Re: Zako Fight 1.3 Now on Available
Just tried the demo, not sure about the full version since I didn't purchase it, here's some thought about the demo version.
I didn't have any formal art education, but Fyuri's body porportion is just... weird. Her leg is about half as long as her entire height, her torso and arms seems small for a power type character and her head is even smaller. Kind of make her look like a T-Rex if their heads are smaller then their bodies.
This might be due to me playing with a key board, but the control of my character gets locked up a lot. I often gets hit multiple times because I can't turn my character or keep jumping straight up when I want to make a left or right jump when there are multiple enemies on both sides. This is especially annoying when I'm fighting a boss battle and gets a game over because my control got locked up. And everytime I get a game over I feel it's because the control's bad, not because I just suck at playing beat'em up games in general (Which admitedly I do, but still...). I heard this is due to some function with keyboard, but as far as I can tell the demo doesn't seems to support joystick control.
And did the hard and easy mode got inverted? When I play easy mod I seems to often get stuck between more then 4 enemies, while I usually fight 2 when playing hard mode (They seems to go down a little easier too).
The control problem with having to grind enemy to level up make playing the demo version a somewhat not fun experience. Hopefully the control can be improved in some later version as you obviously put a lot of effort into making this game, and it look promising.