Gromelon
Evard's Tentacles of Forced Intrusion
- Joined
- Jul 26, 2014
- Messages
- 573
- Reputation score
- 19
Re: (Nutaku) Milenium War Aigis (English Version)
In regards to Xovian or any other overlevelled player. Does it even matter now? Everyone who started at game launch had so much free time to level their units that only difference between someone like Lafate or me and someone like Xovian at this point is that he can use some unconventional tactics, like multiple Sybilla/Nannaly clears.
Any content devs can release we will clear easily, unless they roll out their most challenging events or significantly up the difficulty. Looking at my roster, I have everything, and at high levels. Maxed healers, good tanks, ranged of any sorts, plenty of anti-rush, duelists of any possible kind. Spares of everything at reasonable levels for any wierd-ass maps. Hell, if they release AW, I would probably be able to awaken 3 to 5 units in a week or two. And this is coming from someone who didn't spent a single dollar - not that I am proud of it, but exchange rate in my country is too damn high last 6 months, so spending on f2p games is out of the question for now.
Point is, I don't see a difference in how fast they implement features or release content. As long as they release at normal rate, or we'll burst from resource overload. Unless they say "fuck it" and just put us up to date with DMM version in one patch, it's all the same. Even then, we'd manage, and it would be more interesting to finally have some challenge. As far as I am concerned, the only bad thing about it would be players skipping on their favorite waifs.
In regards to Xovian or any other overlevelled player. Does it even matter now? Everyone who started at game launch had so much free time to level their units that only difference between someone like Lafate or me and someone like Xovian at this point is that he can use some unconventional tactics, like multiple Sybilla/Nannaly clears.
Any content devs can release we will clear easily, unless they roll out their most challenging events or significantly up the difficulty. Looking at my roster, I have everything, and at high levels. Maxed healers, good tanks, ranged of any sorts, plenty of anti-rush, duelists of any possible kind. Spares of everything at reasonable levels for any wierd-ass maps. Hell, if they release AW, I would probably be able to awaken 3 to 5 units in a week or two. And this is coming from someone who didn't spent a single dollar - not that I am proud of it, but exchange rate in my country is too damn high last 6 months, so spending on f2p games is out of the question for now.
Point is, I don't see a difference in how fast they implement features or release content. As long as they release at normal rate, or we'll burst from resource overload. Unless they say "fuck it" and just put us up to date with DMM version in one patch, it's all the same. Even then, we'd manage, and it would be more interesting to finally have some challenge. As far as I am concerned, the only bad thing about it would be players skipping on their favorite waifs.