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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

How does it take longer if you afk it? Even when afking everything dies pretty much instantly, the length of the run depends only on how fast the enmies spawn. Which is pretty slow for this subjugation

That might be a sound argument.
But there's the problem. When my team can't kill everything instantly, it just screwed the timing of enemy spawn.
e.g. the dragon, and the fishman? that comes in group
 
Re: (Nutaku) Milenium War Aigis (English Version)

Did a set up that's modified off of Sennen War's video. It took longer and some of the subs were probably not even necessary, but I wanted it to be completely hands free and no need for skills and I can go do whatever and just come back in 15 minutes when it's done.

Odette is placed after the magic fencer so that both dragons are not firing on the same girl.

5L5xqlc.png
 
Re: (Nutaku) Milenium War Aigis (English Version)

So anyway, need some ideas on improving my afk setup for the subjugation mission.

If you only want to speed it up then putting a valk that can oneshot the goblings on the right of the cave first is probably a good way to do it.

This is mine that I came up with on my second which is probably quite overkill go, but I don't really watch guides so they can't make me more effecient. I could have started afking much earlier as Aria, Jerome and Clissa were all withdrawn, but I'm not too good at maths on the fly.

WTmzt3N.jpg
 
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Re: (Nutaku) Milenium War Aigis (English Version)

I'm gonna be honest the fastest that this map can be dealt is 12~15min if you want to reduce the number units needed to clear it with 500 thats a different issue since your strat seems pretty solid.

To reduce the# of units you should use more mages/cannoners and less archers, for example your Nanally might be good and all but having to activate her skill each time defeat the whole afk porpuse. The upper lane is safe if the placement is correct (archer > healer > mage > heavy) that's right i said heavy, if you put Bernice instead of Sybilla there's no need to worry about anything you can withdraw Jerome since nothing is gonna pass her.

The bottom lane should have something to battle the water dragons as they come or the would wreck your mage there, using Imelia should be enough, remember she needs to be in the spot right besides the mage and be place after it since it would need to take some damage. Also instead of Zenobia you should use something with range attack, i use a ninja in that spot.

One last thing, i know i used Liddy and that makes things different but still 3 soldiers for UP is too much, you are bringing too many units, this subjugation is boring so having to deploy that any units will consume time (that we trying to save).

Hope this helps.

My goal is to be able to afk sooner actually. I could care less how many units I use as long as I can get fully deployed and afk even a few seconds faster. :p

As for Nanaly's skill, I have no idea what you mean. The only skills I use are call reinforcements, so Nanaly never uses skill.

Also Zenobia is ranged when her AW passive procs. It procs randomly if anything comes within her passive's range, and is aoe.

Also, no idea what you mean about the water dragons either. The screenshot is literally my finished unit placement. At that point I can afk the rest of the map and clear 500 kills.

If you only want to speed it up then putting a valk that can oneshot the goblings on the right of the cave first is probably a good way to do it.

This is mine that I came up with on my second which is probably quite overkill go, but I don't really watch guides so they can't make me more effecient. I could have started afking much earlier as Aria, Jerome and Clissa were all withdrawn, but I'm not too good at maths on the fly.

Ahhh, I didn't even think about using Valkyries. Any idea what attack I need to 1 shot the goblins? I only have Kerry, Dahlia and Thetis, but none of them are AW so I don't get the 100% withdrawal bonus.

Although, I normally start the map off deploying both plat soldiers. Would a Valkyrie be able to generate 15 cost before their call reinforcement skill is up?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Although, I normally start the map off deploying both plat soldiers. Would a Valkyrie be able to generate 15 cost before their call reinforcement skill is up?

I don't think so. I start off with Shuuka and Aria and place Thetis and Katie after the first CfR. That way Thetis still kills all the goblins on the top right lane except one.
Another thing you could try is placing a Rearguard Tactician. It's probably only worth it if awakened though.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Ahhh, I didn't even think about using Valkyries. Any idea what attack I need to 1 shot the goblins? I only have Kerry, Dahlia and Thetis, but none of them are AW so I don't get the 100% withdrawal bonus.

Although, I normally start the map off deploying both plat soldiers. Would a Valkyrie be able to generate 15 cost before their call reinforcement skill is up?

Looks like I can get 13-14 points in between my 5/5 skill Jerome skill activation while using my 10 cost 50CC60 2/5 skill Kerry (oneshotting goblins isn't actually needed though my Thetis could do it), Kerry was moved between the boat and the beach to take the couple of fishmen with skill usage.

I don't think a valk is better than my 5/5 soldiers but it may be slightly better than a 1/5 skill soldier. I doubt it would speed you up now, but it may on other subjagations where the enemys don't come out at a snails pace.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I don't think so. I start off with Shuuka and Aria and place Thetis and Katie after the first CfR. That way Thetis still kills all the goblins on the top right lane except one.
Another thing you could try is placing a Rearguard Tactician. It's probably only worth it if awakened though.

Hmm, that one might be tough for me since neither my Len or Shuka are AWed.

Also completely out of Samurai so AWing Shuka would be impossible even if I got her 69 more levels.

If I used Len... It probably still would be bad since her passive probably doesn't take effect if she's not deployed before they use their skill.

Not sure if I can say placing non AW Shuka would improve my start either compared to getting 15 more unit points.
 
Re: (Nutaku) Milenium War Aigis (English Version)

My goal is to be able to afk sooner actually. I could care less how many units I use as long as I can get fully deployed and afk even a few seconds faster. :p

As for Nanaly's skill, I have no idea what you mean. The only skills I use are call reinforcements, so Nanaly never uses skill.

Also Zenobia is ranged when her AW passive procs. It procs randomly if anything comes within her passive's range, and is aoe.

Also, no idea what you mean about the water dragons either. The screenshot is literally my finished unit placement. At that point I can afk the rest of the map and clear 500 kills.

Well for starters my strat relies on two things Shuuka and Len. My placement is more like this. Aria > Liddy > Len > Shuuka > Prince > Zola > G.Iris > B.Iris > Odette > withdrew Liddy > Grania > Bernice > withdrew Aria > Saki > Go read/watch something else cause i'm not gonna bored myself.

The strong point are the AOE damage dealers, w/o them is imposible to end this quick.

BTW: The bubble shooting dragon is called Water Dragon, they have several types among them.



Shuuka and Len can be replace by a soldier/valkyrie and an archer, but the placement is really what matters
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Not sure if I can say placing non AW Shuka would improve my start either compared to getting 15 more unit points.

I agree. Starting off with a front guard tactician doesn't make a huge difference or may even be worse. You're loosing one CfR from the delayed second soldier and have her own cost, so that is 29 UP you're basically loosing. Unless you place 10 units after Shuuka it's not worth it. But I like Shuuka a lot and placing her first is a no-brainer for me, even if I gain nothing out of it.
That's why I didn't propose using a frontguard tactician, my example was merely supposed to show that a valkyrie will loose none of her usefulness on this map even if you start off with two soldiers and place her after the first CfR. Enemies on the top lane take quite some time to spawn, so as I said you will only loose 1 UP.

If I used Len... It probably still would be bad since her passive probably doesn't take effect if she's not deployed before they use their skill.

Rearguard tacticians' passive does take effect when placed and reduces any cooldown instantly. So as long as you place her before the second useage of CfR you benefit from her maximum potential.
 
Re: (Nutaku) Milenium War Aigis (English Version)

BTW: The bubble shooting dragon is called Water Dragon, they have several types among them.

My spica shoots most of them down before they can actually do anything. Only 1 water dragon even reaches the bottom. That's why I have no idea what you mean about water dragons wrecking my mage. Also, my mage down there is within healer range.


Looks like I can get 13-14 points in between my 5/5 skill Jerome skill activation while using my 10 cost 50CC60 2/5 skill Kerry (oneshotting goblins isn't actually needed though my Thetis could do it), Kerry was moved between the boat and the beach to take the couple of fishmen with skill usage.

I don't think a valk is better than my 5/5 soldiers but it may be slightly better than a 1/5 skill soldier. I doubt it would speed you up now, but it may on other subjagations where the enemys don't come out at a snails pace.

Ahh yeah, all my soldiers are still at call reinforcement 1.

All 3 of my valks are ready for AW, and I should be able to do them since I've been farming valks this event. For there to be any improvement at all the valk would need to kill 30 units to replace the final double reinforcement from my plat soldiers that finish my cost generation.

Rearguard tacticians' passive does take effect when placed and reduces any cooldown instantly. So as long as you place her before the second useage of CfR you benefit from her maximum potential.

Ahh, that's good to know. That actually makes a huge difference in strategy potential then. I'll have to get more copies of her next time she's available in an event to reduce her to the limit then.

Edit:


So anyway just got done with a run by using Bernice in place of Sybilla and withdrawing Jerome. It works exactly the same as my setup, except it takes a second longer since I have to withdraw a unit before placing down Bernice. Doing this also leaves me with 2 extra unit points but that doesn't actually change anything.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

So, after trying some things the best thing I could come up with is this setup:
Setup was done at 60 enemies dead (had to take the picture later because Charlotte had a fireball in her face or was swinging around her pink sword... sooo typical for Desuwa) or after 1:54 minutes.
Involves withdrawel of three units though (and you could withdraw Len, she will die later on and is not necessary, but you can't withdraw her before you place the last units, because she has to reduce the cooldown of Katie [cooldown goes up again if you withdraw the last rearguard tactician]).
I didn't place enough units that Shuuka would have been worth using, so I started off with two soldiers, I did use Shuuka as a lightning rod though (she is placed last, after Charlotte to divert attacks of the dragons). But she can be replaced by pretty much anyone.

2itiyxt.jpg
dyvr5y.jpg
 
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Re: (Nutaku) Milenium War Aigis (English Version)

So, after trying some things the best thing I could come up with is this setup:
Setup was done at 67 enemies dead (had to take the picture later because Charlotte had a fireball in her face or was swinging around her pink sword... sooo typical for Desuwa) or after 2:09 minutes.
Involves withdrawel of four units though.
I didn't place enough units that Shuuka would have been worth using, so I started off with two soldiers, I did use Shuuka as a lightning rod though (she is placed last, after Charlotte to divert attacks of the dragons). But she can be replaced by pretty much anyone.

2itiyxt.jpg
2jc7mnr.jpg

Hmm, looking at yours makes me wonder if I can just drop a valk where you did and leave it there the whole run. :p

Although if I did do that, I'd have to choose between Dahlia and Thetis.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I don't know what level your valkyries are, but in general Thetis has higher attack, unless they are awakened. Dahlias AW ability makes her stronger when you have only place for one in your sortie. If you can take both, Thetis is better again (once we get skill awakening Thetis will be a lot better even on her own).

Thetis generated 32 UP in the time she was on the field in my run by the way (she is AW90 though).

(And since you quoted me before my edit: Got the setup time down a little without changing anything)
 
Re: (Nutaku) Milenium War Aigis (English Version)

I don't know what level your valkyries are, but in general Thetis has higher attack, unless they are awakened. Dahlias AW ability makes her stronger when you have only place for one in your sortie. If you can take both, Thetis is better again (once we get skill awakening Thetis will be a lot better even on her own).

Thetis generated 32 UP in the time she was on the field in my run by the way.

Hmm, I don't think the difference in attack will mean much, so I'll probably try out Thetis since she can be very useful for other things later on as well.

Ran out of exp fodder so only have enough to AW one or the other. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

Oh, so you were asking whom you should level. Thetis all the way. I know, I'm a fan boy (looking at my profile picture should make this obvious) but
a) Her AW ability is great and our only other option right now is Roana (and avengers suck to be honest)
b) Her skill is much more useful than Dahlia's. Dahlia is a weird bandit-like valkyrie, only that bandits are better at this job.
c) Her skill awakening is better as well: Automatic activation is great for subjugations, on other maps it might be a little difficult to use, but it has such a high uptime, that it shouldn't really matter.

Second Awakening is the only thing where Dahlia doesn't loose, which is mainly due to the fact that Reginleif and Geirölul both have their strong points. Dahlia becomes more of a duelist due to the incresed stat of Reginleifs, while Thetis becomes an even better ramp unit due to Geiröluls are blocking and attacking two enemies at once.

If you don't trust my opinion: In Karsuman's (SS to C), Thetis is ranked A, while Dahlia is not listed and therefore tier D ("considered usable but not compelling over other options in higher tiers").
 
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Re: (Nutaku) Milenium War Aigis (English Version)

So yeah, your setup gave me an idea, so I borrowed a bit from it to shorten mine significantly.

cIashgZ.jpg

Probably gonna use Spica instead of Nanaly next run which should save me around 5 seconds if it works out fine.

Edit: Well nevermind, lightning rod/healer died so 2 will get through at the end.

Is Pupuru a healer or attacker? Also, if I remove her from the field, do the plants stay?
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Hello all!

I have received information regarding the next event, I just thought you guys would like to know in advance (if you don't already):

Mar 21st 03:00 - 06:00 EST

Urgent mission
We will have "Fate of the Demonwood". In the event, Fran will be dropped.

We will also continue the total domination mission, "Island of Monsters".

In summon, we will add "Momo". Momo is a Gold unit and her class is "Monk". She has a skill "Increase Attack II/III" and her attack power will be increased while her skill is active.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Hello all!

I have received information regarding the next event, I just thought you guys would like to know in advance (if you don't already):

Nice, you guys going to learn what event is coming early in future, or is this just a one off?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Edit: Well nevermind, lightning rod/healer died so 2 will get through at the end.

Is Pupuru a healer or attacker? Also, if I remove her from the field, do the plants stay?

Pupuru is an attacker (quite a bad one), her tokens count towards the deployment limit (therefore it's hard to bring multiple on this map), can't be attacked and are withdrawn when Pupuru is.

Who died? Thetis? Wouldn't make any sense to me, as AW1 Thetis has more HP and equal MR compared to my Desuwa and your Jerome should have more HP than my Shuuka. Only problem might be placement order, as you deploy Thetis first. In my setup it's Sasha -> Charlotte -> Shuuka, therefore Charlotte gets the initial attacks, until they shift to Shuuka.

On another note: Why the Ertel on that spot?

Edit: Well, going back to Fran. I guess she is nice to have.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Pupuru is an attacker (quite a bad one), her tokens count towards the deployment limit (therefore it's hard to bring multiple on this map), can't be attacked and are withdrawn when Pupuru is.

Who died? Thetis? Wouldn't make any sense to me, as AW1 Thetis has more HP and equal MR compared to my Desuwa and your Jerome should have more HP than my Shuuka. Only problem might be placement order, as you deploy Thetis first. In my setup it's Sasha -> Charlotte -> Shuuka, therefore Charlotte gets the initial attacks, until they shift to Shuuka.

On another note: Why the Ertel on that spot?

Ertel's the one who died. :p

Tried using her as a lightning rod but it didn't work. She died a lot earlier that I had hoped. Since I don't have an archer up top anymore bottom has to deal with 2 water dragons at the end, and I didn't have any cheaper units to act as lightning rods.
 
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