I've actually heard rumors they're putting in a patch in the next month or two for FE so that you can build buildings...
Dunno if it'd be like Wyrm, though, since I don't know any specifics on the rumored patch, nor have I ever heard of Wyrm.
But yeah, the crafting is ADDICTING.
ATM, waiting on a Horse (yes, you can CRAFT a horse/vehicle), and some parts for a gun (you need to craft the gun parts, which become the components you use to craft the gun)
Oh fuck where can I get the NMH health meter mod?
They were making a door (you need to chop down the trees, craft the wood into planks and then put them together to make the door, then you need to make the hinges, lock etc...). They had the wood and stuff but they needed to make the lock. So one of the team who does the magazine was busy making the lock when someone else who wasn't part of their town found the wood and stuff piled up. They made the door and lock which meant that person could walk in whenever and steal anything. When they found out about the door and lock being made there was a mad dash to get everything out of the town so that nothing would get stolen.
Camps and Construction
For decades, the survivors of the Fall hid in the refuse and rubble of the world that was destroyed. Lurking beneath shelters of aluminum siding and scavenged timber, or under the bare trusses of decrepit homes and hovels, the Province inhabitants rarely leave the safety of their communities. Though many enterprising individuals have attempted to research methods of building new fortifications and settlements (whether of a permanent or temporary nature), few have met with any significant success before now.
A collection of innovators have begun visiting existing towns in the Province to share their knowledge, for a price. Though the information they sell is sketchy and makeshift at first, the foundations of their teachings pave the way for greater creations to be researched. Construction trainers have appeared in the towns of Embry Crossroads, Oilville, Sunshine Corners, New Flagstaff, Pass Chris, Dieseltown and Trader's Flat to begin spreading the word and teaching clones how to begin crafting the first bounties of the Construction tradeskill—player-made camps!