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RPG AI Generated [Goobers] Cockweasel Sage


cockweasel

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Hello everyone,

I would like to introduce a project that I recently started. The idea behind it is to continue and expand upon the stories of Cockweasel, originally created by George Tasker. I had the chance to know him, and his work left a lasting impression on me. And already earlier I worked on a continuation of the story.

With this project, my goal is not only to revisit those ideas but also to expand them and build upon them in my own way. I want to explore the characters, themes, and the broader world around the story and gradually develop it into something larger.

To do this, I plan to use a combination of modern tools and technologies. This includes working with AI to support writing, worldbuilding, and experimentation with narrative ideas. For visuals, I intend to use tools such as Stable Diffusion to generate characters, scenes, and environments. For the interactive part of the project, I will be using Ren’Py, which will allow the story to develop into an interactive visual novel format.

The goal is to slowly turn this into a larger long-term project. The theme and the creative possibilities around it genuinely interest me, and I would like to see how far it can be developed with the tools that are available today.

This thread will serve as a place to share progress, experiments, and development updates as the project grows.

ALSO:
my skills: coding, story telling

So i search someone who is good in graphics and can help me with stable diffusion or AI-drawing.
 
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