EvoRobot
Member
- Joined
- Jun 5, 2020
- Messages
- 24
- Reputation score
- 77
If anyone here is interested how to create small sized and easy to install patches for TyranoBuilder games:
- Unpack the game using arc_unpacker or whatever other tool that can unpack improper ZIPs.
- Make a translation.
- Find
;projectID=
insidedata\system\Config.tjs
file from the unpacked game. - Pack only changed files into a plain ZIP archive keeping their directory structure, so if there is
data
directory inside the original game there should be the same directory in the patch file. - Rename the archive to the string after
projectID=
and replace.zip
extension to.tpatch
. For example it will producemygame.tpatch
for;projectID=mygame
. - Here you go. You can now distribute the translation patch as is without necessity for other users to unpack the game too.