A Lost Cat
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Pursuers, huh?After this, the protagonists are unable to stay here in Bravetown for various reasons.
On the way, they meet a veteran adventurer named Schwartz, who leads them on an escapade to a town called Sapphire City.
In the demo version, you start again from the point where you left town to escape your pursuers. From here, aim to reach Sapphire City.
I was actually hoping there'd be some visual changes to the character models, not just a stat increase in a log somewhere.Non-spoiling information is that the marriage thing will be (as the game's title suggest) a big part of the game. The marriage quest line seems to be quite big and impactful.
Some lore things, as we can see in the demo already, are real world things redefined. Like pubic hair visible and pregnant-like nipples as a sign of sex experience (a girl is "used"/"seasoned").
Another thing which is not a spoiler, it is in the DEMO already, look:
Pursuers, huh?
And finally, the pictures from dev's blog/webpages - in the DEMO we had easy-difficulty INNs...
CAN'T WAIT
Cobra, buddy, you have to update the release date in the OP to July.@Xebit if you could translate dev's comments next time too please, I would be extremely grateful. And every potential modder too!
Non-spoiling information is that the marriage thing will be (as the game's title suggest) a big part of the game. The marriage quest line seems to be quite big and impactful.
Some lore things, as we can see in the demo already, are real world things redefined. Like pubic hair visible and pregnant-like nipples as a sign of sex experience (a girl is "used"/"seasoned").
Another thing which is not a spoiler, it is in the DEMO already, look:
Pursuers, huh?
And finally, the pictures from dev's blog/webpages - in the DEMO we had easy-difficulty INNs...
CAN'T WAIT
Yeah, I've found a file the dev mistakenly shipped with the older demo. And it is quite fishy. I mean, it answers how Theo met Max and how he met Blue. However, the "pursuers" part is fishy. It is cut or/and altered. First of all, they had no reason to flee, they were not "pursued" story-wise. There was no reason for urgency in the leaked file's story. Also, in Seagull village, the demo (artificial) part was about being pursued by [redacted] while non-demo part said nothing about pursuing, they were swimming happily etc. So I expect some surprises anyway.I've read through the prologue story, since it was in a previous version of the demo, although inaccessible in-game (I think the latest demo removed those files).
It's... long. Long and text-heavy, with small amounts of gameplay interspersed. Which should not surprise anyone who has played the dev's earlier games.
How to load trial version characters
You can load the characters [and items] you trained in the trial version and use them in this game.
To use this function, copy the trial save data (the file named "data○○.bmp" in the savedata folder) into the savedata folder of the full version of the game, select that save data on the next screen, and then select Load.
I agree. I never understood why people were so eager to carry over the saves, when the narrated bits in the demo imply content is supposed to go there.Yeah, I've found a file the dev mistakenly shipped with the older demo. And it is quite fishy. I mean, it answers how Theo met Max and how he met Blue. However, the "pursuers" part is fishy. It is cut or/and altered. First of all, they had no reason to flee, they were not "pursued" story-wise. There was no reason for urgency in the leaked file's story. Also, in Seagull village, the demo (artificial) part was about being pursued by [redacted] while non-demo part said nothing about pursuing, they were swimming happily etc. So I expect some surprises anyway.
BUT! What the fuck does the dev think the saves can be carried from the demo? A big part of the story is skipped. Players continuing the game will probably not know where Blue come from and whats is his relation to MC and Max. When I read this statement I was surprised, it does not make sense. The demo is not a "clean cut".
I advise everyone - do not carry any save, play from the beginning in the final version. Btw. I botched classes anyway, so my party is far from optimal anyway.
Yeah, I've found a file the dev mistakenly shipped with the older demo. And it is quite fishy. I mean, it answers how Theo met Max and how he met Blue. However, the "pursuers" part is fishy. It is cut or/and altered. First of all, they had no reason to flee, they were not "pursued" story-wise. There was no reason for urgency in the leaked file's story. Also, in Seagull village, the demo (artificial) part was about being pursued by [redacted] while non-demo part said nothing about pursuing, they were swimming happily etc.
ok, it is about characters and items only it looks like...In my opinion, the carried over save file will either be
- an incorrect/not-precise statement ( perhaps the dev was referring to something else? )
- or will be full of bugs/inconsistent data
or it might actually works flawlessly, though considering how the game have been developing over the years... yeah...
Anyway, good thing I don't have powerful memories (sadly), I can relive a somewhat fresh feels replaying this game after about a year away from it.
Guess I'm not sure what trope you're referring to. Like, you have to trust the girl at some point in order to avoid NTR?
Sounds like you're talking about another demo release. The older demo I looked at had the full prologue text in it (well, up to Sapphire City) and explained the "pursuers" as well as why Theo/Max had to flee.
A lot of NTR games feature the trope where the girl is alone with antagonist in a "dangerous" situation and the Male MC is given two options: intervene and rescue the girl, or don't (and go further down the NTR route).Guess I'm not sure what trope you're referring to. Like, you have to trust the girl at some point in order to avoid NTR?
Sounds like you're talking about another demo release. The older demo I looked at had the full prologue text in it (well, up to Sapphire City) and explained the "pursuers" as well as why Theo/Max had to flee.
Yeah, but in most Makura's games NTR is...A lot of NTR games feature the trope where the girl is alone with antagonist in a "dangerous" situation and the Male MC is given two options: intervene and rescue the girl, or don't (and go further down the NTR route).
Most of the times when you pick the NTR route, the MC will say something along the lines of "I choose to believe in <girl>". (which obviously results in total failure)
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I wonder if those small icons were dropped during the development or are reserved for the full version.
Do you know what is written next to Blue's portrait?I also get the feeling that keeping up with all of those variables is what will make inn stays tougher, and might not actually restrict where you can put people, but instead lower their loyalty to the group, since that never really got messed with if you avoided losing anyone to a rival group, afaik.
Do you know what is written next to Blue's portrait?
BTW. Loyalty is de-facto always 100 for me. AFAIK it goes up by 1 every time a battle is won with given NPC in the team (it is easy to win ~100 any battles). And drops gradually in case of NPC not in the team.