Re: (Nutaku) Milenium War Aigis (English Version)

On one hand I'm glad event units are coming into play because it confirms the validity of one of the core Aigis mechanics - that is a variety of unique units coming into play in different maps/situations where they shine on contextual basis.
On the other, it fucks up players who miss such units, especially event units, really hard. Such as myself. I probably won't even try the final map this event - it's just 1 SC and that's way too much potential stamina wasted on my attempts.
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