Not that this is aimed directly at Toonpimp, but, he fits a stereotype that annoys the piss out of me on a consistent basis.
Fuck it, though, I'm going to use TP as an example. Other people do this, and I want to get some input as to why the hell people put up with it - hopefully some of you can answer this question because I cannot fathom it.
Toonpimp, and these other game developers (Who sometimes are even larger companies (Here's looking at you EA, for what you did to Command and Conquer), make sub-par games for their genre, but people eat it up. In TP's case, he demands and gets very, very large donations (Hundreds of dollars at a time), then screams 'You're not donating enough so I'm not gonna finish this game', or throws other tantrums up to and including saying he's gonna stop making games, et-cetera.
No one seems to say it over there (If for no other reason than, any post railing against him is deleted by him saying 'This is my forum. You respect me on my forum') but his games are shit. No, I can't make a better one myself right now because I have no artistic capabilities, but I have the capacity to recognize a piss-poor game when I see one. Most of his stuff involves very, very basic motion-tweens and animations for everything. His level design is simplistic, his art-style is mediocre at best - Hell, even LineMarvel's stuff isn't great, but at least it didn't come with a 'PAY ME OR I WONT MAKE YOUR GAME' stamp.
Which brings me to another point - some of these games, like Nykka's, were PAID for, actually COMMISSIONED, and he never finishes them. He has finished only a precious few games, and those that are finished still arn't very good on a scale of things.
Go to Newgrounds. Look at the games there. There are developers who can churn out games a hundred, a thousand times better than his games on a monthly basis while they have a real job, and get no payment out of their work at all except the adoration of the Newgrounds people there. TP, on the other hand, makes shit games, demands money, and still doesn't finish half of his.
To be sure this isn't all about TP, I'll use EA as another example.
EA is...schizophrenic in its quality control. C&C4 is, for example, paradoxically, both good and bad. Had it been a new IP instead of C&C, it would've sold great and made a great leap for Real-Time Tactical games. But, instead, they put a C&C label on it and tried to sell the grandfather of RTS games to us as an RTT game with a story that didn't live up to its even cheesy predecessors. Kucan made an excellent use of his acting capability even with what he was given, and really seemed to enjoy his role, but, Kucan alone cannot carry the C&C title - and according to EA, C&C4 was supposed to be the 'epic finale' for the Tiberium timeline.
In both instances, TP, and EA, they release something far worse than what was expected, and then act shocked and angry when people complain about it, and demand large sums of money regardless.
This brings me to my question:
Why do people put up with TP, and developers that do shit like EA did there?
(inb4 'lol TP raeg')
Fuck it, though, I'm going to use TP as an example. Other people do this, and I want to get some input as to why the hell people put up with it - hopefully some of you can answer this question because I cannot fathom it.
Toonpimp, and these other game developers (Who sometimes are even larger companies (Here's looking at you EA, for what you did to Command and Conquer), make sub-par games for their genre, but people eat it up. In TP's case, he demands and gets very, very large donations (Hundreds of dollars at a time), then screams 'You're not donating enough so I'm not gonna finish this game', or throws other tantrums up to and including saying he's gonna stop making games, et-cetera.
No one seems to say it over there (If for no other reason than, any post railing against him is deleted by him saying 'This is my forum. You respect me on my forum') but his games are shit. No, I can't make a better one myself right now because I have no artistic capabilities, but I have the capacity to recognize a piss-poor game when I see one. Most of his stuff involves very, very basic motion-tweens and animations for everything. His level design is simplistic, his art-style is mediocre at best - Hell, even LineMarvel's stuff isn't great, but at least it didn't come with a 'PAY ME OR I WONT MAKE YOUR GAME' stamp.
Which brings me to another point - some of these games, like Nykka's, were PAID for, actually COMMISSIONED, and he never finishes them. He has finished only a precious few games, and those that are finished still arn't very good on a scale of things.
Go to Newgrounds. Look at the games there. There are developers who can churn out games a hundred, a thousand times better than his games on a monthly basis while they have a real job, and get no payment out of their work at all except the adoration of the Newgrounds people there. TP, on the other hand, makes shit games, demands money, and still doesn't finish half of his.
To be sure this isn't all about TP, I'll use EA as another example.
EA is...schizophrenic in its quality control. C&C4 is, for example, paradoxically, both good and bad. Had it been a new IP instead of C&C, it would've sold great and made a great leap for Real-Time Tactical games. But, instead, they put a C&C label on it and tried to sell the grandfather of RTS games to us as an RTT game with a story that didn't live up to its even cheesy predecessors. Kucan made an excellent use of his acting capability even with what he was given, and really seemed to enjoy his role, but, Kucan alone cannot carry the C&C title - and according to EA, C&C4 was supposed to be the 'epic finale' for the Tiberium timeline.
In both instances, TP, and EA, they release something far worse than what was expected, and then act shocked and angry when people complain about it, and demand large sums of money regardless.
This brings me to my question:
Why do people put up with TP, and developers that do shit like EA did there?
(inb4 'lol TP raeg')