Does anyone know what the new update added other than the wolf dungeon test? (first post sry)
-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K and save.
-Do this for all files that have that string of characters at the beginning.
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks
Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.
There is BGM.
Though it may be good.. I cannot fap to it.
I havent found a way to turn it off.
I used Google translate on the latest blog post (which, as you may or may not know, is infamous for being inaccurate sometimes)
and from what the Translator is telling me, Eluku's response to the GO Animations ending too early is apparently a very unhelpful "Yeah, they do that"
I assume (and hope) this is just another Google mistranslation..
-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks
Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.
I think he might mean "What's a BGM?". If he doesn't, I'd like to know myself. Pardon my ignorance of acronyms.
-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks
Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.