Mick2000
Newbie
- Joined
- Aug 30, 2016
- Messages
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new post update:
showcasing all Remilia animation, from her normal walking, running, attack animation, skill, and parry. Dev also show that high arousal gauge will bring disadvantage for you such as when you parry with high arousal gauge Remilia will be stunned at the end so it diminish your parry attempt
there's also new feature: Warp Monolith
if map is huge, you can use this to warp to designated location that also have same monolith, but you cannot use it if enemy lock you in their vicinity, therefore there's random warp which allow you to warp randomly for emergency measure, an escape ticket, but it have a very long cooldown to balance it
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showcasing all Remilia animation, from her normal walking, running, attack animation, skill, and parry. Dev also show that high arousal gauge will bring disadvantage for you such as when you parry with high arousal gauge Remilia will be stunned at the end so it diminish your parry attempt
there's also new feature: Warp Monolith
if map is huge, you can use this to warp to designated location that also have same monolith, but you cannot use it if enemy lock you in their vicinity, therefore there's random warp which allow you to warp randomly for emergency measure, an escape ticket, but it have a very long cooldown to balance it