Caernarvon
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Development blog has moved to
UPDATE: Game is currently on version 0.04!
v0.04 OVERVIEW
Coven has progressed to its next version, this time incorporating a fully-functional trap-escape sequence! Getting caught by the wedge in Fort Locke will result in a QTE-Based Battle to escape, all while it does exceptionally lewd things and drains your energy (^:
In other news, the character 'Sera' can now be seen in the world and the beginnings of an alchemy system are beginning to form. Aside from this, look around and I'm sure you'll find some interesting stuff.
Version 0.03 will now be posted to this page, and the latest demo will be available over at my
WHAT'S NEXT [For version 0.05]
-Finishing Fort Locke stage and implementing beginning of the Coven Academy--a hub-world of sorts full of a host of, well, 'intriguing' characters.
-New Slime Enemy implementation.
-Graphical updates and quality of life changes.
-Commissioning more art.
-First 'stage' featuring enemies and traps to impede progress!
Coven is an H-RPG being developed to take the best combat aspects of Japanese H-RPG eroge and refine them to a mirror polish. On release Coven will come equipped with fully illustrated H-Attacks and traps, a challenging, QTE-based, struggle system for escaping restraining attacks, a combat system based entirely around lewd things draining the energy of a Coven Witch in training, potential for additional voice acting, a three act structured story with a cast of interesting characters that won't interfere with the erotic nature of the game, a variety of incorporated fetishes, language translations, and much more.
UPDATE: The game has been successfully progressed to its '0.2' version. Along with this comes a QTE-based struggle system, commissioned lewds for standing pictures, a (very) basic herbology system, two lewd attacks, and some other additions.
As of now this game is being created solely by me, but as development progresses I will be recruiting illustrators, voice talent, and listening closely to feedback from players to help make the game a reality.
Fetishes to be explored in this game will be centered heavily around restraint, bondage, forced orgasm, tentacles (lots of tentacles), powerplay stuff, humiliation, violation, and things of that nature. That said, as per my own tastes, there won't be anything too extreme such as guro or scat but I plan to explore different fetishes based on user input.
v0.01
v0.02 (get this one):
v0.03 (Suckerplant, and other fun stuff):
Head on over to my Patreon for the most recent demos, although I'll post previous demos here after new ones come out for convenience-sake (^:
Feedback is greatly appreciated, and I will keep you up to date as the project progresses past inception!
You must be registered to see the links
Head here for early access to the most recent demos, development progress, and more!UPDATE: Game is currently on version 0.04!
v0.04 OVERVIEW
Coven has progressed to its next version, this time incorporating a fully-functional trap-escape sequence! Getting caught by the wedge in Fort Locke will result in a QTE-Based Battle to escape, all while it does exceptionally lewd things and drains your energy (^:
In other news, the character 'Sera' can now be seen in the world and the beginnings of an alchemy system are beginning to form. Aside from this, look around and I'm sure you'll find some interesting stuff.
Version 0.03 will now be posted to this page, and the latest demo will be available over at my
You must be registered to see the links
for a dollar buy-in. (Most if not all of this money goes to game development). Going ahead, demos will be made public after the newest one drops--meaning that once 0.05 comes out, 0.04 will be available for public download.WHAT'S NEXT [For version 0.05]
-Finishing Fort Locke stage and implementing beginning of the Coven Academy--a hub-world of sorts full of a host of, well, 'intriguing' characters.
-New Slime Enemy implementation.
-Graphical updates and quality of life changes.
-Commissioning more art.
-First 'stage' featuring enemies and traps to impede progress!
Coven is an H-RPG being developed to take the best combat aspects of Japanese H-RPG eroge and refine them to a mirror polish. On release Coven will come equipped with fully illustrated H-Attacks and traps, a challenging, QTE-based, struggle system for escaping restraining attacks, a combat system based entirely around lewd things draining the energy of a Coven Witch in training, potential for additional voice acting, a three act structured story with a cast of interesting characters that won't interfere with the erotic nature of the game, a variety of incorporated fetishes, language translations, and much more.
UPDATE: The game has been successfully progressed to its '0.2' version. Along with this comes a QTE-based struggle system, commissioned lewds for standing pictures, a (very) basic herbology system, two lewd attacks, and some other additions.
As of now this game is being created solely by me, but as development progresses I will be recruiting illustrators, voice talent, and listening closely to feedback from players to help make the game a reality.
Fetishes to be explored in this game will be centered heavily around restraint, bondage, forced orgasm, tentacles (lots of tentacles), powerplay stuff, humiliation, violation, and things of that nature. That said, as per my own tastes, there won't be anything too extreme such as guro or scat but I plan to explore different fetishes based on user input.
v0.01
You must be registered to see the links
(although this is very barebones)v0.02 (get this one):
You must be registered to see the links
v0.03 (Suckerplant, and other fun stuff):
You must be registered to see the links
Head on over to my Patreon for the most recent demos, although I'll post previous demos here after new ones come out for convenience-sake (^:
Feedback is greatly appreciated, and I will keep you up to date as the project progresses past inception!
CURRENT DEMO VIDEO
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