Eab1990
Tentacle God
- Joined
- May 18, 2014
- Messages
- 1,559
- Reputation score
- 69
Re: [Nutaku] Angelic Saga
Good job missing everything I just said.
It literally doesn't matter that the trap does nothing. If you look at all the possible outcomes, NONE of my traps actually mattered because my opponent was playing safe. Never Give Up doesn't matter when he only has one attacker that can OHK any of my cards. Forsaken would only matter if he attacked Miyabi, which he wisely didn't. Forsaken didn't even matter next turn since he had his own Forsaken, so my Miyabi still would've lost.
Regardless, all of this doesn't suddenly invalidate the purpose of putting down those traps in the first place. The sheer number of them forced him to play safe. Blowing 7 mana on one of them was one contributor. Forcing him to attack a facedown instead of taking a risk on Miyabi was another. Just because Weaken would've accomplished the same thing doesn't mean Fizzle didn't serve the same purpose of creating deception. And again, Fizzle contributed in me stealth-playing Miyabi in the first place.
You keep arguing that Fizzle is useless, while I've pretty substantially proved that it serves the same purpose of bluffing as with any other trap, not just Weaken. You're too focused on the card's effect and not the mere presence of it.
That is where you are misguided. Lets say he plays the shell game again and hits either of the two other cards? The card he hits literally does not matter so long as the other two cards left (the ones that were left over in your screenshot that is) survived. That this one specific situation allows you to foolishly continue to champion a card that does nothing is humorous to say the least.
The destroyed card could have been literally any card, nevermind the cost of it.
Good job missing everything I just said.
It literally doesn't matter that the trap does nothing. If you look at all the possible outcomes, NONE of my traps actually mattered because my opponent was playing safe. Never Give Up doesn't matter when he only has one attacker that can OHK any of my cards. Forsaken would only matter if he attacked Miyabi, which he wisely didn't. Forsaken didn't even matter next turn since he had his own Forsaken, so my Miyabi still would've lost.
Regardless, all of this doesn't suddenly invalidate the purpose of putting down those traps in the first place. The sheer number of them forced him to play safe. Blowing 7 mana on one of them was one contributor. Forcing him to attack a facedown instead of taking a risk on Miyabi was another. Just because Weaken would've accomplished the same thing doesn't mean Fizzle didn't serve the same purpose of creating deception. And again, Fizzle contributed in me stealth-playing Miyabi in the first place.
You keep arguing that Fizzle is useless, while I've pretty substantially proved that it serves the same purpose of bluffing as with any other trap, not just Weaken. You're too focused on the card's effect and not the mere presence of it.
Last edited: