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VN/TEXT RPG NTR [Makura cover soft] Dungeon and Bride (RJ01431277)


Can't believe I'm doing this, but I think I'll just delete my save and start all over when the game is stable and hopefully more content gets translated.
I went ahead and completed the Imp Mine early so I could turn in the Pickaxe quest (spoiler alert: I've obtained another pickaxe later in the game, so you don't need to hold onto the one from the quest).

As a result, my party is too op and it feels like I'm now outleveling the story content, to the point where I can't even see the barbarian or tentacle enemy H-scenes without losing on purpose because we wipe 3 full rows of enemies in 2-3 turns.

It was a fun run and I learned a lot, looking forward to applying some of the knowledge in the next run.

For anyone that's interested here's what I did for my run:
Did not create any other characters since they don't keep the high stat roll if they respec, instead played with the ones offered by the story:
Sapphire Town first party: recruited all except Blacksmith.

Front Row (everyone ended up dual wielding because it seems to be the best action economy):
- MC: did the escape reroll trick and landed on 39 attributes. Maxed out Str, Vit, Speed and dumped the remaining points into faith (for the status resist)
- Rim: Human Fighter
- Sylph Thief -> I used to ignore her my demo playthroughs, but then Polaris treasure chests were too brutal without a thief. Replace with Max when you get him back

Back Row
- Muse: Gnome Bishop give her one of the Flails that have M range or a Holy staff so she can attack in combat.
- Liesel: kinda there for story purposes, look to give her a sling/magic bow
- Claire: Elf Mage/Wizard, look to give her sling/magic bow


Midgame:
Front Row (give everyone most borderline OP weapon in their main hand and a Stiletto in the off hand):
- MC:
- Rim (Human Fighter)

Interchangeable (back or front)
- Max (Front with dual daggers / Back with dual wield sling/boomerang)
- Elf Valkyrie you recruit from beach town guild. I actually had her as a Back Row spear user, but accidentally sold the spear thinking I was going to replace it with a Greataxe, which turned out to be incompatible. So I gave her Max's daggers and moved her to Front, while Max moved to back row with Ranged). Really good utlity for exploration, mostly in the form of Torch and various cure spells. Also gets Banish Undead later to (attempt to) delete entire rows of annoying ghosts. Dual wield also works great on her because she stuns enemies like crazy.

Back Row
- Muse: Gnome Bishop give her one of the Flails that have M range or a Holy staff so she can attack in combat. Ends up becoming a good source of Holy Damage via autoattacks and can easily one shot Wraiths and other Undead or Demons.
- Claire: Elf Mage/Wizard Hunter. At some point I got an elven bow, saw the damage numbers on it were crazy and I kinda needed something to reach backline priority targets. Good thing is she retained all the spells she learned as a mage so now I had a Hunter with great utility like 6 casts of Wizard Eye (minimap spell, name varies depending on translation) and some Blizzard casts for those rows of incorporeal enemies. The slime pet is really good, set its Tactics to "Skill Only" and he will end up spamming 2 abilities: one that Protects a party member and intercepts an attack for them and the other one is a self heal.


During the Imp mine I swapped out Rim for the Evil Sylph Sorceress from snow town. (to keep them busy H-ing her instead of spamming "call friends" and confusion/poison on my party)
Man, I didn't realize how much great utility that class brings to the table: 3 schools of magic (elemental, holy, alchemy), 9 casts of jump, can Appraise, can learn various cures and other debuff clearing spells.
I ended up keeping her just because of that (and the fact Muse, the Bishop accidentally ended up equipping a cursed piece of equipment that costed 1M + gold to remove, which I hindsight I just realized I had a bunch of Remove Curse scrolls in my stash)

Anyways, Final party as I restart the game due to being too OP.
- MC, Fighter: best weapon for the situation in main hand and some holy damage blade in off hand. (Main hand candidates at my point in the game: Stilettos, Ice Blade (vs incorporeal), Thunder Axe (vs water)
- Rim, Human Fighter-> SpellBlade: Moonblade in main hand and Stiletto in offhand. Respecced for change to apply death (although redundant because she one-shots most enemies)
- Blue-haired Elf Valkyrie: I actually forgot to update her gear and she's wielding dual Stilettos.
- Max, Assassin (accidental, but turned out to be worth it): sling + chakram, just proc death on random targets, mainly here cause I can't get rid of him
- Evil Sylph Sorceress: like I said, Elemental/Holy/Alchemy - amazing overall utility pocket knife class, just throw whatever staff allows her to attack from M range or above.
- Claire, Elf Mage-> Hunter, ended up spending 2M gold to identify and repair some Evil Bow that now gives her a chance to proc Petrify on hit and basically instakill random targets (if they survive the 200+ damage of the initial attack). Now that I think about it, I'm not even sure if Petrification is killing them or just the regular damage. I really wanna add Summoner to my party since it seems to be needed for a completionist run. Plan would be to respec Claire as Mage->Summoner->Hunter in my next run instead. Not sure if Hunter gets access to all the summons if I do this.

very disappointed in the ntr and inn ntr. 2 images with no variations and then no more fucking images after the 2 initials inn ntr cg for characters. would it really have killed the dev to continuously use the same damn picture but with different facial expressions and reuse dialogue each time the characters fuck in the inn instead of a black sex screen? fucking horrid.
Some people get off on implied NTR behind closed doors, so it's probably catering to that preference.
 
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Yeah, seems kinda of natural to just pick the characters they give.
I might restart my run, just got Blue and Sandra on the party, but I didn't clear whatever it is you have to do on the prologue to get pure love with gnome.
Started Lord with giga points, but didn't bother since everyone loses when MCing.Kinda wish could get rid of Max(also have him as assassin) because I also wanted to run a Summoner.
Currently MC/Rim(fighter > spellblade)/Blue haired elf Valk on Frontline
Max with chakrams/Gnome bard/sylph sorcerer
Both are the ones recrutable in snow town. Really OP magic castings when you need them. Lvl 8 spells hit like a truck, and all rows, and sorcerer utility of having 3 types is so good. Bard seems to get lots of elemental spells as well, besides being able to use the unique bard equipments.

Havent had trouble so far, and I'm not even doing the dual wielding thing you said, might be something to try. Max and MC kinda stifle the party comps for trying more stuff unless you giga multiclass a lot of ppl for high level spells into other spell casting classes and then onto phys/gish classes

Also, for inn NTR, if for any reason Blue gets like 100+ lust he just straight goes to someone's room, kicks out whoever is in there with them and fucks them. So take care if you want to go diving after you get him or something.
 
Another hour, (11.09), after another two versions were released... Hopefully Pasta's gone to bed and this has a slightly longer shelf life.
 
Fuck the warehouse job. I'm on level 4 and it's getting harder. One mistake and you're fuck.
 
very disappointed in the ntr and inn ntr. 2 images with no variations and then no more fucking images after the 2 initials inn ntr cg for characters. would it really have killed the dev to continuously use the same damn picture but with different facial expressions and reuse dialogue each time the characters fuck in the inn instead of a black sex screen? fucking horrid.
The combat scenes are incomplete too. I remember the demo used to say something like... see more in the full version. But now on the full version there's nothing new. A little disappointing, hopefully they get updated sooner or later.
 
Don't trust only having high agi/luk for chests, use a thief, hunter, or assassin. hunter is a distant third choice (they also have so much less going for them as well, might as well not consider.)

No Thief is just self-harm, call a therapy hotline if you intentionally do that to yourself regularly.

I ran a summoner in storymode that, since they don't need their stats, as a sylph, and maxed her agi/luk and it was still traps going off left and right. Soon as max rejoined, i shifted to him doing it and never had another one go off, similar stats, lower level since he was gone so long.

The game seems really easy, if you start in freemode, and just roll into the polaris quest and finish that little jaunt, you end up rolling in cash similarly to running storymode, almost everywhere i went that was in order, felt easy. There's just so many things you have to do in order Start -> escape -> polaris -> kobolds -> save-the-girl dungeon -> honestly at this point everything was pretty easy, which is also why Blue's unwinnable fight felt so shitty, also no audio/visual indicator of why he's untouchable (just a miss). the only things that gave me trouble on the way through storymode to the point i got to (just after beating Blue and rescuing Liesel, was when i went places i wasn't supposed to like into grand canyon or south of desert town, and i still got out without anyone dying.

The only time it's really hard, is going out in freemode with all lv1's and trying not to have anyone die by the time you get back to town after even 2 fights

Btw, why is blue joining us after? he's been such a dickbag, what kindof of dumbass is the mc letting him even hang around?
 
Don't trust only having high agi/luk for chests, use a thief, hunter, or assassin. hunter is a distant third choice (they also have so much less going for them as well, might as well not consider.)

No Thief is just self-harm, call a therapy hotline if you intentionally do that to yourself regularly.

I ran a summoner in storymode that, since they don't need their stats, as a sylph, and maxed her agi/luk and it was still traps going off left and right. Soon as max rejoined, i shifted to him doing it and never had another one go off, similar stats, lower level since he was gone so long.

The game seems really easy, if you start in freemode, and just roll into the polaris quest and finish that little jaunt, you end up rolling in cash similarly to running storymode, almost everywhere i went that was in order, felt easy. There's just so many things you have to do in order Start -> escape -> polaris -> kobolds -> save-the-girl dungeon -> honestly at this point everything was pretty easy, which is also why Blue's unwinnable fight felt so shitty, also no audio/visual indicator of why he's untouchable (just a miss). the only things that gave me trouble on the way through storymode to the point i got to (just after beating Blue and rescuing Liesel, was when i went places i wasn't supposed to like into grand canyon or south of desert town, and i still got out without anyone dying.

The only time it's really hard, is going out in freemode with all lv1's and trying not to have anyone die by the time you get back to town after even 2 fights

Btw, why is blue joining us after? he's been such a dickbag, what kindof of dumbass is the mc letting him even hang around?
I kinda skipped it, but I checked his stats after, and seems like he gets some of the Anti-Demon powers MC has? He also has that Null Fatal Breath thing you have.
Since checking with the princess even after getting him to the party you're still like 30% of the game, the harder parts probably are a bunch of negative effects and clothes destruction, or more underwater parts where you kinda have to balance sleep, storage for switching clothes and consumables, and lust to not get NTR'd, more than having specific fights that are too hard.
Even the black dragon, I beat it before fighting the rematch with Blue really easily. (just need to find out how to get the potion for the contract)

Also think Bards also work for chests? Or maybe it's just the search, I've had couple places where my Bard was the only one to spot something secret.
 
The only time it's really hard, is going out in freemode with all lv1's and trying not to have anyone die by the time you get back to town after even 2 fights
In fact, the flower delivery quest in Diamond City is designed to avoid the problem of having too little HP at level 1 making it difficult to fight.
As a quest with almost zero difficulty, it provides enough experience to level up your team's characters by two or three levels.
Return to the inn and sleep for a few days to create a very healthy team.
 
Any character with high Luck or speed, forgot which one of the two.
Hunters are usually quite reliable too since they rely on the same stats.
Thanks. I figured out that after I switched my thief to an assassin, the game defaulted to my summoner to unlock them, probably the character with the lowest speed stat in my party, lol.
 
Fuck the warehouse job. I'm on level 4 and it's getting harder. One mistake and you're fuck.

Reminder that the second button you get does a one-move reset. So if you accidentally nudge a block the wrong way and immediately think "Oh shit, I shouldn't have done that", you can undo that move.

But even with that... yeah, I cleared up to Floor 5 and I got burned out. Luckily, I tested something: the levels you've cleared STAY cleared if you leave the warehouse and come back later.
 
Well, made it hard for myself. Back on my storymode team, i dropped my ass down into the area where there's a warning about "anyone going further will be with the dead", jesus so many spellcaster enemies. though most of the problem is because i don't have enough spellcasters in this team, and my three frontliner's weapons broke almost immediately... cool, thanks, love that.

And now i cant afford IDing some of this stuff, holy shit.
 
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Dumb question, but are the battle rape scenes generally broken or is something wrong with my game?
 
Reminder that the second button you get does a one-move reset. So if you accidentally nudge a block the wrong way and immediately think "Oh shit, I shouldn't have done that", you can undo that move.

But even with that... yeah, I cleared up to Floor 5 and I got burned out. Luckily, I tested something: the levels you've cleared STAY cleared if you leave the warehouse and come back later.
Just got to 5 fuck me. Where do they get the layouts for this map design. It just banging your head against the wall.
 
Btw, why is blue joining us after? he's been such a dickbag, what kindof of dumbass is the mc letting him even hang around?
MC is a descendant of a demon hunter bloodline with the power to resist a Demon's death breath. It's the reason why the mc and his party can fight the loli demon without instantly dying to her powers. At some point right before meeting Blue again, the mc loses this power which is when you had some party members die to the loli demon right before entering the underground city. When you fight the big high-rank demon with Blue and are about to succumb to his death breath, Blue unknowingly activates his demon hunter bloodline and protects everyone, and that's when MC and Blue find out that he is also a demon hunter.

Because MC doesn't have powers anymore, they wont be able to fight any demons in the future, so they need Blue or they will just die to the death breath next time they encounter the loli demon or any other high-ranking demon again. MC begs him to join for this purpose, and Blue gave the condition that he'll join if the mc offers him some of his party's girls at night. MC had no other choice since he doesn't know anyone else with the same powers and the girls kinda ended up agreeing to it too.
 
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Want to ask, where i can trigger the random duel things ? ( Where you get your party abdicted when lose ) Already reach the kobolt quest thing and javent trigger any
 
very disappointed in the ntr and inn ntr. 2 images with no variations and then no more fucking images after the 2 initials inn ntr cg for characters. would it really have killed the dev to continuously use the same damn picture but with different facial expressions and reuse dialogue each time the characters fuck in the inn instead of a black sex screen? fucking horrid.
Really thats it?

We only get 2 CGs for the whole Inn NTR mechanic. The big thing that gets marketed on the DLSite page?

Thats all there is to it to the whole NTR aspect? 2 scenes per girl?
Don't tell me thats true.
 
MC is a descendant of a demon hunter bloodline with the power to resist a Demon's death breath. It's the reason why the mc and his party can fight the loli demon without instantly dying to her powers. At some point right before meeting Blue again, the mc loses this power which is when you had some party members die to the loli demon right before entering the underground city. When you fight the big high-rank demon with Blue and are about to succumb to his death breath, Blue unknowingly activates his demon hunter bloodline and protects everyone, and that's when MC and Blue find out that he is also a demon hunter.

Because MC doesn't have powers anymore, they wont be able to fight any demons in the future, so they need Blue or they will just die to the death breath next time they encounter the loli demon or any other high-ranking demon again. MC begs him to join for this purpose, and Blue gave the condition that he'll join if the mc offers him some of his party's girls at night. MC had no other choice since he doesn't know anyone else with the same powers and the girls kinda ended up agreeing to it too.


Man, that is some contrived bullshit lol

Really wished we could like delete Blue, being MC is truly suffering, lol

Blue's like... Rance if he was the antagonist
 
Want to ask, where i can trigger the random duel things ? ( Where you get your party abdicted when lose ) Already reach the kobolt quest thing and javent trigger any

In story mode you'll have to progress a bit further before you can trigger them. After the tournament and it's subsequent events, you'll find a quest in the Tavern to locate Wild Bulls hideouts. Go back to the beach town to get the floating board with the silver key. While passing through the beach town you'll get a message that Wild Bull's party took up residence in Landon Canyon or whatever it's called. After that you can encounter his party.

It should be noted that you can easily steamroll his group the first time you meet it. Each time you encounter Wild Bull's party take one of their girls. It'll cause them to get stronger after each encounter, and there's a quest in the Valkyrie area that will reward you for rescuing 5 girls from Wild Bull's party.

In free mode you can encounter them right from the start, as well as other groups if you know where to find them, but if you do the flower quest and temple quest then rest to level you'll already be strong enough to beat Wild Bulls group.
 
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Dumb question, but are the battle rape scenes generally broken or is something wrong with my game?
Some of them were inconsistent with what has happening in the text vs what was depicted in the pictures. Dev said he fixed some of those in one of the patches.
I noticed that running the game through Mtool messes up the audio. It is possible that it also ruins battle H scenes.


Don't trust only having high agi/luk for chests, use a thief, hunter, or assassin. hunter is a distant third choice (they also have so much less going for them as well, might as well not consider.)

No Thief is just self-harm, call a therapy hotline if you intentionally do that to yourself regularly.

I ran a summoner in storymode that, since they don't need their stats, as a sylph, and maxed her agi/luk and it was still traps going off left and right. Soon as max rejoined, i shifted to him doing it and never had another one go off, similar stats, lower level since he was gone so long.

The game seems really easy, if you start in freemode, and just roll into the polaris quest and finish that little jaunt, you end up rolling in cash similarly to running storymode, almost everywhere i went that was in order, felt easy. There's just so many things you have to do in order Start -> escape -> polaris -> kobolds -> save-the-girl dungeon -> honestly at this point everything was pretty easy, which is also why Blue's unwinnable fight felt so shitty, also no audio/visual indicator of why he's untouchable (just a miss). the only things that gave me trouble on the way through storymode to the point i got to (just after beating Blue and rescuing Liesel, was when i went places i wasn't supposed to like into grand canyon or south of desert town, and i still got out without anyone dying.

The only time it's really hard, is going out in freemode with all lv1's and trying not to have anyone die by the time you get back to town after even 2 fights

Btw, why is blue joining us after? he's been such a dickbag, what kindof of dumbass is the mc letting him even hang around?

Are you selecting the correct character to attempt to disarm the chest? It is possible that in the absence of a Thief/Assassin/Hunter the game defaults to a different character than highest agi/luk.

I also, I am not there yet, but I think the premise for him joining is that a greater threat has emerged and they need to save the world.

Also, what a well-written NTR antagonist Blue is. Reminds me of that red hair guy from "My Kingdom (Silent War)".
 
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