Update: I'm pretty sure I'm done with all the translations, except for the shop (selling stuff for money). The reason - creator was horrible at coding (he already fixed some of his work for V0.70, but still a lot of fixing to do). There are 55 items that can be sold to the shop. However, 35 of them is coded so that you can sell 1, 5, or 10 at a time, including the "cancel" button.
The problem:
The choices itself are japanese. So I have to translate 140(35 items x 4 choices) from that alone. While that's not too bad, each amount you can sell has two interactions, one saying that she doesn't have enough materials, and the other is the store owner saying "Thanks for your patronage". All in all, for just one item, I have to translate 4 choices with 2 interactions per choice, hence 10overall. So I have to do 350 of them for those 35 items.. (I might be wrong at my math, but meh.) Edit: Oh, forgot that just by clicking on an item, she has to say how much is the material... + 35. :|
It's just plain redundant and annoying to do IMO. I'll see if I can get away from the boredom and translate them all anyway, but I might just release the translation as is.
The other thing I'm experimenting on is adding two scenes that's not accessible by default - Dragonfly and Flower. The pictures are there, it's just that it's not really 'coded' within. Hence, I'm technically modding the work so that it's viewable even though you're not in Debug mode. They're only animations, so no sounds or anything, but it looks really good IMO.
Once I'm done with adding the two, I'll create a new thread or post it here. Let me know if I should create a new thread for it or not, it's technically a translation update.
EDIT:
I'm done. Thanks to the power of AutoHotkeys, I was able to translate all the shop items as well. Link:
https://ulmf.org/threads/no-mushi-no-kangoku.11745/