Is that what causes Unity games to sometimes result in BSOD?for many, they already had their computer in Japanese Locale, but Unity get cranky about clock/date settings.
Is that what causes Unity games to sometimes result in BSOD?for many, they already had their computer in Japanese Locale, but Unity get cranky about clock/date settings.
There are different animations slightly for different addiction levels. Floating Boobs level 3 is different and i think i remember the slime girl having different animations as well. Its just a variation of the animation and its sometimes not noticeable but its there.I kinda of wish the 'addiction' gimmick had more going for it beyond just higher HP loss/slightly different text, as it feels like the Slime area plays with status effects the most, but then it kinda becomes a lot more single note afterwards (And looking at a few of the dev's post next towards the released product, it feels like the slime covered status was a late addition, and wasn't even in the demostartion of the boss fight back in July, so I feel like this status element was a late final addition...). The Sprite animation for sure is the big sell here, and it for sure -sells- the product, but as people made note a lot of the obvious bugs/issues for sure bring this down a few notches. Overall it at least had a few status effect gimmicks that caught my interest, but beyond hyper humliation/futa kinks it can be a hard sell as a game.
"Magician Kanade's Futanari Dungeon Quest" Ver1.0.1 Update Notice
Version 1.0.1 of "Kanade's Futanari Dungeon Quest" has been released.
The update released this time is focused on fixing urgent bugs.
◆ Bug fix (Ver1.0.1)
- The volume of some voices is too low.
- A bug where certain gamepads do not work properly.
- A bug where Marie's attack does not reach the edge of the screen when fighting Marie.
- A bug that makes it impossible to progress against Ruby after continuing.
- BGS does not stop under certain conditions
- The game does not work properly when the system language is English.
- A bug where the animation designation for some enemy dots was incorrect.
◆Function addition (Ver1.0.1)
・Added a function to check the connection status of the gamepad (F2 key)
・Addition of some SE
◆ About future updates
Regarding the recollection function, which is currently being requested by many people,
We have already completed the implementation of the recollection, although it is only a CG scene.
As soon as the operation check is completed, we plan to apply for updates to various stores.
In addition, we are currently considering the addition and improvement of functions centering on the following contents, but it seems that it will be a while before we can start due to the convenience of the person in charge of the work.
◆ Recollection function
・ Dot scene recollection
◆ Gameplay
・Restart from a point where fast travel is possible after retrying the boss battle
・Damage reduction mode
Not updating the page isn't a smart idea.The game was updated as of this message, the site didn't update the page information yet but the download is there.
freezing animations? I dont think I know what you're talking about.Still have the freezing animations even with the updated version... so sad...
Not just you, looks like thinking isn't one of their strong points.Not sure if it's just my browser being funky but the DLsite page still doesn't list the update(s), though downloading gives you the correct latest version.
I'm talking about the animation that is supposed to play each time the bar is full after you got caugh, the text is still showing correctly and the HP drop a little but the animation is not playing.freezing animations? I dont think I know what you're talking about.
I am having the same problem but no one have responded yetI am having a problem in which the pixel animations are at a high speed as if it were x1000, and also the scenes take a long time to load, does anyone have a solution?
Unfortunately not for everyone... I'm still having the froze anims issue... But it did fixed it for some peoples of course as you writtenThere's a ton of people that had this issue on another website and the solution is to just set everything to japanese on your PC. This should be fixed in the latest build, by the way
Did you put the regional format to japanese? That's what fixed it for me. Language and unicode wasn't enough.Unfortunately not for everyone... I'm still having the froze anims issue... But it did fixed it for some peoples of course as you written