A Lost Cat
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- Sep 8, 2011
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Hmm, maybe. I just checked - a sorcerer (sylph) with 40 intellect (with a ring and 30 without) has 8 combat magic slots against 7 for a bard (gnome) with 23 intellect. Both are level 20. But the dependence is somehow not obvious.
There is also a possibility that some classes get less spellslots, especially two-type casters get slower spell-level learning progression even with high stats. I'm pretty sure the game is treating classes like valkyrie and monk as "half casters" like D&D does, and they get slower progression (often starting with no levels and only starting to get them at like lv5-8 or whatever, i can't remember. Bard could be one of those.
But more slots also seem to be ablke to be gained if you buy spells early, and learn them that way, one time i had someone snag a high spell very early, but nothing between, and i got more spellslots on the higher spell before the ones in lower tiers caught up, it was kindof odd.
-=-
On another note, after doing a handful of rounds of leveling that group i mentioned before to check race vs class stat gain, i think it's actually just random, so savescumming for stats could be viable, but probably isn't necessarry in any fashion unless you want to class-change quicker. The dwarf didn't get more str often, or anything. Also i lost my data on it twice due to power outages. bleh.