azurezero
Tentacle God
- Joined
- Feb 22, 2010
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Re: Damsel Quest 3 (in development now/2nd update done)
Thanks, I will!! be sure to go look at some of the loss content, i worked hard on itAlright played the recent update, time to post my thoughts!
Keep in mind I didn't read any of the other posts so I may repeat some things you've already heard.
So far so good I say. No real major issues, only game breaking bug I ran into was after the first boss. If you choose to stay the game gets stuck, forcing you to reset. This didn't happen in the previous version mind you.
I don't remember changing anything about that event but the self switch only activated on the yes portion... so that explains that, will be fixed in update
I also never really had a problem running out of potions. (Thought I got close) Maybe its cause I got lucky with drops (and no I didn't buy any items from the hooded merchant, I figured he wouldn't be selling any potions in the full game anyway.)
Only foreseeable problem is players will likely start grinding for potions when they run low. Not sure if that is something you want but its worth pointing out.
Kiri's heal is a nice thing to have though. Shes actually probably my favorite character so far.
The second boss was pretty neat, but maybe a tad too easy. It was pretty easy keeping her orbs out of play. Though she is the second boss so maybe shes not supposed to be that difficult. Still neat boss.
Maybe make the orbs bulkier but not re spawn as often?
I assume there's no more after beating her? I didn't find a "demo ends here message".
I actually kept making it harder, last thing i did was triple the hp of the orbs so they dont go down in one move (besides emi's 2 hit) when i first released the demo people complained about the early enemies being difficult, so i've been a bit apprehensive... and it was true that if ren gets caught it's hard to get the others back on her own
Another thing I'd like to point out is I never lost a battle in this demo. So I don't know what would of happened if I lost at any point. I might have to go back and lose on purpose.
Is losing generally just gonna be a game over? Or will the game still allow you to continue sometimes? I realize that some situations are probably gonna be "Yeah your fucked! No getting out of that!"
KO gets the characters captured but you a freed by circumstance, in the forest a purple haired rogue frees ren and takes advantage of her before leaving her to go free the others, and in the 2nd quest they leave her cell open because of that spoiler at the start of the 2nd boss, bosses are what lead to actual game overs though...
Overall pretty good. Keep it up.