Re: Atelier Tia (2D Action Fighting Game)
Thats unfortunate. Could add a lot to the game if you managed to get 2D skeleton animation to work in game - more outfits for example.
Game Maker mainly supported Spine.
But I really not get use to it. Try it many times and always get bad result.
But maybe I should serious learn it.
So it's can save lot of memory from CG Animation.
Holy crap that slime boss is genuinely scary
Also I'm in love with your bee girls. They are so cute! <3
Great work on the game. But is it just me or the game feels slow... I remember not having any problem with your previous game. But it seem like it has low fps or something. Might be a problem on my end though...
I'm happy you like her ^.^
About game low fps, I'm not sure about it.
For me, it's happen only a few second when begin stage and load large assets like Giant Slime.
Found an issue in the new build where if you choose to 'Continue' after defeat on the boss stage, the background music starts another instance while the current music is still playing and you would have two tracks of the same music playing in the background. Repeating it resulted in multiple instances of the music playing.
Also, as mentioned by the poster above, the main character model vanishes after the boss reaches climax on its grab attack.
There are also various instances of screen tearing across the entire demo. Might be because it's still an early version but I thought to mention it anyway.
Overall, great game so far. Are you planning on adding 3P animations/CGs for the main character?
Oh! double music, will fixed it.
For Tia 3P CG animation, I planned for group sex. One with many males and one with all girls.
But it's Game Over CG, I have to see the patreon's goal reach to that point or not.
For now, only victory CG. It's has 3P or group sex but not with Tia
Overall a pretty quality game, be nice if there was a bit of zoom when you get caught, but that's in the small details to deal with later... Found a fairly consistent bug that if you let the boss do his rush/ grab attack and finish it when you get "knocked down" afterwards your cp starts to fill like he's still got you in a hold, if it it fills up I can't struggle and my character is just kind of gone.
Seem like I forgot I test much on Giant Slime. I'm still not sure what you mentioned.
But I tested it and found when Tia got Giant slime eating with torn cloth and finished H-climax.
Tia's gone. It's should be Giant Slime throw Tia out. It's work fine when I start coding on Giant Slime but not sure what happen in final.
But you can spam left/right for go out and continue fighting.
Is this the same bug you mentioned or there are more bugs -*-
I used to like Mega, now I'm always getting maximum bandwidth quota reached. Can you upload the demo elsewhere?
I planned to upload demo on Google Drive.
But maybe after bugs fixed.