What's new

FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

Does anyone know what the new update added other than the wolf dungeon test? (first post sry :D)
 
Re: Fairy Fighting

Does anyone know what the new update added other than the wolf dungeon test? (first post sry :D)

He has now released the block he had put on the Hells Door Stage 18 select on the menu, you no longer need to defeat Rap beast before you can enter hells door. Also, I'm still learning the language but i believe he is also saying he has adjusted the speed of certain attacks used by the player when playing the fairy. And that's my good deed for the day.. goodnight.
 
Re: Fairy Fighting

- Modified ending branch condition (probably changed the required rape count).
- Speed of Fairy and enemy's attacks slightly adjusted.

He also talks about the difficulty of moving to a different program for the new game. More specifically, things like collision detection and jumping are built into the functionality of fighter maker, but now he's having to do that sort of thing completely from scratch.
 
Re: Fairy Fighting

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K and save.
-Do this for all files that have that string of characters at the beginning.
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.

This is fantastic I was wondering if there is someway to just watch the animations but I never figured it out thank you.

I did everything you said but I'm still getting a error when I try to open the game in the editor it says "Error read game ()" and if the 2D Fighter Maker 2002 has it as the filename the fighter maker just crashes on boot.
 
Re: Fairy Fighting

So... There will be a new thread for the new game or we will stay here?
Btw, i'm so excited with this new game!
Not a big fan of furry, but i really love the guro elements from the images he already made during the faity fighting creation process. Its awesome.
And, well, i hope the few ( i mean really few) updates of Fairy Fighting does not mean that he is done with the game. I really expect the G.O. images from the other enemies SP moves.
Ah, well, at least the new game have more elements that i like.

Yey, cant wait for it. ~♥
 
Re: Fairy Fighting

New thread
 
Re: Fairy Fighting

was the new thread already been created?

(is my english correct?)
 
Re: Fairy Fighting

Nope
 
Re: Fairy Fighting

Apparently the cheat for full key meter is in place again (on the character selection screen scroll down through all the available cheats once). That being said... tactics for the final boss, anyone?
 
Re: Fairy Fighting

The final boss is five buckets of bullshit. I had to put SP on. Try to put myself right on top of the pod and did short bursts of wind over and over again and resetting myself right on the pod again so it didnt hit me with any of its infinite combo 1 hit ko spam grabs.
 
Re: Fairy Fighting

In earlier versions, the final boss was easily cheesed out by maxing out your special meter on the left side the screen (dodging when necessary) then getting grabbed by the boss when it used the move where it uses the eye tentacles, then let it transition to the second part where the shell opens up. Escape that, then mash light punch to use the fairy wind super move to deal massive amounts of damage easily.

However last time I did it, I found that just using heavy punch over and over as fast as I could (not the rapid punches, just the regular heavy punch) did more damage and I actually killed it during the first vulnerable period.
 
Re: Fairy Fighting

The health doesnt go down fast enough anymore and it still hits ya. Every single time without fail when I let it put me in the pod, I fly into the eggwall when it lets me go, which throws me into the futa wall, or into a floor tentacle, so by the time I'm out, it's already closed. Once, I got egged, then hit with 3 floor tentacles in a row, all grabbing me before I even got out of the last.
 
Re: Fairy Fighting

New update out!
I don't know what's new in fairy fighting, but wolf dungeon have the first attack (ctrl).

PS: is there a virus inside? the game create the "stdrt.exe" file into the temp files....
 
Re: Fairy Fighting

There is BGM.

Though it may be good.. I cannot fap to it.
I havent found a way to turn it off.

I used Google translate on the latest blog post (which, as you may or may not know, is infamous for being inaccurate sometimes)
and from what the Translator is telling me, Eluku's response to the GO Animations ending too early is apparently a very unhelpful "Yeah, they do that"
I assume (and hope) this is just another Google mistranslation..
 
Last edited:
Re: Fairy Fighting

There is BGM.

Though it may be good.. I cannot fap to it.
I havent found a way to turn it off.

I used Google translate on the latest blog post (which, as you may or may not know, is infamous for being inaccurate sometimes)
and from what the Translator is telling me, Eluku's response to the GO Animations ending too early is apparently a very unhelpful "Yeah, they do that"
I assume (and hope) this is just another Google mistranslation..

what bgm?
 
Re: Fairy Fighting

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.

Fantastic tip. +rep.

Note: if you have the same problem I did with the animations playing off the screen, you can drag with right-click. Took me a few minutes to figure that out.
 
Re: Fairy Fighting

I think he might mean "What's a BGM?". If he doesn't, I'd like to know myself. Pardon my ignorance of acronyms.
 
Re: Fairy Fighting

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.

Of course, now that I know this, I've been looking around my collection for other games I can do this to.
 
Back
Top