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ACT [nekonomeme] Lab - Still Alive ねこのめめっ


Re: Lab - Still Alive ねこのめめっ (nekonomeme)

I just downloaded this yesterday, and for some reason, all the sprites are blurry. I've tried having a search around, but it would seem nobody else has this problem.
Could anyone help me find a solution to this?
 
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Re: Lab - Still Alive ねこのめめっ (nekonomeme)

I just downloaded this yesterday, and for some reason, all the sprites are blurry. I've tried having a search around, but it would seem nobody else has this problem.
Could anyone help me find a solution to this?
Had this problem myself--it was my display drivers. Not that they weren't up-to-date... being the latest version was, in fact, the problem.
I don't recommend that you do this unless you're sure of what you're doing, but I uninstalled my ATI drivers and have been running off of default without complaints.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Would be nice to see more updates and CG's for this although I think it would be better if it was made as a part 2 so Lab-The Escape so the maker could bring in previous and new enemies that have been changed. Because I feel like messing with the game other than bug fixing wouldn't really be good while making a new one allows the maker to make the final boss have more than one CG and implement some things that they've found out about.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

hey guys. i know i may be a bit late about this but ive looked through his entire blog and there were a bunch more enemies than the saves in this thread. does anybody have a complete complete save? or are the saves in this thread complete as it can be?
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

hey guys. i know i may be a bit late about this but ive looked through his entire blog and there were a bunch more enemies than the saves in this thread. does anybody have a complete complete save? or are the saves in this thread complete as it can be?

Uhh I think the new enemies are just ideas. I don't think they have been implemented yet
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Everytime I clicked on this thread, I was hoping the author can add different game over CGs to the game along with a gallery :D
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

This has got to be the worst blog when it comes to Google translate. he types so much that I can never tell what exactly happened or what the status is on the game's update, or if he's releasing a sequel.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

There is a gallery type function in game, you still have to do a bit of running around in it though.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Anyone able to figure out what's happening with a possible sequel or updates to this?
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Hey all... dumb question but is there any way to edit this game or at least pull/change sprites from the actbin and actstr files? Was thinking about making some modifications to some of the sex scenes and can't figure out how to either pull the game up in IG Maker, or open the data files.

:cool:
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Hey all... dumb question but is there any way to edit this game or at least pull/change sprites from the actbin and actstr files? Was thinking about making some modifications to some of the sex scenes and can't figure out how to either pull the game up in IG Maker, or open the data files.

:cool:

haven't tried it with this game, but you can usually rip graphics from *.actbin with the "dragon unpacker". I did so with "adventure of kai" and "unholy sanctuary". I don't know if you can put them back into the actbin though, but since the developer made the actbin in the first place, it should be possible.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Thanks for the suggestion but it gave me the error "no driver could load this file" when I tried to open in dragon unpacker.... actually it does that for UnHoly Sanctuary files too. What am I doing wrong?
 
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Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Thanks for the suggestion but it gave me the error "no driver could load this file" when I tried to open in dragon unpacker.... actually it does that for UnHoly Sanctuary files too. What am I doing wrong?

try the dragon unpacker VERS 5.6.2 or the latest with a HyperRipper.
The hyperripper inside the DU is what unpacks the actbins.

Makesure there are no japanese characters between the file paths
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Got it, thank you! I had to take the hyphens out of the filename for it to open. Got them extracted now.

Now if I could just figure out how to add files to the archive once it's open in Dragon!
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

still no update yet? bec I cant understand what he wrote there and translator sucks
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

apparently he made a new character there is a image on his blog
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

A new update on the blog:


From what I can make out of autotranslate,
he's decided that the sequel will not be a side-scroller,
but rather a diabolo-esque omnidirectional run-and-slasher,
with lots of grinding levels to collect better gear.
He's posted some preview images of his new protagonist 3D model,
which will have adjustable hairstyle in game.

He's also pretty excited that with that model, he can now get a 3d-printed version of the character.

Yes, I am aware of the date, just figured I'd play along :p
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

I hate April Fools

He's been working on updates for the original game for some time now. At least, that's what it seems like he's been doing. He makes such lengthy entries that it's hard to tell what he's even saying with Translate.

But anyway, he's released animations and enemy concepts steadily since about a month after the game came out initially. Do we even know if and when an update is coming out?
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

really enjoyed this game better then I expected.
 
Re: Lab - Still Alive ねこのめめっ (nekonomeme)

Small update... Seems he has upgraded the program he uses to make the game to 2.5
 
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