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(Nutaku) Milenium War Aigis (English Version)


Re: (Nutaku) Milenium War Aigis (English Version)

that feeling when you trying to get one more copy of Rita to try for -4...

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Re: (Nutaku) Milenium War Aigis (English Version)

bsically my point is what the oher guy said that these are old problems the current nutakus is trying to fix and its unlikely we will see edits as bad as some in the past

also got -4 6 skill rita with just one sc might use more for min cost though

Okay, I don't really know how web games work, but it's pretty much changing the picture in the repository with unedited one right? What I'm wondering is if their policy is already green-go, it shouldn't take much time to replace the resource, heck, even it's already reverted in the start screen in case of Osawari. It's like they doing it on purpose because some of them want the lolis, but some other just hate it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Okay, I don't really know how web games work, but it's pretty much changing the picture in the repository with unedited one right? What I'm wondering is if their policy is already green-go, it shouldn't take much time to replace the resource, heck, even it's already reverted in the start screen in case of Osawari. It's like they doing it on purpose because some of them want the lolis, but some other just hate it.

As far as I know the last time they significantly (maybe even insignificantly) edited art was right around OI release. I don't know if you've been keeping up with any of Nutaku's other games since then but Aisha is far from the only example of what's allowed to go in unedited now. The units we're missing from Aigis at this point, or at the very least Mischa and Nenya, are missing because the devs haven't put them in, not because the same old issues with Nutaku are preventing them.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Oh hey plat sailor for logging on. Interesting.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Ricardo, Ertel, Niel and Percis are in, no silver monk(thanks to no silver ninja).

Oh hey plat sailor for logging on. Interesting.

Thats a level 50 rank bonus.
 
Re: (Nutaku) Milenium War Aigis (English Version)

As far as I know the last time they significantly (maybe even insignificantly) edited art was right around OI release. I don't know if you've been keeping up with any of Nutaku's other games since then but Aisha is far from the only example of what's allowed to go in unedited now. The units we're missing from Aigis at this point, or at the very least Mischa and Nenya, are missing because the devs haven't put them in, not because the same old issues with Nutaku are preventing them.

Right, I'm at lost. What do you mean by "haven't put them in"? Was their data is non-existent to begin with? I know it's a possibility that unit data was stored separately, but Misha originally exist from beginning in jp aigis didn't she? It seems too much work to chunk her exclusively from the database from my point of view, at least that's what I thought.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Extreme and God mode dailys are in.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Anyone got vids? Going in blind just resulted in a totally retarded 1* on X, I dont feel like challenging myself today.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Right, I'm at lost. What do you mean by "haven't put them in"? Was their data is non-existent to begin with? I know it's a possibility that unit data was stored separately, but Misha originally exist from beginning in jp aigis didn't she? It seems too much work to chunk her exclusively from the database from my point of view, at least that's what I thought.

Did you miss how EVERY instance of Mischa/Nenya/Kagerou rewards were replaced with Elaine/Calliope/Cecily/Harissa?

This isn't Nutaku's doing. Dev Tea actively chooses to shit on us.
 
Re: (Nutaku) Milenium War Aigis (English Version)

We should make a Barney-Style-Sing-Along out of it
"Nutaku is a distributor, not a developer
Distributors have very little influence on the content
The Dev Team is staffed by xenophobic Chimpanzees
If you have to bitch at someone, check who is to blame first"
This is like complaining to Wal-Mart if Coca Cola decided to change their recipes.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Anyone got vids? Going in blind just resulted in a totally retarded 1* on X, I dont feel like challenging myself today.

There are plenty of vids out. But I remember some stuff from my DMM time. If you have decently leveled units, placing a Heavy at the enemy entrance first followed by a Witch above the Heavy is almost universally the start to the map. Then Healer. Then Prince on the right to catch some strays. Then something on the left to catch other strays. Eventually, probably another Healer and Mage for the silver wolves at the end.

Really, the most essential thing is a good Heavy. I maxed the Gold Rush Bernice soon after getting her. I love my Maribel, but this map is an example where you need 100% pure defense.
 
Re: (Nutaku) Milenium War Aigis (English Version)

So spirit rescue X was easy enough to 3* blind, just more of the same, soldiers everywhere. Spirit rescue G is more fun and requires something else other than soldier spam, my Aria died with that first glowing golden werewolf at 1%, and then I failed it since they all broke through.

Overall I'm really pleased with the difficulty with this update, its something to work towards slowly.
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Danger in the oasis was a pain... but the deed is done... screw that map and changes how things work from one go to another....
 
Re: (Nutaku) Milenium War Aigis (English Version)

That's enough wasting charisma on Danger in the Oasis for one day. Fuck that map. Can't even clear it.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Finaly Priest Warrior
Finaly they aren't replacing the Reward Completion with something stupid....

Ow yeah , naw time to Lv You up and CC~

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Why why??
Ertel??
Blasphemy!!!!!!!

Aw whatever , time to go back to My FKG DMM waifu~
 
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Re: (Nutaku) Milenium War Aigis (English Version)

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Well time for daily G completion.

EDIT: and every strategy I see uses AW Anya...
 
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Re: (Nutaku) Milenium War Aigis (English Version)

Failed my first run of Danger in the Oasis and realized now was a good time to give Affection to the Khuri I've been training then I see this:

t9gSiCV.png

These breaks we're getting really give us too much time to farm for stuff.
 
Re: (Nutaku) Milenium War Aigis (English Version)

Failed my first run of Danger in the Oasis and realized now was a good time to give Affection to the Khuri I've been training then I see this:

t9gSiCV.png

These breaks we're getting really give us too much time to farm for stuff.

Hey now, you could only max out like .... 15 units, maybe more with that amount, i'm way too lazy to try and calculate. They're practically telling you to premium roll a bunch and max affection all those units.
 
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