Stiltzkinator
Evard's Tentacles of Forced Intrusion
- Joined
- Jan 4, 2010
- Messages
- 808
- Reputation score
- 147
I've said it before, but there looks to be a really good handle on the fundamentals here. I don't know if you're following a detailed tutorial, have prior knowledge, or just a really good sense for these things, but the apparent quality stands out in comparison to a number of other projects. Not only can we see your state machine at work in this clip, but perpetually printing the current state as a label above the kinematic bodies like that seems really useful for debugging and I feel silly for not having thought of it before.
Eager as ever to see where this is going.
Eager as ever to see where this is going.