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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

Day 5: i still haven't spend the 50 SC that i was saving, the struggle is getting real.

SC spent on Unit capacity = 27
SC used for stamina = 9
SC used for Charisma = 3
Total Fangs gather = 452

Collecting and saving them has been difficult, but, spending all those crystals at once has been a real neck pain. (I choose this month cause march has 31 days so the stamp has 1 extra gift)
 
Re: (Nutaku) Milenium War Aigis (English Version)

Sometime I do not like the mentality to win everything without spending anything.....
If there is an online browser-game like that
I say is a suck game....
Sacrifice are needed , time-money , ETC

And since there are no PvP in this game
What we need is obviously Event

I wonder why people saying Collection Event is Expensive
And they stressed from it becoz they can't get PERFECT unit
While the normaly free unit event from farming-Star rush
They do not even care to use them as core , and probably will be just bed-warmer;)

People need money
Money make game
If there is no one support the game
No way people make a nice game
If there is no one who buy English version of PS3-4 , Vita NDS game , ETC ETC
No way in HELL we will get English version , we are forced to play JPN with moonrunes

That is why I buy a good game~

Also My reason for us to get constant event
If on JPN the constant Event works and rake 2 Million people to play it
(Currently are Celebration Event on DMM for 2 Millios Aigis User)
I am very sure we can do what the Japanese people do
Quit being a baby to ask for break or prefering break
Or saying we are not the same game

Seriously...
I guess some people are inferior compare to JPN people~
 
Re: (Nutaku) Milenium War Aigis (English Version)

long rant

What the hell are you even talking about? Yes, the game has to make money. However, it's a fact that collection type events are the hardest on the players' money. Here you have to burn 20-30 SCs. In comparison star-trial and gold rush events can be maxed with zero investment and farm events can be maxed (as in mincosting and 4/5 skill ups) by just sacrificing the SC that you get from the event itself. Of course there will be people who will complain about it. But looking back, I'm not even sure of that. I don't see any excessive complaining about this here...

As for the customers, online eroges have been a thing in Japan for a long time. The only even remotely similar in the west before Nutaku had been those short Newsgrounds sex games. Nutaku has the potential to bring in more people than DMM in the long run, simply on the courtesy of large numbers (English speakers vs Japanese speakers), but as of yet it's been just up for a year, constantly struggling with payment processors (which is NOT a problem for DMM games as far as I know) and is generally breaking new ground.

As for Japanese customers paying more, well duh. Aside of the stuff mentioned above, DMM has much a better version of Aigis, and more importantly, a much more event heavy. There you really can't max out every event without investments. And paying the same amount in smaller increments is much easier to justify than paying the same amount in one go. That's the entire idea behind the F2P scheme. I have spent $50+ on this game. There's no core game title ever, for which I'd drop that much money. If Aigis would've asked for that money in one go, I would've never played it. And that's just 50$. There are people who spent hundreds, if not thousands on Aigis. But then again, DMM Aigis has a lot of incentives to get people to spend in smaller increments. Nutaku Aigis, not so much.

So chalking up the business success of DMM Aigis compared to Nutaku's version to the "Japanese people are superior" crap is just plain delusional.
 
Re: (Nutaku) Milenium War Aigis (English Version)

But they occur too rarely (1/month), can be for units people already have (veterans) & new players gain map SC to offset costs a bit, to be said to achieve the prior types purpose fully.
Their effect is mostly as an TP event, building crystals towards buying the current or more often a future units (same crystal is used).
Revival is unlikely to be the primary money drivers as their low(ish) occurrence indicate and only partial impact on player base compared to the other two which pushes new units that none in the player base have.
I've used about 100 SC total for Anya, Memento, Claudia and Liana revivals, and in fact, revivals are biggest SC drain for me on DMM, because I never spend anything on gacha anymore. Some people I know spent even more in their drive to mincost these units.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I've gotten silvers from Black Dragon more than I ever did Elaine in Beatrice's 20/1 map...feels like it's more than a 10% drop rate, not that it's a bad thing, of course.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Up to 378 fangs so far, only been using crystals on restoring Stamina. Looks like I'm going to have to start burning SC on charisma next week to get to max.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Revivals are a huge drain. For farms, it is just the inconvenience of having to do the revival instead of the main event. For star and collections, it is that plus the fact that nothing is guaranteed. The most important thing for event units is CRs because SUs can be done by Rainbows. CRs have Times, but they are incredibly rare. And CRs can fail and get expensive through the buying of multiple copies. Luckily, they did institute a double CR rate for these specific revivals at some point, but the fact remains that they are expensive as hell on principle.

I was a free-to-play player on DMM. Now I am a no-play player. I can say though that I skipped over a lot of revivals due to feeling like getting more guaranteed stuff through new events was worth my time and SC more. When Claudia got her's, I didn't even do the maps for SC (although I probably should have at least done that).

As should be common knowledge, event types are scaled by difficulty both in actual difficulty and in difficulty of maxing the event unit(s). Farms are the hardest to max, because achieving anything is up to chance, so it is the easiest type of event to do. Generally takes a few SC to get good results, but sometimes you'll be lucky or unlucky. Collection events require a ton of items, a ton of farming, and a ton of SC. But because the rewards are guaranteed with enough perseverance and resources, it is middle of difficulty. Star events require no farming. If you can 3* the maps, you can finish the event within the first day or two. To match this ease of rewards, they make star events the hardest.

As also should be common knowledge, roll a few times in the beginning. You can even (re)make your account to get better starting units. But at some point really early, you should start saving if you want to get good rewards from what the game gives you. The CRs and SUs from events are worth a ton. The gacha promises nothing and should be a very rare thing to tap. Even blacks are not necessarily completely worth the SC if it takes forever to raise them to useful status (sometimes) when the 5 SC from their roll could potentially max a good plat farm unit or help pay for blessings.

As a closing point, revivals for farms are just reruns. Revivals for collections and stars can get pretty pricey if not close to fresh collection cost. If you are not an old veteran and plan to play until we might get revivals, understand this cost. You might want to skip out on some revival units just to help your SC purse.

Balance your spending, research, understand the point of the game. If you feel squeezed under any circumstance, the devs succeeded in providing a good gaming experience. This statement applies even more so under the presence of revivals.

Was there really any point to this? No. But sometimes spouting information is fun.

Edit: As for the below information, screw that. Those odds aren't improved by much and it assumes averages. When your black chance is pointtonsofzeroes%, I don't trust to get a black even if the odds over a period of time climbed much higher. Not to mention the time and effort.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Trivia: The Shrine on DMM was updated recently so that every single unit can now be rolled from 2k, which means the Premium/Rare rolls are 100% ripoffs now. Farming Gold from the Daily and spending it on the 2k Shrine can get you 4%(5% during 1.5x Events, probably around 6% if you purchase the Gold buff) chance of a Black per 5 SCs spent vs 3% from rolling those 5 SCs. Even Rural Gate farming on 1x is better since it gives you the same 3% chance for a Black, but also many, many chances of getting Silvers, Golds and maybe even Platinums.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Trivia: The Shrine on DMM was updated recently so that every single unit can now be rolled from 2k, which means the Premium/Rare rolls are 100% ripoffs now. Farming Gold from the Daily and spending it on the 2k Shrine can get you 4%(5% during 1.5x Events, probably around 6% if you purchase the Gold buff) chance of a Black per 5 SCs spent vs 3% from rolling those 5 SCs. Even Rural Gate farming on 1x is better since it gives you the same 3% chance for a Black, but also many, many chances of getting Silvers, Golds and maybe even Platinums.

There wasn't anything that mentioned increasing the drop rates in 2k base summons.

I think there were limited number of black units in the base 2k summons, now all premium unit can be summoned from there, but rate is probably still at the 0.00001%.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Sidenote, I'm not a huge fan of facebook as the primary method of contest entry.

Why do they focus on that one?
 
Re: (Nutaku) Milenium War Aigis (English Version)

There wasn't anything that mentioned increasing the drop rates in 2k base summons.

I think there were limited number of black units in the base 2k summons, now all premium unit can be summoned from there, but rate is probably still at the 0.00001%.

The rates are the same, but for the amount of Gold you can earn by spending 5 SCs, you could roll 2k enough times to hit 4%+ chance of a Black instead of the 3% from a straight Premium roll.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Sidenote, I'm not a huge fan of facebook as the primary method of contest entry.

Why do they focus on that one?

What's wrong with it? It's probably where they have the largest userbase.
 
Re: (Nutaku) Milenium War Aigis (English Version)

The rates are the same, but for the amount of Gold you can earn by spending 5 SCs, you could roll 2k enough times to hit 4%+ chance of a Black instead of the 3% from a straight Premium roll.

That.... that is not how that works. No matter how much gold you spend. It will always be a 0.00001% chance of a black unit appearing each time.

Day 5: 435 Dragon Fangs. 65 Behind needed for mincost Claudia.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

That.... that is not how that works. No matter how much gold you spend. It will always be a 0.00001% chance of a black unit appearing each time.

Day 5: 435 Dragon Fangs. 65 Behind needed for mincost Claudia.

I think what he is trying to say is that for the amount of gold you get for just farming maps for 5SC you get multiple rolls on the 2k which, while have a chance of over 4% that you get at least one good unit over all tries.
He isn't talking about one try having a 4% chance, he is talking about 100 (or howeveer many tries 5SC account to) have a total chance of 4% to get min. 1 good unit.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I think what he is trying to say is that for the amount of gold you get for just farming maps for 5SC you get multiple rolls on the 2k which, while have a chance of over 4% that you get at least one good unit over all tries.
He isn't talking about one try having a 4% chance, he is talking about 100 (or howeveer many tries 5SC account to) have a total chance of 4% to get min. 1 good unit.

Yeah, but that still doesn't work that way. If the system is purely random, then 0.00001% is going to be 0.00001% even at the 3000th try. It won't add up.

392 fangs on my end. I will have to refill my charisma as well eventually, but for now I want to avoid spending SCs as much as possible until Tuesday. I have 19 SC right now. I'll buy 22 next week and I'll probably use all that up right away. That means I'll be ~10 SCs away from getting a special daily stamps in April, which can be done with free SCs if we'll even a single event in March.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Out of curiosity, what do you need so many charisma for? I can't see the need for extra charisma for the event. I even have some spare. I understand if one needs extra charisma because he already used refill for stamina, but that just makes refills for both.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Yeah, but that still doesn't work that way. If the system is purely random, then 0.00001% is going to be 0.00001% even at the 3000th try. It won't add up.

Well it kinda does add up, just not additively but multiplicatively (do these words exist in english?).
Let's assume you have 480 Charisma. Using 5 SC will result in 6 times this amount (480 regen in 24 hours) which is equal to 240 runs of Pastoral Gate. Farming it with awakened Betty will give about 3600 G per run. This leads to 432 Summons a day. I am assuming the chance to get a unit of a rarity above X is 0.01 % per pull (actually I don't know the real values, this is just a proof of concept). Therefore not getting any unit at a rarity above X is 0.9999^432 = 0.9577. Or in other words: The chance to get at least one unit of rarity X or above is 4.23 %.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I understand if one needs extra charisma because he already used refill for stamina, but that just makes refills for both.

Basically this. I'm roughly a day behind schedule when it comes to the average fangs/day ratio. Even more, if I'd shoot for 1500, not 1400. I don't see stamina refills alone taking care of that. So I'll probably have to do some charisma refills too.

As for SCs, we'll see. I'm not going to buy any until next weekend. Who knows, maybe I can get away with spending only $10. Probably not, but maybe I'll get lucky.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Edit : Shorter version by Fayne

Longer version in Spoiler

The chance for any individual roll to succeed is 0.00001% or what ever. Assuming random and independent rolls, it never changes from this %.
But that simply tells the chance of success pr. roll. Which is not the question.

The question is not : What is my chance pr. each roll
But : What is my probability of having seen x happen at y% for z occurrences.

Or put different, what is the probability of getting a Black at y% for z GATCHA draws.
The probability of a success, that is, that the static 0.00001% chance in fact came up in a roll as positive, a success, rises as the number of attempts rises.

Anyways,

Doing enough draws a person would in fact at some stage pass a point, where the probability would be 4%. That is, there would be a 4% probability of that person having gained a Black Unit (a success).
Depending on what people try to describe they can claim that to be 4%.

... I'd say that the opportunity cost at 0.00001% chance probably outweighs any gain, busted fingers, time spent and what not ... but then, the opportunity cost was not the question and there are other gains than blacks, so down to personal preference (as always)
TL;DR : Nirhael is, as such, correct. Such a comparison is possible, probability does accumulate over number of draws and can be expressed as a % probability (whether 2K beats PS for blacks, i don't know, depends on players levels etc. there is probably a calculation out there somewhere already on a JP forum with the numbers ;))
 
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