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ACT Ryona Guro [華熱] Idol Run (RJ285993)


Taar

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Joined
Feb 16, 2020
Messages
3
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Guys I'm ending 12 chapter and I don't know where is file with save. I wanted start 13 chapter but my monitor mixed. If you talk me where is file with save I share it.
 

yarp

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Joined
Dec 17, 2018
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It looks like the game creates registry key entries and tracks play stats by way of DWORD entries. Their values can pretty much be taken as the value indicated. the Binary values may be open to interpretation, because who knows if the written value is explicit, or if it is written as a result of other unknown data influencing it. That could be game data, where one could simply export the KaNeTsu key and another player could install that reg key and get the same result, OOOOOOR (very likely) the values written in binary may be influenced by the environment the game runs within. That becomes even more likely when you look to the unity.cloud_userid_... and unity.player_sessionid_... values. Those are highly subjective.

I certainly haven't played this game 33 times, but the unity player session reads as such. Really, that's just a binary value recorded as 00100001, but interpreted as 33. That said, we can't know how it arrives at that binary value to begin with. The 33 is a meaningless conversion from BIN to decimal.

I'd say give it a shot, Taar. If you can export that KaNeTsu key and its subkeys, anyone installing it could back up their own and possibly rebuild the BIN type keys from their existing ones and just cross fingers that those are static.

Worst that happens is you wind up with a temporarily unplayable instance of an already pretty unplayable game.

Untitled-1.png
 
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Taar

New member
Joined
Feb 16, 2020
Messages
3
Reputation score
1
It looks like the game creates registry key entries and tracks play stats by way of DWORD entries. Their values can pretty much be taken as the value indicated. the Binary values may be open to interpretation, because who knows if the written value is explicit, or if it is written as a result of other unknown data influencing it. That could be game data, where one could simply export the KaNeTsu key and another player could install that reg key and get the same result, OOOOOOR (very likely) the values written in binary may be influenced by the environment the game runs within. That becomes even more likely when you look to the unity.cloud_userid_... and unity.player_sessionid_... values. Those are highly subjective.

I certainly haven't played this game 33 times, but the unity player session reads as such. Really, that's just a binary value recorded as 00100001, but interpreted as 33. That said, we can't know how it arrives at that binary value to begin with. The 33 is a meaningless conversion from BIN to decimal.

I'd say give it a shot, Taar. If you can export that KaNeTsu key and its subkeys, anyone installing it could back up their own and possibly rebuild the BIN type keys from their existing ones and just cross fingers that those are static.

Worst that happens is you wind up with a temporarily unplayable instance of an already pretty unplayable game.

View attachment 34571
After first I'm sorry for time reaction. You've given me a really tough quest. I'm not good at these blocks
[HKEY_CURRENT_USER\Software\KaNeTsu]

[HKEY_CURRENT_USER\Software\KaNeTsu\AidoruRun]
"UnitySelectMonitor_h17969598"=dword:00000000
"Screenmanager Resolution Width_h182942802"=dword:00000438
"Screenmanager Resolution Height_h2627697771"=dword:00000384
"Screenmanager Fullscreen mode_h3630240806"=dword:00000001
"UnityGraphicsQuality_h1669003810"=dword:00000005
"Screenmanager Resolution Use Native_h1405027254"=dword:00000000
"unity.player_session_count_h922449978"=hex:35,32,00
"unity.player_sessionid_h1351336811"=hex:38,32,30,35,36,38,32,37,37,35,37,35,\
37,38,39,35,33,34,38,00
"unity.cloud_userid_h2665564582"=hex:38,36,34,63,64,38,34,62,66,37,39,62,39,34,\
66,34,35,61,64,33,37,38,34,31,32,61,63,31,34,35,31,31,00
"chapterStarNum1_h276144719"=dword:00000003
"chapterStarNum2_h276144716"=dword:00000002
"chapterStarNum3_h276144717"=dword:00000002
"chapterStarNum4_h276144714"=dword:00000002
"chapterStarNum5_h276144715"=dword:00000002
"chapterStarNum6_h276144712"=dword:00000004
"chapterStarNum7_h276144713"=dword:00000002
"chapterStarNum8_h276144710"=dword:00000001
"chapterStarNum9_h276144711"=dword:00000002
"chapterStarNum10_h522841119"=dword:00000002
"chapterStarNum11_h522841118"=dword:00000003
"chapterStarNum12_h522841117"=dword:00000001
 

djweish

Grim Reaper
Joined
May 23, 2012
Messages
606
Reputation score
179
I got to level 13, but I think this game has beaten me. It's bad. So bad. Janky horrible controls. Unfair obstacles and enemies. Tedious waiting segments. Awful level design. Obnoxious time limits. Complicated puzzles with limited single use items. Horrible unskippable animations.

I wish there was a start over button. Am I just being dense? Did I miss a start level over button? In level 13, if you get hit early, forget it, the level is already unwinnable. But you can't easily restart, oh no, you have to slowly kill yourself, waiting for the iframes to wear off so you can die and start over...

I hate the fans. The physics is just awful. You can't tell where they are going to start sucking you from.

Level 13 is a really long, tedious set of platforms, where pretty much any failure or knock back drops you back to the start. Then you need to wait for the platforms to come back... And it's better to start over, because your timer is already so low. When you finally get to the top you find a stupid obtuse puzzle where you have to knock exploding boxes to the right place without letting them explode to make a pathway, and it's all just awful. And you fail (and you will) and you have to do the whole stupid climb all over again.

This is not fun, this is just torture. Did they not playtest it? Why would anyone in their right mind subject someone to having to go through a terrible puzzle immediately after the terrible platforming? It's like playing Getting Over It, but everything kills you or leaves you with low enough health and or time that there's no point continuing once you get knocked back to the start.
 
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