Harleyquin13
Tentacle God
- Joined
- Aug 30, 2013
- Messages
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Re: いせたん [RJ130644]
Others have complained about the length of the events in his blog, but that's a minor complaint compared to the vast majority worried about game balance and difficulty. The developer's not going to do anything about the length of the dialogue so press shift and bear it. For what it's worth, he writes well for someone's first game.
If you're going in expecting every game to be as perfect as the ones you've played before, then there's nothing anyone else can do to fix your concerns. You could lower your standards or just give up the game and move on like what almost everyone on this thread is about to do.
Except that I actually want to know what's going on with the story? Novel concept, I know. The problem is the author doesn't know when to STOP! It just goes on, and on, and on, and on. Even when I am holding down the shift key (and thankfully it skips text quickly unlike some other games) it takes 5+ minute for one freaking scene.
When you know that you've got such a problem with overwriting that you feel the need to include an option to skip 3 whole sections of the game before the player has even played it through once, that's a pretty good sign that you need to take your hands off the keyboard and maybe go back and condense a few things. Brevity the soul of wit, and all that.
And I'm well aware that how much of work went into this. That's what makes me so mad. This could be so great if the creator would know where to put his time and effort and where to say "well, this is probably going to create more problems than it is worth, maybe I should focus on what I already have".
I don't know. Maybe it's because I literally just came off of playing 剣士ミリアの復讐
, but that game was so well executed and concise with what it wanted to do that none of the bugs or issues that it had even bothered me the slightest. Whereas this game just seem to exacerbates them at every single turn.
Others have complained about the length of the events in his blog, but that's a minor complaint compared to the vast majority worried about game balance and difficulty. The developer's not going to do anything about the length of the dialogue so press shift and bear it. For what it's worth, he writes well for someone's first game.
If you're going in expecting every game to be as perfect as the ones you've played before, then there's nothing anyone else can do to fix your concerns. You could lower your standards or just give up the game and move on like what almost everyone on this thread is about to do.