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ACT Vore Ryona [D-Gate] ミリア戦記DX / Echidna Wars DX (RJ187640)


Re: Millia/Echidna Wars DX - ミリア戦記DX

I'm pretty sure Wayforward wouldn't be too happy about the idea of having their flagship character get anal vored by a giant bee girl considering how tame the slime girl is in Half Genie Hero.

I thought Shantae was still an Indie Game. Besides, Shantae is definitely Ecchi and heavily focused on sexual fan service.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I'm pretty sure Wayforward wouldn't be too happy about the idea of having their flagship character get anal vored by a giant bee girl considering how tame the slime girl is in Half Genie Hero.

Too late. Not exactly that, but there's already a vore fan game with her in it. Free, though. Plus when has anyone ever asked a company to put one of their characters in a fan game? I guess since you have to pay for this game, it might complicate things with the whole copyright shindig.
Though I don't know if this is covered by parody exceptions. But to be fair, Camel did sell a whole vore game with Rydia from FF4, so the sky's the limit I guess.
Also, just a fun fact here, Camel has had a post or two of some drawings with Shantae in them after Half-Genie Hero was releasesd, so they know her at least. So it's still a possibility. Albeit, a very slim possibility.
One that I would be behind full force.
I thought Shantae was still an Indie Game. Besides, Shantae is definitely Ecchi and heavily focused on sexual fan service.
Shantae is not an indie game. The company that made the game has done other ones like Mighty Switch Force, and even the Ducktales remaster, I believe. The latest game was funded through Kickstarter, so maybe that's what you're thinking of?
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

For starters:
DLSite still fucks up wonderfully bad. I was still right about the DRM mind you, but, give it a few hours at best, someone else will see the flaw. I'm going to let Camel & mo2 ( as he was hoping this would work for something else ) know though how bad it works though.

On other matters:
Yeah, I called it right pretty much. 3 stages broken up into 2 parts + boss fight each. We got 9 + 4 varent base monsters, and 3 big old bosses in turn, making the game have 16 foes overall to do all the vore sexy time with. Pretty nice number given the dev and detail of the content around. Each of the 4 girls also has their own little quark suffering such fates, only adding towards the experience. Best way to ring in the new year~!
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

For starters:
DLSite still fucks up wonderfully bad. I was still right about the DRM mind you, but, give it a few hours at best, someone else will see the flaw. I'm going to let Camel & mo2 ( as he was hoping this would work for something else ) know though how bad it works though.

Truth be told, I already figured out how to circumvent the DRM almost as soon as I started playing the game (or at least it appears that I did, as I transferred my files over to another computer without an internet connection to test it out and it ran immediately), but didn't want to say anything about it lest I get attacked by rabid people asking for the game from me when I'd rather not share it, especially when it hasn't been out for even a day yet - that, and I have no way of knowing if my personal information is stored locally on one of the files. I'm not a programmer and didn't have to do anything crazy to do it, either, so I'm surprised no one else has mentioned it yet, too.
 
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Re: Millia/Echidna Wars DX - ミリア戦記DX

Truth be told, I already figured out how to circumvent the DRM almost as soon as I started playing the game (or at least it appears that I did, as I transferred my files over to another computer without an internet connection to test it out and it ran immediately), but didn't want to say anything about it lest I get attacked by rabid people asking for the game from me when I'd rather not share it, especially when it hasn't been out for even a day yet - that, and I have no way of knowing if my personal information is stored locally on one of the files. I'm not a programmer and didn't have to do anything crazy to do it, either, so I'm surprised no one else has mentioned it yet, too.

probably because everyone wants this game to sell really well.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

probably because everyone wants this game to sell really well.

I'm far too cynical to think that, myself, but I'm sure this game will do great - I have practically no complaints about it, even looking at it as a non-hentai game (other than that silly bug with the suicidal lizardman). It's easily worth the asking price.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

You know, I think it would have been nice if more enemies had ways to swallow the player when they were down. The Worm and Maggot should really have had such an ability at least.

As far as I know, you need to be playing on Hard or higher for whatever applicable enemies to be able to swallow the player while downed, such as the Slug/Delta and the Queen Bee.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I'm not gonna lie when I saw the Lizardman enemy surprise I was so so hoping that there would be rape involved, the details on the enemy lent credence to that idea, but it is a 100% vore game through and through and that's alright.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I like the game but damn I wish there were more erotic animations. I was so happy when I saw the lizard man and the red variation and hoped for more than just vore in their scene but no luck :(

Also hoped that nude mode meant more than just walking around nude, that the monsters get possibly new animations like in the noisycrowns new game.

It is a pretty good game, but little bit over priced when there is very few scenes and just 3 levels that you can easily finish in 45 minutes to 2 hours depending on your skill level. I hope in the future they update it.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

You know, I think it would have been nice if more enemies had ways to swallow the player when they were down. The Worm and Maggot should really have had such an ability at least.

As far as I know, you need to be playing on Hard or higher for whatever applicable enemies to be able to swallow the player while downed, such as the Slug/Delta and the Queen Bee.
Yeah, this is a Hard & Chaos Exclusive. I really like the foes different gimmicks and attack styles for this myself, but you can kinda tell by the end of 3-2 that it's starting to run dry a bit. 3-1 though was pretty agonizing if you're Sachiho (Flying + shields + pits OH MY! ).

My extra 2 cents:
I really, REALLY loved how Usaco was just a total Metal Slug shout out. Her Jump, run, idle reload animation after shooting, her knife, even how she'll 'spring' back up from a knock down if you ukemi it right are all from Metal Slug and it's great. EVen how overpowered her lv3 shotgun in turn! Outside of the final boss, she felt the most easiest to use ( in earnest I feel like only Sachiho or Mirea have the tools for everything that final boss tosses at you...just so many projectiles that are tight formation and read your location, though again, nice shout out to Metal Slug with a few of it's attacks! ), while Mirea tailing right behind her. Sachiho struggles a ton from stage 2-2 onwards, and TGO-07 is really sluggish, to a point where some foe set ups just have too much health and speed for her to handle correctly ( the 4 worms, and when you get swamed with bees come to mind the largest ). Still, I feel like outside of the boss, this game wouldn't be too bad to beat on Chaos...but that final boss...Ether I'm fighting her wrong ( could be! ) or I feel the area of attack and the places to move are too large and too small respectively to let you beat her without life feeding it and just burning your SP bar on revival.

Overall, very much worth the price of admission! ( Now only if I could make platforms of this caliber...or platforms at all... )
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

beat the game 3 stages. 1 worm boss 2 female bosses
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I wish I can buy the game but alas I don't have credit card :(

Oh well let's just hope for the best.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Truth be told, I already figured out how to circumvent the DRM almost as soon as I started playing the game (or at least it appears that I did, as I transferred my files over to another computer without an internet connection to test it out and it ran immediately), but didn't want to say anything about it lest I get attacked by rabid people asking for the game from me when I'd rather not share it, especially when it hasn't been out for even a day yet - that, and I have no way of knowing if my personal information is stored locally on one of the files. I'm not a programmer and didn't have to do anything crazy to do it, either, so I'm surprised no one else has mentioned it yet, too.

So you got the 4 required *.dll file too?
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

My extra 2 cents:
I really, REALLY loved how Usaco was just a total Metal Slug shout out. Her Jump, run, idle reload animation after shooting, her knife, even how she'll 'spring' back up from a knock down if you ukemi it right are all from Metal Slug and it's great. EVen how overpowered her lv3 shotgun in turn! Outside of the final boss, she felt the most easiest to use ( in earnest I feel like only Sachiho or Mirea have the tools for everything that final boss tosses at you...just so many projectiles that are tight formation and read your location, though again, nice shout out to Metal Slug with a few of it's attacks! ), while Mirea tailing right behind her. Sachiho struggles a ton from stage 2-2 onwards, and TGO-07 is really sluggish, to a point where some foe set ups just have too much health and speed for her to handle correctly ( the 4 worms, and when you get swamed with bees come to mind the largest ). Still, I feel like outside of the boss, this game wouldn't be too bad to beat on Chaos...but that final boss...Ether I'm fighting her wrong ( could be! ) or I feel the area of attack and the places to move are too large and too small respectively to let you beat her without life feeding it and just burning your SP bar on revival.

I actually didn't have a ton of trouble on the final boss as Usaco (though I was sloppy and did worse than I should have, all things considered), but what really gave me trouble were the cybeles. They would often magically spawn without warning right on top of my character and I couldn't even move in time to avoid them, and then there'd be times where I'd break free and they'd somehow perfectly follow and glide right on top of me as I was trying to get away and immediately grab her again. Everything else was a cakewalk compared to them. That being said, I don't even really want to play as the other characters - Usaco is just too much fun. I'm glad to see others around here have played Metal Slug, too!

On another note, to those who are messaging me for a copy: I've already explained why I'm not doing it. I understand, I really do, but I have to refuse.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Can I use paypal account with DLsite? As far as I remember, last time I tried to buy something from dlsite even my visa card was rejected. It's rather hard to understand what I need to do to buy anything from them.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Can I use paypal account with DLsite? As far as I remember, last time I tried to buy something from dlsite even my visa card was rejected. It's rather hard to understand what I need to do to buy anything from them.

I believe Dlsite English accept Paypal, japan secton require a credit card that accept international payment.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

You can't use Paypal for adult material on DLsite, and that's thanks to the former's terms of service.
 
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Re: Millia/Echidna Wars DX - ミリア戦記DX

Huh, and now Visa worked just fine... well, I'm glad. I enjoyed the demo version and I wanted to support the developer (I'd rather to support them through patreon, though).
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Huh, and now Visa worked just fine... well, I'm glad. I enjoyed the demo version and I wanted to support the developer (I'd rather to support them through patreon, though).

I had the same problem with my card a year or two ago, but it suddenly started working around the beginning of this year (well, soon to be last year). Wonder if they changed something with the site to make that happen.
 
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