Re: Fairy Fighting
Expandbee now has a dash move and a grapple that doesn't involve egging or mana replenishing. The mother drinker worm now can move twice as fast.
The biggest change is the fairy crashers: new ranged move [rock throw], new finish and continue scenes for the 3p move, and the counter.
The AI has really improved, most notable are the fallen fairy, expandbee, the mother worm and the fairy crashers. They can execute simple combos and are adept at dodging and countering attacks.
The fairy's moves have changed, especially the diagonal dive and horizontal dive. The diagonal dive only hits once now, while the horizontal dive hits slower and less times. Fairy's ulti has been improved though, the shockwave lasts longer and goes back and forth across half the screen once, dealing more damage.