Utawarerumono is a tactical strategy RPG-type game. Think Fire Emblem or Advance Wars. The original game is in full Japanese, but the good folks at Mirror Moon released a translation patch some time ago.
Here is my upload of the game: (edit: Defunct.)
Thanks go to Ichigo for a new link:
And here is the translation patch web page (just download it from the HTTP link at the top, the patch will do the rest for you):
The game actually has a pretty good storyline from what I recall (this is another game that I haven't played in a while, and just got the ability to upload due to my external HD arriving in the mail). Gameplay is interesting; move units, attack enemy units, click your mouse at the right time in order to do combo attacks. The thing that makes this different from FE or AW is the isometric camera. It didn't really detract from gameplay but I wouldn't say it added all that much either. The thing I really liked about it was the combat system. Instead of just doing one or two attacks whenever you used the attack option, there would be homing circles that would zoom in on the enemy. If you click at the right time, you would extend your character's attack by one hit, and if you had a max vitality bar, the last click would do some sort of super move.
Something I forgot to mention... The H is introduced between levels, in the 'Text and CGI' format of many other games. There's no H in the actual gameplay, which makes Utawarerumono more like a full fledged game with some H instead of the other way around. Oh yeah and there's actually a
Here is my upload of the game: (edit: Defunct.)
Code:
[url]http://www.megaupload.com/?d=TH39ORUX[/url]
[url]http://www.megaupload.com/?d=Z00QQJE6[/url]
[url]http://www.megaupload.com/?d=L695OJNM[/url]
Thanks go to Ichigo for a new link:
You must be registered to see the links
And here is the translation patch web page (just download it from the HTTP link at the top, the patch will do the rest for you):
You must be registered to see the links
The game actually has a pretty good storyline from what I recall (this is another game that I haven't played in a while, and just got the ability to upload due to my external HD arriving in the mail). Gameplay is interesting; move units, attack enemy units, click your mouse at the right time in order to do combo attacks. The thing that makes this different from FE or AW is the isometric camera. It didn't really detract from gameplay but I wouldn't say it added all that much either. The thing I really liked about it was the combat system. Instead of just doing one or two attacks whenever you used the attack option, there would be homing circles that would zoom in on the enemy. If you click at the right time, you would extend your character's attack by one hit, and if you had a max vitality bar, the last click would do some sort of super move.
Something I forgot to mention... The H is introduced between levels, in the 'Text and CGI' format of many other games. There's no H in the actual gameplay, which makes Utawarerumono more like a full fledged game with some H instead of the other way around. Oh yeah and there's actually a
You must be registered to see the links
for the game (it was released as a non-adult game for the PS2) if you need more information/help. In addition there's a mini-game called Utawarriors that's an arcade style isometric beat-em-up type game. I don't have it and I've never played it so can't give much beyond that.
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