Re: Monster Girl Island OOC chat
I understand where you guys are coming from, but long before any cardinal sin would try to make a grab at any of the heroes mentioned, there would be a great deal of warning beforehand that would leave the heroes warned anyway. As well, the fragments of fate and it's importance is something that I would have revealed to each character sooner or later, due to the various characters moving about to prevent a fragment of fate such as your characters from being snatched up. If not Cynthia, then some other will more than likely reveal the importance of those fragments.
Having said that, I would like to let all of you know that this is still somewhat an RP on the lighter side of the serious spectrum. There are a lot of silly characters and though there are some more serious areas, it generally isn't a huge dent in my plans if Tassadar acts upon the information he recieved, since by the time it would matter, I'd likely have given someone like Demeter a bit of warning before something big headed her way, just like when Pride attacked the small town Demeter was in. She got to see the clouds and was given the choice to flee or stay. Since there are no dicerolls involved in this game, I'm not too concerned with meta. And like Grave said, there's still plenty of room for me to work something of a surprise into your situations. The only thing different from before is that instead of knowing from me OOC that your characters souls are important and desirable to the many factions of the island, your existances are now known.
Rather than a thing for you to feel bad for metagaming over, I wouldn't be disturbed in the slightest if your characters all felt a vile shiver down their spines and sensed that something evil was watching them. It could even make sense given how close all the Cardinal Sins, minus one, and Baphomet came together with their discussion of the fragments. Their powerful forces together could reach as far as the realm that the island exists on, and give a good number of magically sensitive people a sense of doom.
Overall, my main goal for typing that was exactly what Tassadar called a bad decision. I revealed that all of you are going to be in danger some time in the future, and I wanted that to be aware. The Cardinal Sins are nasty, evil, and powerful, and when the time comes, I would have all of you armed to the teeth and prepared for war when it's do or die time against the Sins, or in Demeter's case, to try and avoid them. There's absolutely nothing subtle about the Cardinal Sins, and they were never intended to be as such.
I most definitely did not want to blindside you with a Cardinal Sin. You'd be completely screwed if I did do that (As Tass may remember from Dark Gate Orochi, Gluttony is powerful enough to defeat two gods as powerful as Matthias and swallow entire worlds if not properly stopped, and Wrath is even stronger than her, for reference). However, I do apologize if what I did ruined something for you. The Sins are but one of the many big bad villains on the move, so as far as all of the wicked evils that may come your way, the attack of the Sins is but a fraction of what may happen regarding villains who ARE subtle.
So, Tass, Blue, Grave, I don't want to bum you out entirely from revealing the Cardinal Sins. There are more villains around you that are quite indeed subtle. I hope this will explain where I'm coming from so that everyone isn't confused about my plans. The amount of villains in MGI right now are in the dozens, and will bring a whole assortment of evil tricks to the table.