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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

does like no one have belinda or forget that she gives a 7% buff to witchs or is she just bad in general and i need to replace her with shiho cause i dont have my broken b iris here

Considering Belinda was the first event on Nutaku Aigis, I'm guessing a lot of people (including myself) just don't have her. I didn't start playing until the last two days of Maribel's event so I'm missing Anya, Echidna, Aria, Belinda, Maribel and Black Karma, and since the TP hasn't changed in what? 10 months now? I don't have Chydis either.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I started playing mid belinda event. Didnt have time to build a team to get her fast enough. We need her revival stuff
 
Re: (Nutaku) Milenium War Aigis (English Version)

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Here is a high cost version way to beat it

1. Spica to O (14)
2. Soma to P (11)
3. Katie to I (13)
4. Prince to J
5. Jerome to D (13)
6. Cypria to H (12)
7. Withdraw Cypria after she kills the knight
8. Withdraw Prince right before he dies to the Mage
9. Use Katie's skill
10. Bernice to E (25)
11. Use Jerome's skill
12. Withdraw Jerome
13. Alissa to U (18)
14. Thetis to K (19)
15. Use Spica + Soma's skill when the witch and mage come out or Spica will die.
16. Withdraw Spica+Soma and lay down 2 healers to O and P
17. Let the armors pass and lay sybilla(21) down on despara at A
18. Use Katie's skill
19. Lay Garania down to Q (36), alternatively you could lay down another healer to M if you're scared Bernice will die.
20. Use Bernice skill
21. withdraw katie/thetis after they kill the archers and lay down mages/witches to M/N/Q to make it faster
 
Re: (Nutaku) Milenium War Aigis (English Version)

I feel like I've made a mistake with my awakenings. I don't know how I'm going to continue without Bernice's cleavage showing. Also, I might have liked Aria's pre awakening art better. <.<
 
Re: (Nutaku) Milenium War Aigis (English Version)

This is probably answered in the thread somewhere so I apologize for asking again in advance, but what should be the priority for Awakening unit types?

I have pretty much every event unit if that factors in at all and my Awakenable Blacks are Deine, Clissa and Berna
 
Re: (Nutaku) Milenium War Aigis (English Version)

This is probably answered in the thread somewhere so I apologize for asking again in advance, but what should be the priority for Awakening unit types?

I have pretty much every event unit if that factors in at all and my Awakenable Blacks are Deine, Clissa and Berna

It's just my opinion, but my priorities work like this.

Yes, I have blacks, however, I'm not necessarily going to immediately awaken them because I don't have a LOT of xp fodder to get them all to the point where they break even with the previous stats. Example being, if I awaken Cloris the gold witch, she only loses like 20 attack. I can easily get her back to pre awakening damage, whereas Despara loses 60+ attack, so it'd take a few more levels to get that back in comparison.

If you have tons of xp armors/fodder saved, then by all means awaken your blacks.

So next, decide which classes you use the MOST. If you're someone who uses say, a lot of archers, you probably want to Awaken Spica because of 7% attack for all archers. Although you could argue, that Nanaly's increased range is just as good, but it won't help so much if you're on a map that forces you to use silver archers for quick deployment.

Another consideration, unit cost changes. Most units don't change, but if you awaken a heavy armor, their cost increases by 2. This could make it harder to deploy in a very cost restrictive map. Also it increases their block from 3 to 4, meaning they have 1 more unit potentially beating on them and requiring more healing vs stronger units, which can completely change a strategy.

Last but not least, whoever you like the most. :p

P.S. Someone remind me what Julian's Awakening bonus is, because I have 4 of him and none of them are evolved so I can't check. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

P.S. Someone remind me what Julian's Awakening bonus is, because I have 4 of him and none of them are evolved so I can't check. :p

20% chance to deal 1.8x damage, really, don't bother. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

Although you could argue, that Nanaly's increased range is just as good, but it won't help so much if you're on a map that forces you to use silver archers for quick deployment.

This is never a problem, she does more damage than 4 silver archers because of her 1 second wait time on quad shot.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Ok, hold on a second AW Aria should give +2% attack to everyone right?
490e80c3cb.jpg
ee604dd946.jpg
Am i missing something?
 
Re: (Nutaku) Milenium War Aigis (English Version)

Ok, hold on a second AW Aria should give +2% attack to everyone right?
490e80c3cb.jpg
ee604dd946.jpg
Am i missing something?

Aria does not have to be deployed for the +2% atk to go into effect.She just needs to be in the team go into effect.Very few awakenings require for them to be deployed.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Aria does not have to be deployed for the +2% atk to go into effect.She just needs to be in the team go into effect.Very few awakenings require for them to be deployed.

Oh, yea, forgot about that mechanic lol
 
Re: (Nutaku) Milenium War Aigis (English Version)

I feel like I've made a mistake with my awakenings. I don't know how I'm going to continue without Bernice's cleavage showing. Also, I might have liked Aria's pre awakening art better. <.<

HERETIC! How can Aria's AW art be anything but glorious!

This is probably answered in the thread somewhere so I apologize for asking again in advance, but what should be the priority for Awakening unit types?

I have pretty much every event unit if that factors in at all and my Awakenable Blacks are Deine, Clissa and Berna

As Rawr says, just AW those who are useful. And also take time to make sure you raise them back up after AW because they do lose some stats temporarily.

Archers and Healers are generally very important units in every circumstance, so you can't go wrong with them; especially considering the neat passives they have.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So, if they continue going in order, it'll be Plat Samurai farming. Is she any good? Otherwise I was thinking of just farming her Soldier and Archer maps.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So, if they continue going in order, it'll be Plat Samurai farming. Is she any good? Otherwise I was thinking of just farming her Soldier and Archer maps.
Samurai as class are more or less useless. Cost too high to matter, stats too low to block so many enemies at once, other classes do better at rush-control (Anya, pegasus riders, front-line tactician, mage armor and so on). Never used Momiji, Chizuru or Kojuro on DMM.
 
Re: (Nutaku) Milenium War Aigis (English Version)

I technically managed to fit a samurai into a map once.



Only once though. :p
 
Re: (Nutaku) Milenium War Aigis (English Version)

So, if they continue going in order, it'll be Plat Samurai farming. Is she any good? Otherwise I was thinking of just farming her Soldier and Archer maps.

There's nothing a Samurai can do that a less niche class couldn't.
I technically managed to fit a samurai into a map once.



Only once though. :p

That Samurai could've just been replaced by a single-block duelist and nothing would've changed other than the Prince taking 1-2 hits from a wolf but that's about it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Alright, cool. Thanks for the responses. That settles it then, hope I can get a good amount of Craves and Laurens.
 
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