Prototype909
Evard's Tentacles of Forced Intrusion
- Joined
- Dec 6, 2012
- Messages
- 741
- Reputation score
- 21
Re: (Nutaku) Milenium War Aigis (English Version)
I understand where you're coming from, you're looking at the units from a pure power perspective and it's true that this unit might not be particularly relevant or outstanding in that sense. I'm just speaking in a general "This content was meant to be free but instead we have to pay for it" sense. When you lose a unit you're losing more than just its power, I care about h-scenes too and collecting as many girls as possible is part of what makes this game entertaining for me - now I've basically lost one such opportunity.
If more units go this way that's just even more money we have to spend relative to the JP Version to have the same content that was available to them for free. Why should that be the case? We're also losing sacred crystal opportunities from the maps, yet another loss that hurts free players. Maybe if it was "Lose this to obtain something of equivalent value" I'd be more content, but no it's just straight "You lost this and we're not compensating you, deal with it".
All I'm saying is that if nutaku wants people to play their game and entertain the thought of spending money (When you're basically paying $5 for a silver most of the time, it needs to be incentivized in my opinion) they should make sure they're not doing it by holding your hand behind your back and basically forcing you to do it.
Snip
I understand where you're coming from, you're looking at the units from a pure power perspective and it's true that this unit might not be particularly relevant or outstanding in that sense. I'm just speaking in a general "This content was meant to be free but instead we have to pay for it" sense. When you lose a unit you're losing more than just its power, I care about h-scenes too and collecting as many girls as possible is part of what makes this game entertaining for me - now I've basically lost one such opportunity.
If more units go this way that's just even more money we have to spend relative to the JP Version to have the same content that was available to them for free. Why should that be the case? We're also losing sacred crystal opportunities from the maps, yet another loss that hurts free players. Maybe if it was "Lose this to obtain something of equivalent value" I'd be more content, but no it's just straight "You lost this and we're not compensating you, deal with it".
All I'm saying is that if nutaku wants people to play their game and entertain the thought of spending money (When you're basically paying $5 for a silver most of the time, it needs to be incentivized in my opinion) they should make sure they're not doing it by holding your hand behind your back and basically forcing you to do it.