First world problem:
Want to play H-RPGs made by japanese people.
Don't speak Japanese so I can't enjoy the long story of these games.
An H game that requires the least amount of reading = game that reaches bigger audience.first world problem, want to make my games in japanese to reach a larger audience...
Well I am doing research into spriting so i can start using game maker instead of rpg maker... I do have a pretty good concept for a platformer that hasnt been done yetAn H game that requires the least amount of reading = game that reaches bigger audience.
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Am I nice enough?
Agth has an option to remove repetition of each character. If you use AGTH through ITH I don't think it works, though (at least it doesn't for me). But if you're running the game straight through AGTH it should be fine (just go to options and ask it to remove 1 repetition... If it's not enough, put two and so on until it fixes everything. I don't know why it requires more than the correct number of repetitions sometimes, but it does).[A]carajé;413532 said:for some reason i cant see any character (kanji, Hiragana, nothing...) in RPG games with the sun like Gear symbol. so i use AGTH but for RJ081446 all characters repeat (GGAAMMEE) does someone know how to solve this?
PS: i suck at speaking/writing in english so usually i dont post a lot so i will use this post to say this: i would like to thank all you guys the ones who help with the games or the ones who post them, thank you for ur hard work, i hope someday i can help with something
AGTH generally hooks rpgmakers games perfectly, usually the third hook is the correct one. A small, but unavoidable problem is that names of speakers often get dragged into the translation, ripping that out would require some debugging trickery beyond me.Agth has an option to remove repetition of each character. If you use AGTH through ITH I don't think it works, though (at least it doesn't for me). But if you're running the game straight through AGTH it should be fine (just go to options and ask it to remove 1 repetition... If it's not enough, put two and so on until it fixes everything. I don't know why it requires more than the correct number of repetitions sometimes, but it does).
From time to time they inexplicably require that due to bugs in items, and sometimes x3 is necessary, see saki-que for this.Agth has an option to remove repetition of each character. If you use AGTH through ITH I don't think it works, though (at least it doesn't for me). But if you're running the game straight through AGTH it should be fine (just go to options and ask it to remove 1 repetition... If it's not enough, put two and so on until it fixes everything. I don't know why it requires more than the correct number of repetitions sometimes, but it does).
Good job man. You're nice enough for perverts like usYou must be registered to see the links
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Really cant thank you enough for your effort.I figure I'd announce it here, I've gotten the translating bug.
So, once version 2 of Saki Quest comes out, I'm going to start working on Parallel fantasy and PF0 to tide us over until Arms devicer comes out
No problemReally cant thank you enough for your effort.
Better hurry up, it should be out in less than a week, lol.I figure I'd announce it here, I've gotten the translating bug.
So, once version 2 of Saki Quest comes out, I'm going to start working on Parallel fantasy and PF0 to tide us over until Arms devicer comes out
Hmm really? Damn, thought it was next month.Better hurry up, it should be out in less than a week, lol.
Guess why I replied that way in the other thread.Hmm really? Damn, thought it was next month.
To be fair, there's not actually that much in PF at least. PF0 will be more trouble though.Guess why I replied that way in the other thread.
(unless there's a delay, it's expected to be 'late November'...which give you...2-3 days?)
/evil laugh.