Now, on it's own, Divine shield isn't that bullshit, but combined with a second metaphysics right off the bat, a more-than-doubled essence pool for free, the apparently brand new Inspired ability to go over 100% essence pool (a guess at what Gold represents) and the already combat-oriented character under that, Aya is a bit of a min-maxed character, and makes every other Player Character in the game look rather pitiful by a rather large margin. Now, the Goddess herself I am guessing has maybe half again that essense pool, somewhere around 200, and nearly managed to beat not one, not two, but three Player characters, as well as one of the other powerful NPCs in the game. The only possible drawback that I can see of all this is that massive essence pool is probably like a shining lighthouse in the middle of the city, drawing vastly more monsters than most other characters would.
Oh wait, I forgot, 90% of the monsters are under the Goddess' control, aren't they? Nevermind then, there's no way such creatures would even try to go against one of their master's servants, I guess that kinda nerfs that drawback a fair bit, doesn't that.
So, having written all that, I have discovered that no, I'm still not angry, but I am one of those bitter people I mentioned earlier :/
EDIT: aaargh, ninja'd 8 times while writing this...