Taze
Jungle Girl
- Joined
- Apr 3, 2013
- Messages
- 13
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- 1
And there is where the Artist ego comes up to the scene - not All of them(especially if they're good or think they're good) is gonna work under someone, especially if they are the creators of the initiative OR they can snatch it out of the manager's hands...I think a move to group-based H-game production would see alot higher-quality content finished, with the caveat that experienced managers and team leads are in control, not the artists.
Of course, an Experienced manager could make a good game but only if:
1. This manager actually stands in the origin of the whole development process. Means he wasn't invited somewhere in the mid-process of the whole development and doesn;t know the whole project.
2. This manager *knows* how to handle artists like their personal b*tches and is able to put them down with a proper-level of force b*tchslap once they start plot some shit.
Wait... did I mentioned Breeding Season already? Oh yes I did - a bad case of a dumb manager.
Did I mentioned the former
This is only a two examples of such manager-centered "teamwork". Usually there is an "Artist-Programmer" only projects or in several rare cases "Artist and His friend or two" projects
Since we're talking about ImpregDef - is this game are like Vitamin Quest BUT in 3D?"mithos56's game magical investgation"
let me check...
Hmmmm.... Nope.
Is this game are like a thousands of such kind of a "walking&fucking" 3D-games?
Yep. Absolutely.
Same stuff there. But now with VR possibilities.There's wild-life which has pretty high-end graphics as well.
Oh god... Oh crap don't remind me about this!... Such potential and such fiasco.Oh and malaise and the machine
But at least THIS one particular game could potentially acquire the Pregnancy tag in future.
Oh and still - This one is just 3D models turned into 2D, dunno which one of D's gave it such Quality.
And boy this is already gone very far away from the topic of the thread... think i should stop here.