except for the Rafflesia plant boss, the rest of the enemies up to this point is related to the original enemies in Escalayer universe, some are obvious, some aren'tThat Octopus looks like the enemy from Escalayer eps 2
Also Futanari!
And Wolf!
WHAT DID I JUST READ???? ESCALAYER MANGAAA???? NEED LINK PLEASE!!!!(Which looks like the wolf from chapter 5 of Escalayer new manga)
No wonder I recognized some of themexcept for the Rafflesia plant boss, the rest of the enemies up to this point is related to the original enemies in Escalayer universe, some are obvious, some aren't
WHAT DID I JUST READ???? ESCALAYER MANGAAA???? NEED LINK PLEASE!!!!
"My wealth and treasures? If you want it, I'll let you have it...search for it! I left all of it at that place. That place"except for the Rafflesia plant boss, the rest of the enemies up to this point is related to the original enemies in Escalayer universe, some are obvious, some aren't
WHAT DID I JUST READ???? ESCALAYER MANGAAA???? NEED LINK PLEASE!!!!
Thanks a lot for the info!!No wonder I recognized some of them
It's from the "Heroine Pinch" series, available on even volumes drawn by Tokimaru Yoshihisa!
fufufu! I've found that place & now I'm in the middle of plundering it! No one can stop me XD"My wealth and treasures? If you want it, I'll let you have it...search for it! I left all of it at that place. That place"
The whip girl will have around 2-3 more attacks + 2 H-moves, so look forward to itAs for the whip boss, I suppose there's no problem at all with an aggressive boss the only issue I can think of is she's only being aggressive with 1 move. It would be better if she spammed a variety of attacks instead of repeating 1 single move over and over.
I've never encountered the disappearing Undine bug(prolly because I haven't played this version enough) but yeah sometimes during the triple boss fight... you can't escape at all when they grab you.
Also yeah... I've never really brought this up before on the earlier version... not sure why I've only thought about it now but I agree that there should be an easier way to allocate points instead of 1 click 1 point.
you mean they're going to rape their own comrade?Female boss/mobs should have sex animation when knocked down next to male mobs/bosses imo.
Ah no no. It's not about chain rapes but rather when they get hold of you the struggle bar appears right? Sometimes... no matter how much you press the struggle bar just doesn't move at all. It's pretty inconsistent but it only happens in the triple boss stage.About the triple boss, like they take turn raping you nonstop ?
Yes, I meet this bug too during the triple boss stage.Ah no no. It's not about chain rapes but rather when they get hold of you the struggle bar appears right? Sometimes... no matter how much you press the struggle bar just doesn't move at all. It's pretty inconsistent but it only happens in the triple boss stage.
Ah no no. It's not about chain rapes but rather when they get hold of you the struggle bar appears right? Sometimes... no matter how much you press the struggle bar just doesn't move at all. It's pretty inconsistent but it only happens in the triple boss stage.
ah ok, I did change the button mashing algorithm to be a bit harder, but I guess I get carried away o.o;Yes, I meet this bug too during the triple boss stage.
Pretty good review although I have to disagree with some of his points but well he did like it in the end so that's that. At least that's a bit of publicity for your game!Oh, and someone madeYou must be registered to see the linksWhat you guys think?
Yeah, it really increase the gameplay experience X3 ! It makes me 10 times more excited when playing the game ^^;Glad we will have her voiced now!
Japanese, hehe ^^; ... I totally fall in love with anime voices lolJust wondering, Is the Seiyuu Japanese or English?
that's the fee for DLSite's seiyuu service (something like 500$ for management fee, 450$ for booking fee + 3$/words). That's why i needed the patreon at first ^^.Woahhh
Didn't know that Seiyuu voice service is 1000$+
So expensive....
Yeah, I think all of his reviews has valid reasons, though resource problem is limiting me from applying a lot of his suggestions but I'll do what I can within my capabilities! What parts that you disagree with?Pretty good review although I have to disagree with some of his points but well he did like it in the end so that's that. At least that's a bit of publicity for your game!
Anyway it's good to hear that you've finally found a VA for your game!
thanks! glad you enjoy the lane switching !I'd say its fine that there are 3 lanes instead of being able to move freely around. It can be used as a strategical factor for avoiding a whole fleet of mobs going for you all at once, or dodging stuff.
I do agree with the button mashing though. I feel like the need to fill up the gauge for every single time is too repetitive. If possible, filling it is a lot way easier in the beggining, but if you repetitively get knocked-down, it becomes harder and harder. The current one feels like it is moderately hard -> going even harder.
I disagree with him regarding his criticisms about the 3 planes and the button mashing. I mean sure free movement maybe better for the game if we take into account the overall scope of the game but I honestly do not think that the 3 planes that you're using right now are detrimental enough to warrant an overhaul.Yeah, I think all of his reviews has valid reasons, though resource problem is limiting me from applying a lot of his suggestions but I'll do what I can within my capabilities! What parts that you disagree with?
And i'm confused with this plane switching. I adapted this method because a lot of reviews says that Treasure's Guardian Heroes (the inventor of this plane switching system) is a pretty big break through in a beatemup world. So I'm kinda surprised that people complain about it .. maybe i screwed up somewhere in implementing it? (I never play Guardian Heroes, only watch youtube and read reviews about it)
I also concerned about his comments in regards to having to button mash when knockdowned with torn clothes. Should i keep this feature .. or change it? I personally like this feature but I kind of understand if this might be a turn off for some people. And I think we do need something like button mashing (or similar alternatives) to delay her from waking up too quickly because the enemy needs some time to get close to her and do her