EvoRobot
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- Jun 5, 2020
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If anyone here is interested how to create small sized and easy to install patches for TyranoBuilder games:
- Unpack the game using arc_unpacker or whatever other tool that can unpack improper ZIPs.
- Make a translation.
- Find
;projectID=insidedata\system\Config.tjsfile from the unpacked game. - Pack only changed files into a plain ZIP archive keeping their directory structure, so if there is
datadirectory inside the original game there should be the same directory in the patch file. - Rename the archive to the string after
projectID=and replace.zipextension to.tpatch. For example it will producemygame.tpatchfor;projectID=mygame. - Here you go. You can now distribute the translation patch as is without necessity for other users to unpack the game too.