Re: Nanocrisis
I like this - a lot - but a few thoughts/impressions.
1.) I still haven't ever figured out how to jump. Time to re-read this thread, and see if anyone posted the default controls. Although jumping has, thus far, never seemed to have been missed.
2.) Level 3 - the dog mission - is annoyingly difficult. The "rape" animations just go on -way- to long (in pretty much every stage), and it's far more noticeable in this one because of the nigh-continuous "rapes" at some points. Also: I don't seem to ever get to 0 hp (red bar) on that mission.
3.) "Defense 3" armor is just too fucking good. Seriously. Unless the difficultly is going to ramp up more in later missions (and I mean in a meaningful fashion - not in a "Lolcontinous rape - you can't play for the next 10 minutes" way like the dog mission), it needs to be toned back.
4.) I'd love to see more animations, or at least some sprite changes. Dripping after a rape would be a simple change. Visible inflation from some of the more viable vectors (fly mission, dog mission) - while unrealistic - would be much appreciated. Clothing damage/removal, and attention to breasts/mouth, would also be much appreciated.
Which is a lot of saying: I like this. I want to see where it goes. I hope the developer gets back to it soon.