nonoplayer
Demon Girl
- Joined
- May 27, 2014
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Re: Always a good Business Deal v1.06 + Tentacles Thrive
Though we will have computer generated animation for various endings. The art style would be different, as 2.5D effect is most optimized with more realistic colorings.
Thanks, and welcome aboard XD!This game looks very good, not only do the animation look top-notch, but also the game itself looks like fun! Keep up the good work! I'm following your steps!![]()
Glad someone finally asks ^O^ The animation in Always a Good Business Deal is done in Blender. You cut up the characters, put them into layers, rig them and then animate (similar effect can be done by After Effects, and faster). Because it is computer generated, you can produce as many in between frames as you like. But it has its limit: it cannot achieve actual 3D. Where as hand-drawn animation like we have in Tentacles Thrive has no limitations, other than time.I gotta say, those animations for the monsters themselves look very smooth. But in comparison the big H-animations look quite janky. I get that they're drawn frame by frame, and that that takes time, but at the same time having some more frames in the animation would do wonders I think.
How was that animation for "Always a good business deal" done in the first post? That one looks very smooth.
Though we will have computer generated animation for various endings. The art style would be different, as 2.5D effect is most optimized with more realistic colorings.