Re: Gold Scientist
seems like you only level up when you use her skills,and leveling too high locks out loads of scenes, guess the way to go is to make bombs and other combat items
No, leveling up is fine, it's her combat attacks (the blade and the fist) that raise her B stat. (the right half of the heart)
See, she modified herself into a human weapon (transforming her own body into blades n stuff) and it effects her brain. I haven't maxed it so I don't know what it does, but after you hit B 30 you go back to her secret room and she runs a blood test on herself and notices the effects, then unlocks both a drug to drop her B stat by 20, and to raise it by 10.
Problem is, you can't drop back below 30. There's probably another threshold higher up that locks you in aswell.
Also, dying without a smokebomb on you (to escape with) forces her to transform to run away, meaning you raise your B stat.
As for people saying "it's too hard, I keep dying"... that's intentional. You start the game as a noncombatant scientist, you're level one and all the enemies are like level 15. Plus your basic attack seems to miss 100% of the time regardless of level.
Fortunately, there's an adventurer's guild where you can hire mercenaries (faceless grunts of rank A, B or C, cash only) and a bar where you can recruit adventurers.
Purple guy with Bandana: who looks like FSN's Archer. Swordsman, big-damage on single-target.
Dandy wizard looking guy (actually another swordsman, think he can heal though)
Blue-hair, super expensive old man: Costs a lot, can't be seduced, super powerful.
Guy's one and two can be paid with her body. Guy three only wants cash. they're all stronger (and more expensive) than the guild-authorized mercs though. Unless you pay em with sex, which is free (but raises lust)
You can use her transform abilities self-heal, sword that hits everyone, single-target fist and some sort of supermode that transforms her standing-image, but they raise your B stat. If you have drugs on-hand to suppress it, it's fine, if not then stick with bombs.
Frankly, bombs are powerful enough anyway. You've got potions to boost defense, potions to boost attack, bombs that damage, bombs that blind, bombs that poison.
I'm making great use of multi-target poison bombs, then making my swordsmen finish off the bounty-targets.
The game does run slow though. Especially coming in and out of battle.
Unpack the game, then patch it to hook it.