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Re: DG3 Character Sheets
Anael, a mage angel (with Guan Yu and Mamono Assault Force)
Anael, a mage angel (with Guan Yu and Mamono Assault Force)
Name: Anael
Class: Mage
Race: Fallen Angel
Sex: Female
Body: 20 (8 + 12)
Mind: 40 (28 + 12)
Spirit: 30 (14+ 16)
Hit Points (HP): 55 (20 + 20 + 15)
Pleasure to Orgasm (PP): 65 (40 + 10 + 15)
Spirit Energy (EP): 90 (30 + 10 + 20) + 30
Speed: 22 (14 +8)
Dodge: 45
Armor: 1
Resistance: 20
Perception: 20
Stealth: 6 (14 - 8)
Grapple: 8 (20 - 12)
Spirit Ceiling: 12
Experience: 0
Corruption: 0
Talents:
Focus in [Lightning]: Casts up to 5th level Lightning spells, +10 casting checks, +2 damage per spell level, Buffs increase the chosen stat by an additional +1 per spell level, and creatures summoned gain a +2 bonus to their Body stat and a +1 bonus to AV per spell level.
Focus in [Nature]: Casts up to 5th level Nature spells, +10 casting checks, +2 damage per spell level, Buffs increase the chosen stat by an additional +1 per spell level, and creatures summoned gain a +2 bonus to their Body stat and a +1 bonus to AV per spell level.
Evoker: Whenever the character casts a spell that deals damage, increase the effective spell level of that spell by 1 for the purpose of determining how much damage the spell does. This has no effect if the character casts a spell that can either heal or do damage and the character chooses to heal.
Natural Spirit Wielder (Massive Energy Pool): The character gets +30 max EP.
Potent Spells: Whenever a spell cast by the character requires a Resistance check, the caster gets a +12 bonus to their roll.
Knowledgeable: Instead of using Body as their base stat for determining the amount of pleasure damage they deal, the character uses Mind.
Quick: Increase the character's Speed stat by 8.
Natural Succubus (Succubus Magic): (Deny Release, Apparent Innocence, Energetic Foreplay)
Concentration: The character gets +8 to their Casting stat.
Flaws:
Obvious: The character takes a -8 penalty to their Stealth stat.
Poor Grappler: The character takes a -12 penalty to their Grapple stat.
Mutated (Whip-Tongue, Soft-Skin, Tail)
Fetish (Fellatio): Whenever Anael has a phallus near (or in) her face, she loses control. +8 PP damage when giving oral foreplay.
Fetish (Molestation): Whenever Anael is groped or molested, she cannot resist her urges. +8 PP damage when receiving non-oral foreplay.
(Racial) Open Soul: The character takes an additional 4 EP damage whenever anything would cause them to take any.
(Racial) Selfish (RP): The character, no matter the circumstances, thinks and acts only toward their own interests. They cannot aid another unless the benefit of such an action is obvious to them, and will not shy away from abandoning or betraying their allies if it would benefit them enough.
(Racial) Honorable (RP): The character cannot break their word once given. Every contract, agreement and promise is totally binding, and the character must seek to fulfill them even at their own detriment.
(Racial) Tainted Bloodline: The character gains corruption 1.5 times as fast as normal.
(Racial) Sensitive: The character takes an additional 4 PP damage whenever anything would cause them to take any.
Mutations:
Whip-Tongue: Your character causes +2 PP damage during oral foreplay.
Soft-Skin: Your character causes +2 PP during non-oral foreplay.
Tail: Anael has a long, thin, sinuous tail that ends in a spade-shaped tip.
(Racial) Naturally Warped: The character was born with some degree of magic in their blood, but this doesn’t cause them to corrupt others. The character doesn't deal corruption to others unless they also have other mutations that would cause them to deal corruption, but they don’t take corruption from Warped creatures.
(Racial) Faerie: The character is one of the fey. They gain resistance to Cold and Electricity, ignoring the first 5 points of damage from sources of either type.
(Racial) Selective Fertility: The character can choose whether or not they have children. Whenever they could potentially become pregnant or impregnate another, they may apply either the Fertile or Infertile Flaw if they so desire.
(Racial) Greater Wings: The character's wings have grown enough that they can actually fly with them. The character can fly at their Speed.
(Racial) Soul Eater: The character must feed off of the souls of others in order to survive. They cannot regenerate EP beyond 1, and whenever they are at 1 EP they must actively seek to feed regardless of any possible consequences. Whenever they deal pleasure to a creature, they drain 1/2 as much EP from that creature as they cause PP damage. This draining is doubled if the drained creature orgasms. So long as the character is not at 1 EP they can willingly suppress this effect.
(Racial) Demon: The character is a demon. They gain resistance to Fire and Force, ignoring the first 5 points of damage from sources of either type.
Base Casting: 28
Favored Elements: Lightning, Nature
Magic Feats:
Stormbringer (Lightning) – Spells that deal Electricity damage deal an additional +2 damage per spell level and if they deplete more than half of a target’s max HP, they also cause that target to gain the Paralyzed status. Requires Focus in Lightning.
Druidic Secrets (Nature) – Creatures summoned from the Nature element gain a +4 bonus per spell level to Body. The caster may share the senses of creatures summoned from the Nature element, and may directly control their actions. Requires Focus in Nature.
Controlled Spell (Activated) - The character may have an Area of Effect spell deal damage only to targets that they choose (sparing their allies from any harm) by taking a -6 penalty to casting for the round and causing the spell to deal damage as a spell one level lower.
Succubus Powers:
Deny Release: The character can deny their partner orgasm by winning a Resistance check against them. For every round that the subject of this power would take pleasure damage that would reduce their PP to 0 or less, they are drained as if they did orgasm, but are denied their actual climax effectively leaving their PP at 0. For every turn in which they maintain this effect, they can drain an additional 4 EP from their partner. This effect is cumulative but is not multiplied by orgasm unless the character ceases using this power.
Apparent Innocence (Passive): The character is less likely to be attacked by hostile creatures. If in a group, the character will usually be the last one to be attacked unless they obviously display that they're the thread. If alone, creatures will not (usually) attempt to kill the character, and will instead attempt either to knock the character out or rape them. This has no effect on non-intelligent creatures or on PCs, and characters that display plainly that they are a threat will be treated as such. In addition, the character gains a +8 Resistance bonus when attempting to Charm a target.
Energetic Foreplay: While causing pleasure to a creature in a way that does not result in the character taking pleasure themselves, the character may pay X EP in order to deal an additional 2X Pleasure. The maximum value of X is 10; when performing foreplay the maximum value is increased by 1 for every partner brought to orgasm or each time deny release is activated but resets if this character goes more than 3 rounds without performing foreplay on another character.
Inventory:
Unarmed: 2d4 + 5
50 denarii
Bio/Description:
Description:
Personality:
Bio:
The OOC section:
changelog:
Class: Mage
Race: Fallen Angel
Sex: Female
Body: 20 (8 + 12)
Mind: 40 (28 + 12)
Spirit: 30 (14+ 16)
Hit Points (HP): 55 (20 + 20 + 15)
Pleasure to Orgasm (PP): 65 (40 + 10 + 15)
Spirit Energy (EP): 90 (30 + 10 + 20) + 30
Speed: 22 (14 +8)
Dodge: 45
Armor: 1
Resistance: 20
Perception: 20
Stealth: 6 (14 - 8)
Grapple: 8 (20 - 12)
Spirit Ceiling: 12
Experience: 0
Corruption: 0
Talents:
Focus in [Lightning]: Casts up to 5th level Lightning spells, +10 casting checks, +2 damage per spell level, Buffs increase the chosen stat by an additional +1 per spell level, and creatures summoned gain a +2 bonus to their Body stat and a +1 bonus to AV per spell level.
Focus in [Nature]: Casts up to 5th level Nature spells, +10 casting checks, +2 damage per spell level, Buffs increase the chosen stat by an additional +1 per spell level, and creatures summoned gain a +2 bonus to their Body stat and a +1 bonus to AV per spell level.
Evoker: Whenever the character casts a spell that deals damage, increase the effective spell level of that spell by 1 for the purpose of determining how much damage the spell does. This has no effect if the character casts a spell that can either heal or do damage and the character chooses to heal.
Natural Spirit Wielder (Massive Energy Pool): The character gets +30 max EP.
Potent Spells: Whenever a spell cast by the character requires a Resistance check, the caster gets a +12 bonus to their roll.
Knowledgeable: Instead of using Body as their base stat for determining the amount of pleasure damage they deal, the character uses Mind.
Quick: Increase the character's Speed stat by 8.
Natural Succubus (Succubus Magic): (Deny Release, Apparent Innocence, Energetic Foreplay)
Concentration: The character gets +8 to their Casting stat.
Flaws:
Obvious: The character takes a -8 penalty to their Stealth stat.
Poor Grappler: The character takes a -12 penalty to their Grapple stat.
Mutated (Whip-Tongue, Soft-Skin, Tail)
Fetish (Fellatio): Whenever Anael has a phallus near (or in) her face, she loses control. +8 PP damage when giving oral foreplay.
Fetish (Molestation): Whenever Anael is groped or molested, she cannot resist her urges. +8 PP damage when receiving non-oral foreplay.
(Racial) Open Soul: The character takes an additional 4 EP damage whenever anything would cause them to take any.
(Racial) Selfish (RP): The character, no matter the circumstances, thinks and acts only toward their own interests. They cannot aid another unless the benefit of such an action is obvious to them, and will not shy away from abandoning or betraying their allies if it would benefit them enough.
(Racial) Honorable (RP): The character cannot break their word once given. Every contract, agreement and promise is totally binding, and the character must seek to fulfill them even at their own detriment.
(Racial) Tainted Bloodline: The character gains corruption 1.5 times as fast as normal.
(Racial) Sensitive: The character takes an additional 4 PP damage whenever anything would cause them to take any.
Mutations:
Whip-Tongue: Your character causes +2 PP damage during oral foreplay.
Soft-Skin: Your character causes +2 PP during non-oral foreplay.
Tail: Anael has a long, thin, sinuous tail that ends in a spade-shaped tip.
(Racial) Naturally Warped: The character was born with some degree of magic in their blood, but this doesn’t cause them to corrupt others. The character doesn't deal corruption to others unless they also have other mutations that would cause them to deal corruption, but they don’t take corruption from Warped creatures.
(Racial) Faerie: The character is one of the fey. They gain resistance to Cold and Electricity, ignoring the first 5 points of damage from sources of either type.
(Racial) Selective Fertility: The character can choose whether or not they have children. Whenever they could potentially become pregnant or impregnate another, they may apply either the Fertile or Infertile Flaw if they so desire.
(Racial) Greater Wings: The character's wings have grown enough that they can actually fly with them. The character can fly at their Speed.
(Racial) Soul Eater: The character must feed off of the souls of others in order to survive. They cannot regenerate EP beyond 1, and whenever they are at 1 EP they must actively seek to feed regardless of any possible consequences. Whenever they deal pleasure to a creature, they drain 1/2 as much EP from that creature as they cause PP damage. This draining is doubled if the drained creature orgasms. So long as the character is not at 1 EP they can willingly suppress this effect.
(Racial) Demon: The character is a demon. They gain resistance to Fire and Force, ignoring the first 5 points of damage from sources of either type.
Base Casting: 28
Favored Elements: Lightning, Nature
Magic Feats:
Stormbringer (Lightning) – Spells that deal Electricity damage deal an additional +2 damage per spell level and if they deplete more than half of a target’s max HP, they also cause that target to gain the Paralyzed status. Requires Focus in Lightning.
Druidic Secrets (Nature) – Creatures summoned from the Nature element gain a +4 bonus per spell level to Body. The caster may share the senses of creatures summoned from the Nature element, and may directly control their actions. Requires Focus in Nature.
Controlled Spell (Activated) - The character may have an Area of Effect spell deal damage only to targets that they choose (sparing their allies from any harm) by taking a -6 penalty to casting for the round and causing the spell to deal damage as a spell one level lower.
Succubus Powers:
Deny Release: The character can deny their partner orgasm by winning a Resistance check against them. For every round that the subject of this power would take pleasure damage that would reduce their PP to 0 or less, they are drained as if they did orgasm, but are denied their actual climax effectively leaving their PP at 0. For every turn in which they maintain this effect, they can drain an additional 4 EP from their partner. This effect is cumulative but is not multiplied by orgasm unless the character ceases using this power.
Apparent Innocence (Passive): The character is less likely to be attacked by hostile creatures. If in a group, the character will usually be the last one to be attacked unless they obviously display that they're the thread. If alone, creatures will not (usually) attempt to kill the character, and will instead attempt either to knock the character out or rape them. This has no effect on non-intelligent creatures or on PCs, and characters that display plainly that they are a threat will be treated as such. In addition, the character gains a +8 Resistance bonus when attempting to Charm a target.
Energetic Foreplay: While causing pleasure to a creature in a way that does not result in the character taking pleasure themselves, the character may pay X EP in order to deal an additional 2X Pleasure. The maximum value of X is 10; when performing foreplay the maximum value is increased by 1 for every partner brought to orgasm or each time deny release is activated but resets if this character goes more than 3 rounds without performing foreplay on another character.
Inventory:
Unarmed: 2d4 + 5
50 denarii
Bio/Description:
Description:
Like all angels, Anael's body is a thing of perfectly formed beauty. She is tall, with perfect tanned skin, long shapely legs, large perky breasts, and a face of unparalleled allure. Her long straight black hair cascades down her body to her waist and her bright green eyes shine with intensity. Lesser beings always look upon her with lust, and though she pretends not to notice, she secretly enjoys the attention. To this end, she has taken to wearing provocative clothing and moving with exaggerated motions that accentuate her features. Her once shining white wings now have jet black feathers, and a long sinuous tail drops behind her, swishing and swaying even when she stands still.
Personality:
Anael is calm and quiet in most situations, the perfect servant. She moves with the grace and countenance of one who has lived their entire lives in the company of nobility, though that experience has been short-lived. She seeks to be proper at all times, and expresses distaste for the vulgar elements of mortal and demon life, even though she has begun to succumb to them herself. It is only when she feels personally threatened or her new demonic urges take control of her that she drops her mask of civility, and reveals her true anger and animosity. She sees all beings other than angels as low and base creatures, inferior to her in every way, and the angels that still follow the ways of altruism as fools. Only those that are interesting in some way are worth association with.
Bio:
Long ago, Anael was a being of purity and hope. She defended the weak, helped the needy, and purified the unclean. Learned and noble, she brought a measure of patience and compassion to all of her deeds. That changed after she was captured by the enraged demons that had been beset by a group of zealous angels.
The demons did not kill Anael. Instead, they chained her up in a dungeon and treated her to tortures meant to weaken her body, mind, and spirit. Every day she would be treated to new and cruel torments, some painful, others pleasurable. Every day they would ask her to submit, but her noble soul resisted their attempts. Ultimately, no one, not even the purest of angels can withstand constant corruption, and she eventually succumbed to their whims. At first she was used as as plaything, but later her masters realized her worth as one who could join them in their fight against their hated rivals, her former allies, the angels. Driven now by a desire to save herself rather than others, Anael agreed, anxious to be free of the dungeon that had been her home for so long.
Sent to serve under a powerful demon who had attained lordship in the mortal realm, Anael found the life of a servant to the luxurious to be much more to her liking than either that of a slave or a wandering peace-bringer. The lady she waited on, the lord's daughter, even had the most peculiar and interesting tastes in past-times. It was not to last, though, for the invasion of the strange alien beings destroyed the lord's lands and most of those who lived there. With no real master, but a lady she had sworn to serve, Anael now does whatever she can to survive and make her way in the blasted ruins of the lands she once protected.
The demons did not kill Anael. Instead, they chained her up in a dungeon and treated her to tortures meant to weaken her body, mind, and spirit. Every day she would be treated to new and cruel torments, some painful, others pleasurable. Every day they would ask her to submit, but her noble soul resisted their attempts. Ultimately, no one, not even the purest of angels can withstand constant corruption, and she eventually succumbed to their whims. At first she was used as as plaything, but later her masters realized her worth as one who could join them in their fight against their hated rivals, her former allies, the angels. Driven now by a desire to save herself rather than others, Anael agreed, anxious to be free of the dungeon that had been her home for so long.
Sent to serve under a powerful demon who had attained lordship in the mortal realm, Anael found the life of a servant to the luxurious to be much more to her liking than either that of a slave or a wandering peace-bringer. The lady she waited on, the lord's daughter, even had the most peculiar and interesting tastes in past-times. It was not to last, though, for the invasion of the strange alien beings destroyed the lord's lands and most of those who lived there. With no real master, but a lady she had sworn to serve, Anael now does whatever she can to survive and make her way in the blasted ruins of the lands she once protected.
The OOC section:
changelog:
Lost clothes (gained achievement "Saved by cloth armor!")
Gained 4 XP
Gained 4 XP again
Spent 8 XP for Concentration
Gained 4 XP
Gained 4 XP again
Spent 8 XP for Concentration
Last edited: