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VN/TEXT RPG Active NTR [Makura cover soft] Dungeon and Bride


I'm just providing a kindof interpretation/paraphrasing with helpful resources and puzzle guides, not a translation, otherwise, yeah, nothing currently. Isn't the actual game coming out this year too? might as well just wait till then, since every demo has been massively different, the actual game might be a whole fkn new world, lol.

Also, Witch Cave Guide here.

I suspect F4 and F5 might be random. Very mildly a dick move if so, but reasonable idea to make people interact without just getting a guide like this, still, info should help figure it out if it is random.

Edit: Just in case anyone didn't figure it out or have procrastinated it, the request of the old ninja guy is to put a flower on his wife's grave in the graveyard northeast of sapphire city. Hers is the one in the center back, just use a flower and it'll work.
I am at F7, how can I "jump over 2 south"? The solution was (I think) to have a bridge plank first and position east to the 2. EDIT: Yes, the bridge plank was absolutely needed to solve F7 of Witch trial. Golem has been removed in Demo v3.
https://ulmf.org/attachments/witchs-cave-f7-jpg.45642/
 
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I am at F7, how can I "jump over 2 south"? The solution was (I think) to have a bridge first and position east to the 2.
https://ulmf.org/attachments/witchs-cave-f7-jpg.45642/
Yeah and you had to push 3 back to original position before that though.

From starting position:
- Push 3 West
- Push 1 in water
- Push 3 back East
- Walk over 1 (in water) and use magic plank, Push 2 East
- Push 4 East, now you can maneuvre around more easily
- go back around clockwise and Push 3 South, now you have unlimited access around
- Push 2 West (back to its original position)
- walk around clockwise and Push 2 North
- Push 2 West in water
- Push 4 West
- Push 3 North
- Push 3 West
- go around counterclockwise and Push 4 East
- Push 3 West
- Push 3 West (should be in 2's original position)
- Push 3 North, then West all the way into the Water
- Bring 4 into 3's original position, then push it West all the way to 2's original position.
- Push 4 north and then all the way West into the water.
 
does anyone know:
  1. Where to get bombs in 3.xx except from Wild Bull?
Regular bombs can be found in large quantities among kobolds fort. But for this you will have to find one initial one, yes. You can complete the quest in the coastal city (you'll have to buy a couple of jump scrolls to avoid getting stuck) to save the girls, there will be a couple of bombs left even if you do not go to the dungeon a second time.If my memory serves me right. Well, or beat Alex once.
The protagonist's arousal doesn't seem to affect anything. I don't think there's any point in doing anything about it, it will subside on its own during sleep.
 
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Hi guys,

does anyone know:
  1. Where to get bombs in 3.xx except from Wild Bull?
  2. Why/when Miredy/Milady casts mysterious spell which increases excitement of all chars by 50? How to prevent that?
  3. What can I do with MC's excitement? Since he won't have sex with anyone.
Thanks

bombs can be dropped form a few places, but i can't remember which because i'm always beyond them when they drop, or i'm not intending to go there and i just keep two in my inventory for hours as i grind for early game drops. both types of bombs can be found in the new dungeon with the mouth-monster enemies and the big maze that replaced the barbarian caves, the only problem is the chance of running into the cyclops variants that have a fuckton of hp in there, makes it kindof dangerous to go early, but it's possible not to have any show up and it's not hard if you have the polaris quest exp and a decent pile of equipment from possibly hiking out to the woods to the north to loot off the enemies in the first fight spot on the left (north) of the lower entrance of the same map you'd fight the slime team in.

The other two...idk. lol. her excitement skill felt kindoif random to me.

Edit: Wow, thanks refresh, didn't load ANY other posts. I got sniped days ago!

I am at F7, how can I "jump over 2 south"? The solution was (I think) to have a bridge plank first and position east to the 2. EDIT: Yes, the bridge plank was absolutely needed to solve F7 of Witch trial. Golem has been removed in Demo v3.
https://ulmf.org/attachments/witchs-cave-f7-jpg.45642/

That whole post is outdated at this point, though most of the puzzles are the same. Since this demo has been "so close to release" (yes, i know, delays etc) i've not bothered to make new guides for them in case the dev decides to move the blocks a little bit just to fuck with everyone or something.
 
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