Recently I played UNDERTALE. The concept of the genre "RPG" was broken. I thought that means of directing the game had already been done, but now the game industry is also an era of "remixing ideas". Because I've been playing Mother, Mega Teng and Toho that my author has respected, the first impact was much bigger! I think that I could have met a wonderful game whose heart was moved for the first time in a long time. Oh, by the way it is the second week now.
Ho! It is the development situation of DepraviA-EG
Final Stage → Completed
Last Boss → Completed
Endings → Completed
Debugging → Ongoing
Ceremonial cave mini game → Ongoing
Various events CG → Completed
Background Mob → Manufacturing
It is almost like this. About 95% in the degree of progress. I am depicting the background mob that I was postponing now as shikoshiko. About CG and animation volume CG 37 pictures (still picture: 22 pictures animation 15 kinds) Among them, there are 18 Guro CGs that can apply a mosaic filter. Animation at the time of death is 100 kinds which increased significantly more than the previous work (including death animation etc of female type demon) The price is almost determined by 2200 yen (tax not included).
Both development and sophistication are exciting. If you notice what was originally scheduled to be released in August, I am sorry to have kept you waiting in October, but please do wait for a while as I also want to release what I can convince even if I am.