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Re: [RJ120635] [Eclipse works] Ariadne

With regards to Magicka (though it wasn't your work), so far I've found one thing that isn't translated: Rena's classes. Your start off as an "Apprentice Mage", that's fine. But the second you go learning things, it goes back into Japanese.

Minor, but noticeable.

Started playing it again because of Ariadne.

Not that it bothers me but just for sake of consistency please post Magica related stuff in magica thread. I will take a look regardless though. Thanx for the heads up.

edit: reupped classes file. re-download it.
 
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Re: [RJ120635] [Eclipse works] Ariadne

So I was on my way back to the Sun Temple to finish the Archeologist quest, when I noticed I'd managed to pick up 4 mandragora roots. Figured I'd just take a few minutes to grab that last one needed for another quest before heading in.

Cue half an hour of wandering the desert, killing 6 separate groups of mandragoras and learning 4 new skills just from fighting monsters at low HP, before the last one FINALLY drops. I don't know how this game knew, but it freaking knew.

Btw, is there any real consequence for having too much karma? I think the game implied that you can't visit the fairy queen's area if your karma's too high?
 
Re: [RJ120635] [Eclipse works] Ariadne

Thanks, and sorry about derailing the thread like that.
 
Re: [RJ120635] [Eclipse works] Ariadne

What order do I put the gems/stones in to gain access to the sun temple? Thanks for the amazing work on the translation btw.

Clue for that is found in museum in Sandia. Check sign by marker stone in rear row. You can check etigoya's walkthrough for questions like this. I posted a pdf version of it earlier.

~snip~
Btw, is there any real consequence for having too much karma? I think the game implied that you can't visit the fairy queen's area if your karma's too high?

Karma affects what she will willingly do and the endings. With very low karma, she won't "steal" at all from the shops (does not affect opening chests in homes and such). Below 50, she won't join gang in Lawless City without further motivation (get quest 28). Does not affect going to Fairy Queen area.

You must have low karma (at least below 50) and achieve quest 28 and read books in locked house to unlock best ending.

My Endings:
Ending w/karma 90, all quests done. Have clicked bookshelves in locked house in ruins.
Defeat Vivian. (First run - never found weakness) She splits to 3 bodies and disappears.
Flash to villagers at outside of temple - earthquake, Mark rushes inside. Wide scene and flash (Black)
Scene (dream?) inside ruins house in bed as little girl. Try to read books but can't understand. Parents downstairs. Fran was to help Vivian clean church but was late. "Grandfather" intervenes in argument. Children beg him to tell traveller's tales. He does so then it gets late. Promises to tell more another time. Return to home, dinner. Parents discuss "Grandfather" as a "messenger". Dad left a Teddy bear in bed for Fran, she sleeps. Fade out to white.
Credits.

Ending w/karma 22, all quests but 28 done - no access to locked house in ruins w/bookshelves:
Defeat Vivian (Dark weakness)
Flash to villagers at outside of temple - earthquake, Mark rushes inside. Wide scene and flash (Yellow).
Brown scale scene (dream?) outside ruins house - talk to Grandfather ghost.
Awakes w/ villagers outside temple - torches all ablaze. Stays behind for a moment (pondering if all really alright) when villagers leave but Mark returns for her.
Credits.

True end w/karma 22, all quests done. Have clicked bookshelves in locked house in ruins.
Defeat Vivian. (Dark weakness) She splits to 3 bodies and disappears once declare don't want Mist Horn destroyed now.) 2nd Boss appears. Has Super resist of all but one element - changes about every 10th turn. Beat her.
Flash to villagers at outside of temple - earthquake, Mark rushes inside. Wide scene and flash (Yellow).
Brown scale scene (dream?) outside ruins house - talk to Grandfather ghost.
Awakes w/ villagers outside temple - torches NOT ablaze. Stays behind for a moment (pondering it is really alright) when villagers leave but Mark returns for her.
Credits.

Believe there is a 4th ending with high karma and not having clicked bookshelves...
 
Re: [RJ120635] [Eclipse works] Ariadne

did you use all decrypter to create the data and graphics folders? if not do that and put them in the game directory. delete the rgss file after. then insert the translation files 1-2-3-4 in that order to get the full translation up until now.

I've never heard of all decrypter before. Kinda lost on it. Tried to use it and i keep getting a message about the file I'm trying to decrypt is invalid or corrupt.
 
Re: [RJ120635] [Eclipse works] Ariadne

I've never heard of all decrypter before. Kinda lost on it. Tried to use it and i keep getting a message about the file I'm trying to decrypt is invalid or corrupt.

Tutorial in my sig.
 
Re: [RJ120635] [Eclipse works] Ariadne

In the beginning of the game when the villagers are gathered in the church and Grandpa is laying out the plot of the game, Fran says "I will find the sacred falmes..." instead of flames.
 
Re: [RJ120635] [Eclipse works] Ariadne

In the beginning of the game when the villagers are gathered in the church and Grandpa is laying out the plot of the game, Fran says "I will find the sacred falmes..." instead of flames.

Nice catch. Typo in next package.
 
Re: [RJ120635] [Eclipse works] Ariadne

i'm clear about translation but could you please spare me full walkthrough for this game
 
Re: [RJ120635] [Eclipse works] Ariadne

i'm clear about translation but could you please spare me full walkthrough for this game

In your 8 posts, you have asked for walkthrough in 3 of them and asked question that was covered in walkthrough in another. Each thread had the walkthrough posted. :(

Please learn how to search a thread. See that little drop down box at top of thread?

attachment.php


It is not just you. You just tripped my button this morning. :p
 
Re: [RJ120635] [Eclipse works] Ariadne

When you freeze an enemy with the ice sword the text says "The enemy has become a frozen pickle!" I imagine that was meant to say icicle?
 
Re: [RJ120635] [Eclipse works] Ariadne

On a related note: REJOICE FELLOW PERVS! MAP PACK IS FINALLY DONE!!!

Contents:Sun Temple, Altar of the Water Dragon, Endoll Castle (that makes all 5 main dungeons done), Pirate Ship (with CG), Nameless Temple, All Sandra CGs (Sandra is now 100% done), Pirate Cove, Foggy Misthorn and some corrections on older maps. There could be a bit more but I am not sure.
Coldia is still not implemented, though. The small fort southwest of the port is still not translated, nor is the text in the castle town itself.
 
Re: [RJ120635] [Eclipse works] Ariadne

Coldia is still not implemented, though. The small fort southwest of the port is still not translated, nor is the text in the castle town itself.

That is correct.

edit: updated the current map pack. missed a text line when entering the Altar of the Water Dragon. plz redl if you want it cleared.
 
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Re: [RJ120635] [Eclipse works] Ariadne

i'm clear about translation but could you please spare me full walkthrough for this game

Dear Goddess, he can't even be bothered to put in the effort when it's in ENGLISH. It's not really that hard. Just set aside about an hour here and an hour there. Take it at a leisurely pace. Might be difficult, given the beautiful flow the game has.

For me, flow is a huge part of enjoying a game. If it's choppy and broken up (do a bit now, have to get something far away and come back to do the rest), I have problems. Not to say I like being able to steamroll everything - I like a challenge and some puzzles, but not when you have to go all the way across the world to finish an early dungeon. Thank feck this game isn't like that.
 
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Re: [RJ120635] [Eclipse works] Ariadne

this game is way too good XD, i will wait for the translation to be finished before finishing it, got to the prison and left it there.
 
Re: [RJ120635] [Eclipse works] Ariadne

Thanks for all your hard work in translating the game. I just played the game all the way up to Coldia. I'm really looking forward to the Imperial City and the rest of the game being in my native language! XD
 
Re: [RJ120635] [Eclipse works] Ariadne

...
I guess we get a bit burn out in here ...
please have patience for our release ... :eek:
 
Re: [RJ120635] [Eclipse works] Ariadne

...
Translating ...

Forest of Rot
MAP 96.103.105.106.104.108.109.325.107.

Might finish this tonight ... ;)
 
Re: [RJ120635] [Eclipse works] Ariadne

 
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