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ACT Unknown/Hiatus [Kyrieru] Lufuclad (Now with mods)


Nice, we actually got Lufuclad as the name.
 
even with restengear winning,i feel like i wasted time voting it. but he said he couldn't make it loog good,so i understand.
 
I think he just doesn't like naruto.
 
even with restengear winning,i feel like i wasted time voting it. but he said he couldn't make it loog good,so i understand.
Well, after it won I tried designing logos for it first (did around 3 other designs people didnt see). However I only have two days per week, so I couldn't spend too much time spinning my wheels which is why I tried Lufuclad even though it got out voted.
 
Update 4

Can add your own color palettes for the player now.
 
Changes were made to the zoom function right? It doesn't seem to be zooming in at all now, unless there's a button I'm supposed to press.
 
Changes were made to the zoom function right? It doesn't seem to be zooming in at all now, unless there's a button I'm supposed to press.
Well, it was like that in the last update. I disabled it because I think it's better to have it off by default until I have settings for it in-game.

For now, you can zoom with K and L.
The change I made was that the background zooms more in line with perspective, so layers like clouds will stay the same size.
 
Feels like stamina should work the opposite way when trying to struggle, no? Rather than refilling your stamina bar to escape, you'd have to spend stamina to work on breaking free. That way if you've tired yourself out with attacks then it's more difficult to struggle free.
 
I also found it odd that your stamina recovers after you successfully struggle out of a grab. It should recover periodically, like not moving for a bit for it to recover quickly.
 
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I also found it odd that your stamina recovers after you successfully struggle out of a grab. It should recover periodically, like not moving for a bit for it to recover quickly.
If you stand still it recovers. Jumping does not use stamina, but it "pauses" stamina recovery.

Feels like stamina should work the opposite way when trying to struggle, no? Rather than refilling your stamina bar to escape, you'd have to spend stamina to work on breaking free. That way if you've tired yourself out with attacks then it's more difficult to struggle free.

In general, the way stamina functions will depend on what stats exist down the road. right now it just happens to be visually logical for stamina to go up to escape.
My goal for sex in the game is that it will be managing resources, and the solution will not always be the same depending on what your goal is at that time. However until those stats and resources are in the game, I only have what's here to work with.
 
What kinda enemies can we expect, except from slugs? Or did you not decide that just yet?
 
They will be pretty much anything. I probably hold votes with a few options when I add enemies.

All I ask is that we get those amazon bod minotaur girls you shown before.

And maybe a few other buff big girls because they're objectively the best kind
 
Will there be any game over CGs ?
Not really. There won't be any way to get a gameover, per se.

higher res animations would fit more, but I wouldn't really be possible given the time I have per-update, unless it was only for bosses that were a long time coming.
 
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