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ACT Vore Ryona [D-Gate] ミリア戦記DX / Echidna Wars DX (RJ187640)


Re: Millia/Echidna Wars DX - ミリア戦記DX

Does anyone know if the images you receive after beating the game change depending on the difficulty? I assume not, but you never know.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Does anyone know if the images you receive after beating the game change depending on the difficulty? I assume not, but you never know.

It might be connected to how much health or lives you have left when you beat the boss. I beat the final boss with the Gun Bun on easy mode and got nudes. Then I beat it on chaos with The Wolf girl with barely any health and I got a pic of her getting bandaged up by Mirea.

I dunno, thoughts?
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

It might be connected to how much health or lives you have left when you beat the boss. I beat the final boss with the Gun Bun on easy mode and got nudes. Then I beat it on chaos with The Wolf girl with barely any health and I got a pic of her getting bandaged up by Mirea.

I dunno, thoughts?

I assume it doesn't distinguish between difficulties and damage, then, since those are the two I received for said characters and I was playing on a different difficulty than you. Thanks for the input - I was just curious but didn't want to slog through something crazy like chaos difficulty to check.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

is it just me or they shrink when dryad/slime eats them? i mean they are not that big and fits their belly without a further expansion unlike other monsters
awesome game btw i love how every girl has different playstyle not like most act games that changing girl only changes the "skin"
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I assume it doesn't distinguish between difficulties and damage, then, since those are the two I received for said characters and I was playing on a different difficulty than you. Thanks for the input - I was just curious but didn't want to slog through something crazy like chaos difficulty to check.

I've played through the game on every difficulty and on different characters. Even changed the number of points on each game end as well as level the player character is at. The end pictures don't seem to change at all. Though it could be based on something else like hidden objects from the previous game, but so far, nothing's showed and I've destroyed everything, hidden or otherwise, using Mirea's Lv. 2 bow spreadshot.

Anyways, uploaded a save with every difficulty cleared as well as a cheat table for CheatEngine. Simple load the table after the game starts, right-click and recalculate the address for SP via free battle. Search for value 135 use the third value after you found which values are decreasing after firing your special shots. Also, values for the player character's level is an integer in the range 0 through 2.

Endings:
Mirea:
5pp2awd.png

Kachiho:
mf2k8kt.png

Usaco:
ZUSzr5Q.png

TGO-07:
PQb5lGW.png
 

Attachments

  • save.zip
    655 bytes · Views: 231
  • EchidnaWarsDX_cheat_table.zip
    490 bytes · Views: 128
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Re: Millia/Echidna Wars DX - ミリア戦記DX

Mashing the attack button so many times with the bunny will be the death of me.

This. This so much.

As much as I think the game is great, the enemies have WAYYYYYYYYY too much goddamn health. Its not just for the bunny either, all the characters do too little damage/the enemies have too much health.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Even on Puki/Puri setting the slug monster on stage 1 take like 2 slash to kill Dx
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Even on Puki/Puri setting the slug monster on stage 1 take like 2 slash to kill Dx

yeah the health needs a tone down

but i am super happy i can play metal slug in my strange ero game
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Even on Puki/Puri setting the slug monster on stage 1 take like 2 slash to kill Dx

I think difficulty only affects how much damage they do. The whole point of the game is to bob, weave, dodge, dip, duck, dive, dodge, and jump around the projectiles and enemies to land hits on them. Shit, the Metal Slug games were just quarter eaters with how much stuff they toss at you. I love playing it, but I give props to anyone that plays that game with no continues. One can argue that Metal Slug is harder because you die in one hit in those games, aside from if you're in a vehicle.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I love this game so much.

The only thing I couldn't figure out is the secret attack for TGO07.

I also like that Usaco's jumps and quick stand after damage is exactly the same as Milia from the previous game.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I love this game so much.

The only thing I couldn't figure out is the secret attack for TGO07.

I also like that Usaco's jumps and quick stand after damage is exactly the same as Milia from the previous game.

Apparently there are two secret special attacks for her? I found one by myself. That one is a sort of Screw Attack move, and I managed to do it by charging her special attack, jumping, and then right after you double jump to activate her thrusters, release the special button, and you'll perform the Screw Attack.
As for the second one, I've read that you charge up like before, then use your regular melee attack, and then release the charge after the second swing. I haven't tested it yet, however, but I know the screw attack one works.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I think difficulty only affects how much damage they do. The whole point of the game is to bob, weave, dodge, dip, duck, dive, dodge, and jump around the projectiles and enemies to land hits on them. Shit, the Metal Slug games were just quarter eaters with how much stuff they toss at you. I love playing it, but I give props to anyone that plays that game with no continues. One can argue that Metal Slug is harder because you die in one hit in those games, aside from if you're in a vehicle.

Yeah, it's part of the challenge I guess. And I think the exp got easier to level up on easiest setting? I can barely get to lvl 2 at Normal, but got max lvl at Puki setting on stage 1.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

I feel stupid, it took me way too long to realize you can air jump more than once with Mirea...

Also, values for the player character's level is an integer in the range 0 through 2.

The cloth level is also similar. For anyone wanting to add it to their CE table: 0 = 100% / 3 = Naked.
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Apparently there are two secret special attacks for her? I found one by myself. That one is a sort of Screw Attack move, and I managed to do it by charging her special attack, jumping, and then right after you double jump to activate her thrusters, release the special button, and you'll perform the Screw Attack.
As for the second one, I've read that you charge up like before, then use your regular melee attack, and then release the charge after the second swing. I haven't tested it yet, however, but I know the screw attack one works.
(Using Legacy keyboard settings.) The blue air spin attack is done by charging with 'C', pressing 'X' for jump, then upon pressing 'X' for the double jump, release 'C' and pressing 'Z' for normal attack. Took me a couple times to finally nail down the moveset. Once you land, you're also vulnerable for a short time though because the recovery time is long enough for enemies to grab you. The second attack you've mentioned is confirmed to be correct (releasing charge on the second swing), which causes a small explosion with her jumping backwards instead of firing off the laser. Also suffers from a recovery time that's long enough for enemies to grab.
 
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Re: Millia/Echidna Wars DX - ミリア戦記DX

Neither found it during free battle nor during normal game progression. Either I have a different version or it's a thing with 64-bit Windows 7.

Hmm, I am on Win10 but I don't know why it wouldn't show up. I'll upload your table with the cloth value included, let me know if it works when you recalculate the address.
 

Attachments

  • EchidnaWarsDX - Cheat Table.zip
    488 bytes · Views: 21
Re: Millia/Echidna Wars DX - ミリア戦記DX

Hmm, I am on Win10 but I don't know why it wouldn't show up. I'll upload your table with the cloth value included, let me know if it works when you recalculate the address.

Beat me to the update. Your offsets are the same as mine. Found the clothing one and EXP variable as well. I was being an idiot by searching for 0 = Naked, 3 = Fully Clothed instead. EXP is 0 = no EXP, 10 = Full EXP. The display bar shows it in multiples of 4, eg. EXP = 7 -> Display bar = 28. Updated the table.

Haven't found the immunity bit yet. I'm assuming it to be for when the character blinks after getting hit. Though from a screenshot of the cheat table from another guy, it seems to be close to EXP.

Edit: Added timer and character [0-3] too.

AYXbh1e.png
 

Attachments

  • EchidnaWarsDX_cheat_table.zip
    573 bytes · Views: 37
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Re: Millia/Echidna Wars DX - ミリア戦記DX

is the ??? option on the title screen a gallery that you have to unlock?
 
Re: Millia/Echidna Wars DX - ミリア戦記DX

Not sure if anyone posted yet, but another special for TGO-07 is a temporary acceleration buff that speeds up move-speed, attack-speed, and letting you spin when jumping. When it wears off, you get mini-stunned. You cannot double-jump, or crouch while buffed, but you can still use and charge your special attacks. Not sure if you can do the special that chains from your normal attacks tho(at least, I haven't been able to do it).

How to trigger: While charging, continuously skate in one direction( down + left/right ) until you hear a *ting sound or a light effect coming from her shoes. Release the special key when that happens, and she does a forward spin, and becomes buffed. Not too sure if it's actually useful tho. KEK
 
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