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How had your taste in H-games changed?


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Funsizelife

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Despite the male-perspetctive being the main focus of many NTR works, in my experience NTR became a lot more bearable, and eventually a lot more enjoyable, when I internally changed the girl into the "protagonist". Its difficult to spice things up from the cuck's perspective, almost by definition, since they don't play an active part in the sex. Though "wholesome" netorase is becoming more and more popular, which is somewhat of a pallete cleanser. But form the female perspective you can just enjoy the flavour of the scenario, and especially when the heroine is more reciprocal, instead of the misery-porn the male perspective is 99% of the time. Granted, this is more easily done for a VN/Doujin than h-game with an actively controlled character, but NTR shit is much more commonplace in the former two than the latter anyway. Find one of the better ranked atelier sakura VNs, skip through to the end and just recollect the scenes from the wife's perspective. In my experience, which I'm hardly going to pretend is vast, its where all the enjoyment is.

There's also a whole load of NTR works that border into strange repressed homoerotic territory (this is mostly present in netorase stuff, where the male protagonist gets super obsessive about the sexual prowess of the bull, and oftentimes bond with him over it), which can obviously be quite off putting if you don't fancy that stuff. Even as someone who enjoys and actively seeks yaoi shit I can find this stuff weird and not that appealing.
A bit harder to focus on the girl when you're playing the dude, lol.

I find ntr in games to be weird. On one hand, if ntr is based around your perfomance, or even autonomous, like OyakoRankan, it'll be too heavy for some people, since you're mechanically tied to mc.

On the other, if you let the player choose, it doesn't feel like ntr. I remember playing Sphillia's familiar, I complained in the thread that I basically handed the lazy useless "antagonist" the girls, and he seemed very unappreciative of me with that bad ending lol.

So the solution is to just make you play the female or the dude doing the chick, right? Like Tewi said though, usually in these games, all dudes are ugly, horrible blobs that takes up 70% of the image and script, with the occasional non-existent "mc" who has the personality of a white chalk. It often makes me wonder do Japanese h-game playerbase really have such a low self-esteem that they can find themselves into these stuff all the time. Infact, how do they even managed to afford to eat so much big mac considering their wage?

The most fun I had with ntr was playing a western VN called good girl gone bad. It had some unnecessarily dark stuff, like blackmail and gang issues, but you can definitely get a relatively clean playthrough where you're just constantly trying to balance "do I want to fap now or do I want to have a clear conscience to my fictional, and pretty cool, boyfriend?" As you cheat more, you get rewarded with a larger variety of scenes, with variety of hot dudes, selling the thrill of the taboo and corruption that ntr is known for. When you treat your characters like human, the better the taboo and corruption taste.
 

Belkezar

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My preferences (monster on girl, bondage, demihuman girls) have pretty much remained constants and my hard nopes (scat, futa, yaoi, children) have also pretty much remained constants.

I have found I'm in the weird spot where I like sadism/ryona but don't like guro/snuff.

I've also found that general masses of tentacles are just kind of visual noise to me and I prefer if the monster actually has some sort of anatomy. It doesn't need to be anything sane (see the classic Inju Genmu 1 & 2 games) but it's better if theres some actual creature there and not just someone copy-pasting tentacles everywhere.

I think the big change I've had over the years is 1) I prefer when a work focuses on only 1 or 2 girls and does a lot with them instead of splitting focus among multiple girls and 2) is primarily from the perspective of a sympathetic female protagonist. I feel like a lot of recent indie games have nailed this.

I don't mind if the sympathetic female protagonist is basically doomed in some way. See sadism/ryona, above.

I'm not impressed if the game with an obviously evil male protagonist takes the cop-out approach of "the girl's a bitch in some way, so she *deserves* to be brutally raped."

I am sort of amused when the game has an obviously evil male protagonist and downplays how bad he actually is, like the various Miel games that all have a dude that girls are unable to say no to for whatever reason, and he's somehow not a rapist for incredibly dubious reasons.

Also, a thing that's always bothered the hell out of me and that's now so deeply entrenched into hentai that it's never going away is fucking ahegao.

Because somehow girls retching became the new orgasm face.
 

DemonBreath

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A bit harder to focus on the girl when you're playing the dude, lol.

I find ntr in games to be weird. On one hand, if ntr is based around your perfomance, or even autonomous, like OyakoRankan, it'll be too heavy for some people, since you're mechanically tied to mc.
As I said, this is harder to do in an actual NTR game, and its mostly VNs/Doujin where you can do it fairly easily. And there actually are quite a lot of NTR games from the female perspective, especially in recent times, so I'd say its not too terribly difficult. RJ255342 being one that stood out recently.

On the other, if you let the player choose, it doesn't feel like ntr. I remember playing Sphillia's familiar, I complained in the thread that I basically handed the lazy useless "antagonist" the girls, and he seemed very unappreciative of me with that bad ending lol.

So the solution is to just make you play the female or the dude doing the chick, right? Like Tewi said though, usually in these games, all dudes are ugly, horrible blobs that takes up 70% of the image and script, with the occasional non-existent "mc" who has the personality of a white chalk. It often makes me wonder do Japanese h-game playerbase really have such a low self-esteem that they can find themselves into these stuff all the time. Infact, how do they even managed to afford to eat so much big mac considering their wage?
I think the choice/no choice mostly just comes down to execution rather than it being a hard fact. The NTR in Sphilla's Familiar felt in general very off and tacked on to me, so I'm not sure if the "weak" feel you're talking about is related to choice, or just that is was poorly implemented from the start. I could see some NTR fans liking the choice, since it makes them feel more responsible or something, so I think that's just a matter of taste.

And the ugly fat dude thing isn't exclusive to NTR. Japan in general has a serious hard-on for ugly dudes fucking hot girls. I don't think its as much to do about low self-esteem, and more about an "empowerment" sort of fantasy, of being such a God at sex girls ignore the fact you're Mr Creosote. Also helps to play into the rape angle, since the guy is so obviously the villain, and is less likely to have the girl enjoying being raped after all of 2 minutes ("Its just a natural response!").

When the ugly fat dude is in NTR it absolutely is about making the player feel as shitty as possible, but that's hardly anything new considering that's the whole MO of the genre, but I think some part of it is just that trope already existed beforehand and was just taken wholesale from other works. Its not all that uncommon in media in general for that to happen. You can see this happening with Monster Girls too. Ever since MGQ exploded in popularity they've been creeping up everywhere, despite the fact it had been around for years and years beforehand (like as far back at 1st Edition D&D).

The most fun I had with ntr was playing a western VN called good girl gone bad. It had some unnecessarily dark stuff, like blackmail and gang issues, but you can definitely get a relatively clean playthrough where you're just constantly trying to balance "do I want to fap now or do I want to have a clear conscience to my fictional, and pretty cool, boyfriend?" As you cheat more, you get rewarded with a larger variety of scenes, with variety of hot dudes, selling the thrill of the taboo and corruption that ntr is known for. When you treat your characters like human, the better the taboo and corruption taste.
Never got into that one since I really didn't like the artstyle, but I might have to give it a try at some point then.
 

Tewi

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And the ugly fat dude thing isn't exclusive to NTR. Japan in general has a serious hard-on for ugly dudes fucking hot girls. I don't think its as much to do about low self-esteem, and more about an "empowerment" sort of fantasy, of being such a God at sex girls ignore the fact you're Mr Creosote. Also helps to play into the rape angle, since the guy is so obviously the villain, and is less likely to have the girl enjoying being raped after all of 2 minutes ("Its just a natural response!").
I understand that there is an appeal in ugly fat dudes fucking hot girls for some reason (I suppose it is because it makes it more perverted or something), but the problem for me lies in the execution, in Vainilla-like content the fat dude isn't as ugly or as grotesque as the ones in NTR material. Most of the time they are so exaggeratedly awful that they throw me off.
There's also the god at sex part, I've never seen that well executed. Most of the time is a difference in dick size, and they are so rough that no person could like that. (But that is a bigger problem not necessarily contained to NTR, just about every genre is guilty of that).

When the ugly fat dude is in NTR it absolutely is about making the player feel as shitty as possible, but that's hardly anything new considering that's the whole MO of the genre, but I think some part of it is just that trope already existed beforehand and was just taken wholesale from other works. Its not all that uncommon in media in general for that to happen. You can see this happening with Monster Girls too. Ever since MGQ exploded in popularity they've been creeping up everywhere, despite the fact it had been around for years and years beforehand (like as far back at 1st Edition D&D).
Yeah, can't disagree on that one, it's really about making you feel bad. Though that's where it fails to me, I can't really feel bad when it's so over the top. (As in super ugly bastard mind breaking a girl into a husk of herself, only living for the guy's cock in the span of a few hours). To me NTR is at its best when it's a slow, believable corruption. At least in H-games the slow part tends to be true.
 
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Funsizelife

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To me NTR is at its best when it's a slow, believable corruption. At least in H-games the slow part tends to be true.
Corruption in general is a dish best served cold. I enjoyed the first half an hour of Rhode's fortress because of that slow build of foreplay. When the rest of that game happened, I just got bored, because they jump the shark with a rape scene after such a long build up, and then do a time skip. Like, cmon, how could you skip the juicy bits? Scalegarden, you were fantastic at it in your first 2 games man.

Fortunately, it's pretty common for corruption to be slow. After all, helps lengthen play time lol. Plus, I feel like the Japanese porn industry cares far more about the build up than the western porn industry. That's how we get 50 minutes massage videos lol.
 

Jesus

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I've also found that general masses of tentacles are just kind of visual noise to me and I prefer if the monster actually has some sort of anatomy. It doesn't need to be anything sane (see the classic Inju Genmu 1 & 2 games) but it's better if theres some actual creature there and not just someone copy-pasting tentacles everywhere.
With tentacles, it's a question of how much creativity has gone into them, but I agree, I think they work best when they're a creature's appendages. If it's just 30 long disembodied dicks then yeah that's boring as fuck. Same with slimes, they're also usually done quite badly
 

四語千代柳沢

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Started with vanilla 4 years ago.
Now I easily get aroused with ryona.
Though, I still dislike big and enormous anime tiddies.
 

Nelico

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Started with vanilla, went too far to the dark side and now I'm ok with anything that isn't scat, hardcore ryona, guro, or furry. Hypnosis, NTR and Corruption were all fetishes that I didn't knew I had. I also noticed I'm a huge sadist...
 

Fenril

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With tentacles, it's a question of how much creativity has gone into them, but I agree, I think they work best when they're a creature's appendages. If it's just 30 long disembodied dicks then yeah that's boring as fuck. Same with slimes, they're also usually done quite badly
Yeah, I can relate. I've been watching hentai for a long time and my first exposure to tentacles was the good old classic movie series of La Blue Girl. Back then, tentacles were used to circumvent the laws around censorship so a lot of tentacle demons were just humans or monsters with the tentacles coming out of another part of the body and used more for the bondage aspect than the penetration.

But then later you had stuff come out that was just pure tentacles and it was practically vanilla by that point, making it just a way to remove male characters entirely and virtually all tentacles had the same motivation: impregnate the girl because they can't breed otherwise.

Now something I feel isn't done nearly enough is basically the same thing only with a male guy. Even though it's the same basic idea, tentacle fellatio is actually hard to come by so it doesn't feel like it's become vanilla just yet. Sure, tentacles fucking girls is so common it's such a dime-a-dozen vanilla fetish, but rarely does that switch over to tentacles sucking off a guy. It's weird how tentacle demons have infinite amounts of cum to ejaculate, but they never eat or have any way of getting that cum in the first place, and I think it's a fetish that could be explored much more.
 

ririmudev

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Ah, catharsis. I was kind of vanilla to begin with, but have gotten moreso over the years. My interest in monster girls has gone up, but to be honest, mostly for accessories like succubus wings, cat ears, etc. Even lamias are almost pushing it (hehe... almost). I've never sought out NTR, but I'm somewhat ok with it, since I like kind of high stakes, and if I lose, I can always say "whatever". Never liked tentacles; it was always unrelatable, from my perspective. I've come to find light/moderate BDSM interesting, though not necessarily arousing.
Lol, I was wrong... I was very wrong. I find that if I lose, I can have a bit more of a response than "whatever". While I won't discourage NTR for anyone who's a fan, I will do well to stay far away from it.

Long story short: I was
- playing Artificial Academy 2
- got a waifu of sorts
- let's just say I was playing with fire to begin with, so partially my own fault
- things went south...
- I don't recall the last time I used "vindictive" to describe myself...
 

super_slicer

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If it's any consolation that's the normal response to getting cucked.
 

Pascha

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To be honest, I have mostly quit because I can't find anything enjoyable for me anymore. Because of tastes but also because of the less variety.... of games.
I really enjoyed games like Haro: Tale of a Western Country and the follow up project Way with theyre unique artstyle, interesting combination of game/art/animation.
I also am a big fan of managing games where the key to success is finding the hole in the system ( ;P ). Whoring, a bit of ntr, very important for everything: emotions.

Nowadays you can only find rpg-maker games with the same boring mechanics even though some have a good story. I always disliked platformers, pixelart, everything with children involved (shota ... nope) and I dislike 3D art. Whats left? .... more real life and priorities in life too :D
What changed for me over time is less interest in ntr and rape things, less interest in stupid gameplay just for some CG, less tolerance for shitty art, less tolerance for shitty mechanics.
I now will only touch a game if it shows me something new to exlore and enjoy and not some random 0815 game just to kill some time.

My favorite games as far as I can remember and maybe a good example for my tastes were (and most properly some of them would intrigue me today as well):
Whoremaster (Best Brothelmanager of the time where i dropped countless hours building up an empire and supervising the development of the girls)
Queens Brothel (another very good brothel manager)
Breeding season (never finished project but mechanic wise in combination with sex art supercool, building superb breeder with incredible multiplicator)
Damsels and Dungeons (a bit Harem, a bit Adventure/RPG, managing components as well, cool idea)
Haro: Tale of a western Country (in my eyes very beautiful art, funny game, rpg-element, rising tension by getting high points in the game)
Way (by the same artist, bring the girls to the point where they beg to get feeded ;) improve your chances with each game to stimulate the victim more and more)
Kamidori Alchemist (pretty vanilla but an overall very good game with hentai elements which makes it a bit more interesting)
Legend of Queen Opala (well it was new and out of the ordinary, today it grosses me out a bit)
AKABUR Games (the Art and writing, concept and character design & Game mechanics as well! one of my favourites aladin&hermione)
Fenoxos Game ... endlessly provided with new updates, story, character, pretty cool.

Games I would consider very good or at least with promising potential when I played them:
Pleasuremancer
Lust and Power (I like the concept of people with superhuman power using them for "important" things)
Flying Princess Inter Breed .... cool idea eventhough i dislike monster-sex ^^
Brozeks&Co Games for the artstyle, mechanics and ideas but i hate the fetishs in it ... (too much gore, violating heroine elements, I hate it when girls suffer)
LoK (Legacy of Kristal i guess? i just like the blue fox covered in sperm ... same goes for the Peach game ... haha)
Overwhored by Cypress Zeta
Otherworld by Daisystrike (unfortunately dropped and development wasn't catching the good potential)

I have played many games and even went though rpg maker games just by running around understanding nothing because moon language and just by experience talking to the right person ... what a pain ;D

CHEERS !
 

RMTB

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Really, I think I'm good with a majority of hentai especially those involving women's underwear; regardless if they are clean, wet, soiled, or all of the above.
Not outright scat but yeah... the "Schoolgirl Courage Test" series is a particular favorite of mine, despite being all in Japanese, I've been wanting someone to translate those games for years lol but people don't tend to comment too often in the threads of those games.
 

MrTurtles

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I used to be really into H-games back in the day (I have a collection of like 200 games on my PC), but these days I just can't seem to find anything that doesn't make me burst out in laughter at the sheer ridiculousness of it, or just feel empty inside if it fails to make me laugh. The only game that I could still somewhat enjoy was a game by ILLUSION, but it stopped working when I got a new PC due to a problem with the graphics driver.

My tastes are so vanilla these days that I'm better off just fantasizing. Even when I try to look for doujinshi, all of them just have to have some kind of disgusting gimmick. And most artists are too lazy to even draw the faces of their male characters, which kinda ruins any romantic atmosphere there may have been. I still look for H-games and doujinshi from time to time for nostalgia's sake (which is how I found this thread), but it always ends up disappointing me these days.

Maybe I've just gotten boring. I look back fondly to the days of scouring the internet for hidden gems, but even the gems I found back then have lost their shine in my eyes.
 

Tenma

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I didn't use to accept NTR. Though the art was so good I could overlook the concept itself. Thought, I've mostly remained unchanged; difficult games still mildly irritate me mostly because the H-scenes aren't typically worth it, again because NTR art is more easily accessible. Action platformers still mildly annoy me, again because the sprite sex won't typically be worth the challenges ahead. I used to hate tentacles and outright slutty characters.

Though Bitch Exorcist Rio changed that; now I only hate tentacles if they're done to fill h-scenes. Also on Rio; I never realized this, but suddenly seeing the magic contraceptive magic that most female h-protagonist seem to have suddenly fail is the hottest thing in the world.
 
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Funsizelife

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To be honest, I have mostly quit because I can't find anything enjoyable for me anymore. Because of tastes but also because of the less variety.... of games.
I really enjoyed games like Haro: Tale of a Western Country and the follow up project Way with theyre unique artstyle, interesting combination of game/art/animation.
I also am a big fan of managing games where the key to success is finding the hole in the system ( ;P ). Whoring, a bit of ntr, very important for everything: emotions.

Nowadays you can only find rpg-maker games with the same boring mechanics even though some have a good story. I always disliked platformers, pixelart, everything with children involved (shota ... nope) and I dislike 3D art. Whats left? .... more real life and priorities in life too :D
What changed for me over time is less interest in ntr and rape things, less interest in stupid gameplay just for some CG, less tolerance for shitty art, less tolerance for shitty mechanics.
I now will only touch a game if it shows me something new to exlore and enjoy and not some random 0815 game just to kill some time.
You're absolutely right about the lack of variety of games. Infact, I feel like there's just less h game coming out each year in general.

What do come out, are generally higher quality though. I remember so so so many bad Platformers and tiny click games that used to flood the market a few years back.
 

VNProtagonist

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I've found my interests have definitely become more degenerate the more hentai I've consumed, though I think this would've happened regardless with hentai mangas. Just something I need to keep in check of. On the games side of things, what I'm really tired of is the female protagonist getting put into all kinds of terrible situations. Not from a moral perspective, I've already gotten over that at this point. It's just it's been done to death. Once you've played one, you've played them all. I'll play one if the art is really good or if it has interesting mechanics though.

I think what it is is that as I've gotten older I value my time more and more. I can tolerate a generic manga over a generic game since it takes much less time. I used to think grabbing a save file defeats the purpose of playing the game itself. Nowadays, I'm doing just that. I've realized that more often than not, I'm not missing anything by not playing these games.
 

Boxtie

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My tastes never truly expanded.

I'm into "clothed bondage" with absolutely no rape nor sex and it's very hard to find other people with the same fetish as me. Even if I find dedicated bondage artists, they still at least expand a little to something more explicit but I can never seem to do that. I don't consider it a "mental block" or anything.
That's just my fetish: "PG13 bondage".

The only reason I dive into hentai is to look for instances where a girl is bound but still clothed and the sex hasn't started yet. Dojinshis, games or visual novels about clothed bondage exists but are scarce.
 

Karagee

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I guess few of my taste was changed, from vanilla stuff to dark stuff. there was this hint of feeling the MC doesn't deserve the girl or something then I delve into NTR doujins fanfiction for example such as few HINJYAKU works of dog day's and baka to test. This feeling go stronger every month so now, I had developed NTR/Netori taste.
 

TheUnsaid

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I haven't changed much.

I enjoy liking the characters I play so I stay away from NTR, ryona, and all that.

I used to only be able to play games with animation but MGQ changed that.
 
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